Now that Veigar's basically perma-ban in Solo Q, can we have a sensible discussion about his kit?

YossarianSensei·10/26/2015, 11:54:47 PM·5 votes·464 views

I'm going cut to the chase: Event Horizon is too strong and needs to be seriously looked at.

Now I know the first thing that's gunna pop out of everyone's mouth is "oh mai gad they nerfed Veigar's E y u still QQ get rekt by veig so salti", or "Veigar nat even picked at Worlds dont u know we're all Korean masters here in Gold??" But let's get past all that that for a second and consider why he's pick or ban now while maybe he wasn't before:

  1. Teamfighting is much more important now than before. Whereas before Split Pushing and AFK farming like Trick2G was basically the strongest solo queue strategy, now its basically double jungle + double TP every game, with the added possibility of global ults like Tahm. Tempo and map control is way more important now because players are moving around the map faster especially with items like Dead Man's Plate, which means when a lane gets fed they have an immediate impact over the rest of the game. All this means reliable Enage/Disengage is extremely valuable (Cough Event Horizon) because it can either accelerate or decelerate the pace of a game.

  2. You really don't need to land the Edge E anymore... It was much more important back in the day when where every champ and it's mother could instagib Veigar if he missed his Edge stun, but Assassin meta has basically died out as a result of a combination of new items and Champions, so now realistically all Veigar has to do is throw the huge circle on-top of a team and it forces the enemy team to immediately decide to commit to a fight on Veigar's terms or leave half the team to die. Also Veigar's new Q has like way more range so he's safer in that aspect as well.

  3. Mobility is like actually a very real 'stat' now. Whereas before Mobility was just kind of annoying, with the introduction of fukernauts and heavy peel supports like Tahm, Mobility 'champs' are basically a class by themselves now who are only valuable for their dashes. Veigar's E erases that asset.

  4. Cleanse is such a bad summoner. Before Heal, you could take Cleanse over ignite or something and live with it. In the current meta if you don't take Heal bot lane you just get shat on and lose.

  5. This isn't new, but I feel like I should point out Veigar's E isn't a snare or a root it's actually a stun. 2.5 Second AoE stun with short CD makes Event Horizon possibly the best CC in the game right now, and it's on a mid lane Mage as opposed to Fiddle's fear or Rammass's taunt or Amumu's old Ult. Also it actually stops dashes unlike almost any other wall or stun in the game.

  6. Tower Siege be so EZ now. I'm sure people have probably noticed now: when a team gets an advantage it's very easy for a team to group and start mowing down turrets. Long Range Instant Waveclear isn't as prevalent as before when mana regen grew on trees and immobile mages were the Kings of Summoner's Rift. That combined with the fact that Dragon buff be OP, and ADCs pretty much start off the game as a relevant factor as opposed to older seasons, Mages are comparatively weaker. Meanwhile Veigar's E is still strong enough to make teams think twice about charging into a turret and in general is really good at zoning off a whole lot of meta solo queue champs like Ahri Viktor Diana Lucian

The list could go on but I'm sure I've made my point by now: The game has changed and even though Veigar's E is numerically weaker than before, it's more valueable now than ever before and could serve to be reworked... again..

My suggestion: Have the walls drop faster if nobody gets stunned by it

That way when Veigar cuts a team in half with his E, at least dodging the walls would be significant counterplay instead of watching whoever's stuck in the circle die a terrible death anyway over the full 3 seconds the wall lasts + additional 2.5sec if they run into the wall as a last ditch effort

12 Comments

Enosetc10/27/2015, 3:17:15 AM4 votes

no, op, you cannot have a sensible discussion with the board that is almost entirely responsible for him being overbuffed in the first place

Hayaishi210/27/2015, 12:45:36 AM4 votes

No point in doing it OP.

You're going to get a bunch of Viegar mains claiming he has counterplay because you can build MR (lol) when he clearly doesn't. It's like talking to a wall.

Very Hard Engage10/27/2015, 1:00:55 PM2 votes

and here we see G&B making rash decisions because it upset their current champion pool and play style, because after-all, veigars sole purpose is to put down those 100% full squishy damage building champions.

meanwhile im just picking poke champ after poke champ/dive champ into veigar and straight up winning with velkoz, xerath, ahri, galio, "troll pick wukong mid, rushing hexdrinker merc treds"

and guess what, i win, because i know what works and what doesn't.

sorry veigar, you got charmed, now die, sorry veigar, my rediculous range means you can never touch me, have fun taking free damage and getting forced out. opps, did i just flash ult you at the 40min mark and prevent you from using your stun at all? yes i did, oh yes i did, and you lost the team fight!

xl Kirito lx10/27/2015, 12:34:21 AM2 votes

At the very least, they need to change how long the cage is down on the field. The cage lasts longer then the stun.

Ellphi10/27/2015, 2:30:32 AM2 votes

I wouldn't mind compensation buffs to the rest of his abilities if only that damn circle of retardation got gutted

ChargeItDownMid10/27/2015, 2:07:42 AM1 votes

[deleted]

khorney10/27/2015, 1:25:26 AM1 votes

Vieger is fine how he is I really like it how all of a sudden for no rhyme or reason he is op now nothing has changed on him in a long time since they nerfed/changed his stun to have a delay on it so . leave him be