How to fix Irelia in 3 step

The Anivia OTP··22 votes·10,206 views
https://imgur.com/sZHzaqK

I'm an anivia player, i know how to fix a champion that has a high dueling potential. If she misses her e it shouldn't only cost 50. because she again has the tools to still get away.

dashing should be more engaging than 20 mana, if you want to spam your Q , be prepared

anivia has the same advantage , she destroy about any fight, but she has the major mana counterpart. you want her to be good at tf without making her kit too opressive in sustained 1v1 ? raise her mana cost. in tf if she set up , she will still shine.

MANA COST BUDDY with the current thing she has enough mana at level 1 for exactly 17 Q, It's the dash with the lowest cost in the game. low cost, medium risk , high reward ?

31 Comments

AXayahAccount15 votes

Why did you do it this way? I had to literally go through and read the whole ability, then look at the cool downs then realized oh the mana cost is changed...

Can't you at least circle what you changed please?

The Anivia OTP1 votes

my brain somehow thought people would read THAT first soz é_è

Zeppelins circus12 votes

At least it isn't...

Step one. Nerf her. Step two. Nerf her. Step three, Nerf her.

Seer of Mind8 votes

waiting for item 3004 / item 3003 irelia to become meta

RIP Tahm Kench3 votes

Manamune would be amazing because it would apply its %mana damage on her dash. However, I think it would be more realistic to expect her to just take manaflow band than spend 2800~ gold into something that gives no tank stats.

SwiftKitten885 votes

that would certainly work, but i feel a better way would be to just remove her "mark" system. and remove "unstoppable" from her W

Alzon1 votes

Ornn agrees.

chipndip14 votes

I mean, we're still seeing how the MS nerfs are landing (So far so good. Her mid lane win rate especially dropped). If they need to nerf her more after this, although I'm leaning towards "doubt it", I think this is actually a smart direction.

Now, the Q nerf numbers are too damn high (maybe 30 or 35 mana. Not 55. Remeber what happened when Riot trashed Sona's Q mana costs with a massive increase?), but this was a smart post.

LilxPaprika2 votes

maybe consecutive dashes could cost more mana. a little like kass ultimate in concept with cap at like 40.

The Anivia OTP1 votes

that would kill her TF ability , which we don't want !

LilxPaprika1 votes

cap at 40 though, maybe could be after 5 dashes, and maybe only in combat. so can still spam to farm. end of the day we have to kill some area, then its just a question of adjusting the intensity.

The Anivia OTP1 votes

i think if they remove the "on hit" off it , it would make it far better with your solution. the thing is , we want to cut out her CRAZY laning tools, it's juste adjusting her power in lane during trade where she should not shine since she has too much tools at her disposal

LilxPaprika1 votes

oh makes sense. if its the farming mostly. maybe she needs like a team fight oriented stat like she used to get tenacity per nearby enemy, this will make her weaker vs only 1 opponent.

The Anivia OTP1 votes

yeah, it doesn't mean she have to be bad in 1v1 , but not being the one telling the rhythm would at LEAST be the minimal

F Ù Ń2 votes

Of course, an Anivva main. A champ with a free Rez, crap ton of cc, and crowd control. And you think you can balance Irelia? Take it from an Irelia main, do not nerf her mana, unlike your champ, where you actually build mana, Irelia doesn’t build mana, save for her trinity force. Do not nerf her mana costs or else you will destroy her top lane. Instead, you can nerf her W. Instead of denying 50% of all dmg, she only denies 50% of physical, not magic. If you’re an AD assassin on mid, sucks to be you. Since mid lane is mostly AP, this will cause Irelia to have the same performance up top, unless against Niche picks like Viktor or Swain, or Teemo, and have a trash midlane, thus solving the terrible problem. At the same time, you nerf her sustain, she will lose a lot more top lane fights, such as Juggernauts. Not only are they oppresive now, she’ll lose so hard, she’ll be 0/4 in 6 minutes. And tbh, midlaners have CC. Just stun that big boi (Or girl, I just really wanted to type that). I can’t tell you how many times I completely screwed an Irelia over by playing Zoe. Even if you don’t have the cc, play something that can poke. If Teemo can beat an Irelia, then Azir can. When I play the glorious pigeon, I can easily out dps Irelia, and when she gets me low, I’ll often stay under turret, E Q then R on her, and throw her into tower, where I’ll have soldiers waiting to kill her. Don’t play something like Aurelion Sol against Irelia and expect to win. Don’t play Xerath. Play something smarter.

The Anivia OTP1 votes

how to counter anivia in 3 step: 1- stop try to 1v1 her if you have 0 cc , she'll pee her ice shard on you 2- interrupt her R , avoid her q 3- watch that bird going KFC

anivia doesn't build mana because she wan't IT , ratehr because she can't do shit if she doesn't.

i spent almost 13 minute sin a game without ANY damage item, just because that shit burn a lot of mana. You can't have at the same time : greta dueling potential, waveclear, very high mobility, and teamfight utility and resistance, and sustain, and tons of damage off burst, and burst, and stun, and low cooldown, and low mana cost.

anivia has waveclear, teamfight utility, resistance, sustain (i guess if you build like me),burst and low cd. but your q burn 110 mana ;) and your R 75 on activate,50 on maintain per second you have to make a choice

i also happen to play camille, as camille if you want to make you laning phase easier , you take tiamat, but if you feel like going duel , you already take the sheen.

why can irelia take tiamat and do both ?

