Enlighten me: Why's everyone so wet over "simple" champions?
Simple' champions tend to be binary and balanced around numbers. You just need to accumulate the right number of stats and you're pretty much guaranteed to faceroll. There is no 'outplaying' them once they get their stats. You either beat them in the stats game, or you get fked up the A-hole. Granted, sometimes it's very hard to get the stats they need (Ex: Mordekaiser is always going to get camped, Darius will never run fast enough, Tryndaqueer needs CS, etc etc)

**'LC$' champions tend to be balanced around mechanics. They're high risk high reward, have big outplay potential, big counterplay potential, and also tend to fall behind easily because they're susceptible to getting 'facerolled' by the binary champs. Even if they pull ahead, they always have the potential to screw up and die **

I just don't understand why a good portion of these Boards seem to hail simple binary champions as if they were the holy grail of proper game design, when really all they need is to reach X amount of stats at Y point of time in the game to button mash their way to victory. There's no counterplay to them other than 'don't let them get there' which has ALWAYS been a terrible design philposophy. It's true a lot of 'simple' champions haven't been strong for a long time, but that's because they got their toxic freelo bullcrap nerfed
It just seems to me people would enjoy playing against Zed/LB/Yasuo/etc where they actually have a chance of screwing up or being counterplayed rather than a Vlad that just mashes buttons dealing absurd damage while never dying.
), outright counter her design (
), or just farm minions so hard early game and deny her the ability to roam (
).