So I'm not sure where to put this but since I'm super lazy I'm just going to paste this log since me and a good friend note that this is ridiculous (we actually -just- had this conversation less than 20 minutes before I post this)
the important-er part has ">Sona was not properly compensated..." if you want to just jump (I also included a break)
[Reaper Review]: Sona needs to not be a jack of all trades
[Reaper Review]: In a role that has too many trades
[Elphrihaim]: Sure.
[Reaper Review]: I mean, it's still dumb that Nami's W alone does almost everything Sona's QWE does
[Elphrihaim]: xD
[Reaper Review]: Q: Poke
W: Heal
E: Movement boost
[Reaper Review]: Nami W: Poke + heal + MS boost from her passive
[Elphrihaim]: true
[Reaper Review]: and she has non-ult CC
[Reaper Review]: and I'm pretty sure her on-hit steroid's better than Sona's
[Reaper Review]: since it ALSO grants a MS boost
[Elphrihaim]: It's worse
[Reaper Review]: worse on a single hit?
[Elphrihaim]: think so
[Reaper Review]: or worse altogether?
[Reaper Review]: since Nami E is 3 hits
[Elphrihaim]: er
[Elphrihaim]: sorry
[Elphrihaim]: I think 2 Sona Q buffs = all 3 Nami E buffs
[Reaper Review]: but the boosted hits from Nami's E also slow
[Reaper Review]: iirc
[Elphrihaim]: yah
[Elphrihaim]: they do
[Reaper Review]: so yeah
[Reaper Review]: Nami is just entirely better than Sona at everything
[Elphrihaim]: it's not a huge slow (iirc it scales all the way up to 30%)
[Elphrihaim]: but it's pretty significant as a difference
[Reaper Review]: Sona has a better figure, though
[Reaper Review]: that's about it
[Elphrihaim]: Surging Tides
All allied champions touched (within the AoE or affected by) one of Nami's abilities gain 60 (+20% AP) Movement Speed for 1.5 seconds.
Tidecaller's Blessing
25/40/55/70/85 (+20% Nami's AP) bonus Magic Damage on 3 auto-attacks each of which slow the target by 15/20/25/30/35% (+5% slow strength per 100 AP) for 1 second.
[Reaper Review]: remind me again why anyone would want to play Sona when you can play Nami and do everything better
[Elphrihaim]: Hymn of Valor
[Snip first half of active]
20/30/40/50/60 (+20% AP) (+10/20/40 due to Crescendo) bonus Magic Damage per ally affected
[Reaper Review]: unless you just really like Flash->Crescendo
[Elphrihaim]: I'm -wrong-.
[Elphrihaim]: Nami's E is ~equal to Sona's Q buff PER HIT.
[Elphrihaim]: AND it has a slow.
[Reaper Review]: On top of her W doing literally everything
[Elphrihaim]: I thought Sona's Q damage was like
[Reaper Review]: and having non-ult CC
[Elphrihaim]: higher
[Reaper Review]: Will you be making a post about this in that thread?
[Elphrihaim]: Possibly
[Reaper Review]: That thread is why I mentioned Sona
[Elphrihaim]: which thread
[Elphrihaim]: >Sona was not properly compensated...
?
[Reaper Review]: yes
[Elphrihaim]: eh, I don't have much to say
[Elphrihaim]: Anybody could bring it up as a point-- Nami W is about the same as Sona's Q + half Sona's W.
(or Sona's W + half Sona's Q, however you wanna slice it.)
[Reaper Review]: and Sona's E
[Reaper Review]: which is still the worst skill in the game
[Elphrihaim]: Nami's E is basically objectively superior to Sona's E + Sona's Q, assuming you only care about a single ally's movement-- Sona is better for getting your team around the map.
[Elphrihaim]: Sona's E, however, has such a small buff duration for the speed it grants (lol, 14% (+3.5% per 100 AP) speed for 3 seconds)
[Elphrihaim]: In fact, let's calculate that.
[Elphrihaim]: Nami's passive grants 60 (+20% AP) flat movement speed for 1.5 seconds.
[Reaper Review]: Let's assume 200 AP on both of them
[Reaper Review]: actually, how much AP does FQC give
[Reaper Review]: 50?
[Elphrihaim]: Sona's E grants 14% (+3.5%) for 3 seconds
[Elphrihaim]: 50, yes
[Reaper Review]: then let's use 100
[Elphrihaim]: tbh I was going to do a number of tests
[Reaper Review]: that works too
[Elphrihaim]: like 50/100/200?
[Reaper Review]: sure
[Elphrihaim]: lemme check to make sure sona's E actually lasts 3 seconds though
[Elphrihaim]: WAITNO.
[Elphrihaim]: Sona's E grants HER the MS buff for 3 seconds.
[Elphrihaim]: It grants it to her allies for only 1.5 seconds.
[Reaper Review]: pff
[Elphrihaim]: So this becomes even EASIER.
[Reaper Review]: can we just call Nami the winner now
[Elphrihaim]: 60 (+20% AP) flat MS or 14% (+3.5%) MS.
[Elphrihaim]: Testing at 50, 100, 200, and 400 AP with a 325, 350, and 400 MS unit.
[Elphrihaim]: Nami's buff grants 70/80/100/140 MS.
[Elphrihaim]: Sona's buff grants 15.75/17.5/21/28% MS.
[Elphrihaim]: 325 MS: [raw speed]
Nami: 395/405/425/465
Sona: 376/382/393/416
[Elphrihaim]: 350 MS: [raw speed]
Nami: 420/430/450/490
Sona: 405/411/423/448
[Elphrihaim]: 400 MS: [raw speed]
Nami: 470/480/500/540
Sona: 463/470/484/512
[Elphrihaim]: Extrapolating a little because I'm not doing hundreds of calculations?
[Elphrihaim]: Nami's Surging Tides > Sona's Celerity in 100% of situations.
[Reaper Review]: [8:54 PM] [Reaper Review]:
<<< can we just call Nami the winner now
[Elphrihaim]: Yeah, sure, Sona's is AoE.
[Elphrihaim]: Sona is also probably not going to have her entire team within the AoE.
[Reaper Review]: but if Sona's in range to tag people, she'll get AoE'd and died
[Elphrihaim]: And, if she does, her team is super vulerable to AoE CC...
[Elphrihaim]: Like, say:
[Elphrihaim]: Leona's Solar Flare. Nami's Aqua Prison. Sejuani's Glacial Prison(?). Bard's Cosmic Binding.
[Reaper Review]: oh, so Nami counters Sona on top of being better than her at everything
[Elphrihaim]: Darius's Apprehend. Draven's Stand Aside. Annie's Incinerate/Summon: Tibbers if she has Pyromania. Anivia's Flash Frost(?). Jarvan's Demacian Standard -> Dragon Strike(?) combo. Lux's Light Binding and Lucent Singularity. Jinx's Flame Chompers(?). Lissandra's Ring of Ice(?). Gnar's GNAR!. Ekko's Parallel Convergence*. Nautilus' Riptide and (forgot ult entirely). Syndra's Scatter the Weak. Zyra's Stranglethorns. Sion's Q(?) and R(?).
*though if you can land this one in this instance you kind of deserve it
[Reaper Review]: can we just say Sona is countered by the League of Legends