Azir buffs in 5.5 how do you guys feel?
I still think he needs the 25 extra range and at least a 15 damage increase on his q at level 5. ( I have only tested in a bot game with luden's echo, full build max hit was 1089 with on hit q+luden's)
I still think he needs the 25 extra range and at least a 15 damage increase on his q at level 5. ( I have only tested in a bot game with luden's echo, full build max hit was 1089 with on hit q+luden's)
He needs to become more focused on either burst or sustained damage imo, he can't decide whether he's a mage or an AP marksman but does decent-good at both simultaneously.
The base attack speed increase is absolutely massive, makes all attack speed items on him more powerful
I still miss the tower bombing XD. but imo if this makes him better as an AP carry then im okay with it. I hated watching enemy's get away with a sliver of HP because I can only move my solders so often and so far
For assorted builds, you may want to check this out.
the attack speed buff is making me reconsider nashors on him. never built it before because his base attack speed was so damn low and you just got so much more out of a morellos