0 Hogapu1 votes

I think this is the good direction however 55 mana is way too much for her Q. mana costs are just being ignored in balance changes, while it could help/nerf champions. i think of Syndra that is on the weak side, and that could use mana buffs to help her mid/late.

The Anivia OTP4 votes

yeah i always wodered how can it be so easy for her to dash with NO condition other than "yer low lmao" then i realised her mana cost imo is the real problem, i mean her damages aren't THAT insane, it's juste how OFTEN she can output those damages. making sure she uses q for the good reason would be far better. missing e should hurt her a little more than just waiting 14 secs.

anivia is forced to take mana item to handle fight consistently, or she can go full ap and watch out for her mana cost

irelia should have the same trouble somehow. the design idea was good but thinking of a weakness is waaaaay better.

ankoanko191 votes

This change does nothing but nerf her toplane more than her midlane. Her toplane is very average at the moment and does not rquire nerfs. Higher manacosts when she is relient on the ability to get her passive stacks to be able to fight for an extended of time will only make her more viable mid with Sheen first item. Her kit isnt oppressive in a 1v1, SHE IS SUPPOSED TO BE A DUELIST. It's her teamfighting thats a problem.

The Anivia OTP2 votes

that'(s where you're wrong bud , on midlane there are a lot of champion that can burst , as a counterpart, it's hard to pull off a full combo at once (especially thinking about talon now) the reason is simple : you can't force her to use her spell , she is ALWAYS a danger , and since her mana cost are now , you can't really push her to her turret and force her tu use her mana to either farm or get you , she can do both.

on top , she have way lesser opponent that have range , therefore her AA range will do the trick for an efficient farming. i RARELY saw an irelia low on mana. that's shouldn't be a thing.

ankoanko192 votes

[{quoted}](name=The Anivia OTP,realm=EUW,application-id=3ErqAdtq,discussion-id=efmkq4Ig,comment-id=00070000,timestamp=2018-11-04T00:49:50.531+0000)

that'(s where you're wrong bud , on midlane there are a lot of champion that can burst , as a counterpart, it's hard to pull off a full combo at once (especially thinking about talon now) the reason is simple : you can't force her to use her spell , she is ALWAYS a danger , and since her mana cost are now , you can't really push her to her turret and force her tu use her mana to either farm or get you , she can do both.

on top , she have way lesser opponent that have range , therefore her AA range will do the trick for an efficient farming. i RARELY saw an irelia low on mana. that's shouldn't be a thing.

So instead of fixing her burst potential (3 free dashes level 6 adding up to 255 + 1.8 AD) we nerf her mana costs? But why?! This is just nerfing base stats on an overloaded champion which matters A LOT MORE in toplane than in midlane. Why do you think after the hotfix she was considered bad toplane but still godlike in midlane when she lost -30hp and -3ad? Because those stats matter a lot more in an environment that relies on extended trades than straight up bursting someone. Her having more range than most toplaners mean jackshit when they just shit on you most of the time as soon as you try to farm in melee range.

Here: picture this scenario. Irelia has 469 mana at level 6 without any items only a flask. 4 Q's would cost you 220 mana. An E would cost you 85 mana. Thats 305 mana lost out of 469. The remaining 164 would be used for her current ult cost (100) and an additional Q (165, which she most likely regened from the flask). This has basically bursted out the opposing midlaner since she doesnt rely so much on her AA as she does on her Q dmg. Whereas in toplane where she has to keep up with her passive inorder to zone the enemy laner and/or not lose a 1v1, how will that be achievable ? Again, this is just a straight up nerf to her. She needs changes that make her less oppressive mid but better top.

Anu3isII1 votes

I still don't get why they removed her On-Kill Mana restoration on her Q and made it cost only 20 Mana all the time. Literally removed it just so she spams it all the time with no real cost outside of CD.

Nyarlathοtep1 votes

Fiora should get the same treatment.

The Anivia OTP1 votes

you don't 1v1 fiora , and pooof... she sucks

Nyarlathοtep

Thats not the point. She just doesnt use mana. Like at all. She can spam all day long her abilities and still have enough mana.

floo1 votes

Step 1: Rightclick Step 2: Delete Step 3: Profit

Rıots Bad Client1 votes

I think it also should deal double damage to minions, and instead just deal bonus damage based on your AD.

Bjørnetjenesten1 votes

Step 1: Delete Akali

Flemman1 votes

I would rather them making point blank ult less rewarding

Rathar Dashing1 votes

False, Riven's dash's have the lowest costs in the game at 0.

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