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Galio and his issues

Silent Cal··1 votes·1,445 views

I absolutely love the champion Galio. Though there's a very clear reason he's the least played champion in League of Legends. HE'S TOO SITUATIONAL.

With any other champion, you can just pick up and play them (possibly even main them). But with Galio, it's really hard to because he's so reliant on the enemy team being magic damage. Full AP and full tank both work, just not nearly as well and not even worth picking up.

He's also very easily counterd with champions that have hard cc on autos (Voli, Hecarim, Udyr, Nautilus) as they all cancel his ult on aa, making him useful for only a last pick in draft pick. This reason makes him more situational than he already is, to the point where picking him against the wrong opponents makes him useless. In blind pick, he's even more useless as you don't know who your enemies even are!

I'd love to start a discussion on how Galio could be adjusted to the "damage dealing cc tank" he was meant to be.

6 Comments

Stonington1 votes

Yeah, you're right. I'm surprised someone nailed the issue correctly. I was prepared for some bullshit about his mana pool.

How to fix it? Rework his ult/kit so it does something else. His ult is OP.

Only Play Darius1 votes

Once played a game where our Galio was up against Blitzcrank and RekSai.

Yea not a single ult lasted for more than half a second lmfao but we still won.

Zarxis1 votes

Shouldn't all champions be somewhat situational? Isn't that the goal of balance— for every champion to be viable in all situations, ideal in a few, and somewhat weak at times? Galio's underplayed because so many people believe that he's weak. News flash: he's not. His winrate tends to be very close to 50%, though it fluctuates due to his low pick rate. Galio works wonders against any champion that uses damage over time effects or relies mostly on magic damage. He's comparable to pre-rework Gragas in that he has natural tanking tools, along with good damage, poke, and utility. His waveclear is comparable to that of a siege mage like Ziggs or Xerath if you build enough AP/MR, yet he's one of the most durable champions in the game if you aren't against 5 AD opponents.

His only real weaknesses are his early game reliance on melee autoattacks and low sustain before he gets Chalice. After he gets enough mana regen to poke/waveclear with Q consistently, he can farm and trade extremely well, and his ultimate is a true game-changer if used correctly (for example, not when the enemy Blitzcrank or Hecarim has his E activated).

I sincerely hope Riot doesn't try to perform a "Xerath-style" rework on him to boost his popularity because he's perfectly playable as-is (whereas Xerath was extremely clunky) and his passive is borderline overpowered. I'm not saying that Galio is OP, mind you; I'm saying that the amount of damage Galio obtains by building defensively is amazing.

Silent Cal1 votes

{quoted}

Shouldn't all champions be somewhat situational? Isn't that the goal of balance— for every champion to be viable in all situations, ideal in a few, and somewhat weak at times? Galio's underplayed because so many people believe that he's weak. News flash: he's not. His winrate tends to be very close to 50%, though it fluctuates due to his low pick rate. Galio works wonders against any champion that uses damage over time effects or relies mostly on magic damage. He's comparable to pre-rework Gragas in that he has natural tanking tools, along with good damage, poke, and utility. His waveclear is comparable to that of a siege mage like Ziggs or Xerath if you build enough AP/MR, yet he's one of the most durable champions in the game if you aren't against 5 AD opponents.

His only real weaknesses are his early game reliance on melee autoattacks and low sustain before he gets Chalice. After he gets enough mana regen to poke/waveclear with Q consistently, he can farm and trade extremely well, and his ultimate is a true game-changer if used correctly (for example, not when the enemy Blitzcrank or Hecarim has his E activated).

I sincerely hope Riot doesn't try to perform a "Xerath-style" rework on him to boost his popularity because he's perfectly playable as-is (whereas Xerath was extremely clunky) and his passive is borderline overpowered. I'm not saying that Galio is OP, mind you; I'm saying that the amount of damage Galio obtains by building defensively is amazing.

There is supposed to be counter play to any champion, with counter picks and whatnot. It's just that Galio has too many counter picks and is forced to be last pick with a very risky first pick, otherwise you need to prepare for the worst. If he's against AD team, he can't do a lot of damage while being tanky. He has two options: Tank or AP. Both are pretty bad as is as Galio has some amazing burst damage and great tankiness when put up against some AP. So there's no real reason to pick him up if you don't know what the enemy team is, which is why he isn't played.

As far as i'm aware, we all know Galio is incredibly strong against the right team. Nobody thinks he's really weak, unless they haven't seen him against a partly magic damage team. So that's not really an excuse to say he's weak.

I could argue about the mana pool, as it is a bit of an issue pre-chalice, forcing him to aa early for cs. Though this is what assassins go through as well. It isn't too hard to start flask and get some early Merc Treads if you really wanted to.

What I can agree with you is the great comparison to pre-Graggy rework, who was greatly OP. That's the problem. Riot can't just make Galio have no counter play if they choose to rework him to make him less situational, because that would mean he's incredibly strong in any situation. Riot should balance him out by probably tweaking his passive and ult, the two very situational aspects of Galio to change him into something stronger more often as you could just pick up and play him whenever you want instead of having to be very lucky with your chances.

Love your argument though as It made me see more of Galio's character. Galio <3

Zarxis1 votes

{quoted}

There is supposed to be counter play to any champion, with counter picks and whatnot. It's just that Galio has too many counter picks and is forced to be last pick with a very risky first pick, otherwise you need to prepare for the worst. If he's against AD team, he can't do a lot of damage while being tanky. He has two options: Tank or AP. Both are pretty bad as is as Galio has some amazing burst damage and great tankiness when put up against some AP. So there's no real reason to pick him up if you don't know what the enemy team is, which is why he isn't played.

As far as i'm aware, we all know Galio is incredibly strong against the right team. Nobody thinks he's really weak, unless they haven't seen him against a partly magic damage team. So that's not really an excuse to say he's weak.

I could argue about the mana pool, as it is a bit of an issue pre-chalice, forcing him to aa early for cs. Though this is what assassins go through as well. It isn't too hard to start flask and get some early Merc Treads if you really wanted to.

What I can agree with you is the great comparison to pre-Graggy rework, who was greatly OP. That's the problem. Riot can't just make Galio have no counter play if they choose to rework him to make him less situational, because that would mean he's incredibly strong in any situation. Riot should balance him out by probably tweaking his passive and ult, the two very situational aspects of Galio to change him into something stronger more often as you could just pick up and play him whenever you want instead of having to be very lucky with your chances.

Love your argument though as It made me see more of Galio's character. Galio <3

Who counters Galio? Simply saying "AD champions" is not the correct answer. Even if Galio is up against a full AD team, there will be DoT damage for him to heal off of (ex: red buff and fast autoattacks), and his ratios and utility can make up for him having to build both true AP and armor. The only champions I believe truly counter Galio are ones that have on-hit stuns (Braum being the biggest offender because his entire team will autoattack you during your ultimate; other on-hit stuns can be played around by a smart Galio). AD assassins/casters can offer him some trouble in lane, but as soon as he gets his Chalice, Galio can simply waveclear like a siege mage and farm up for AP and armor. Just because his passive doesn't provide as much benefit as it would in a match against an enemy team with a lot of AP doesn't make Galio helpless and useless; he can build like an AP bruiser and still do extremely well.

Galio's counterplay is having CC ready for when he ults and making sure your entire team doesn't set itself up to get Galio-ulted. He's easy to outplay in the early game if you don't rely on DoT damage (dodge his slow skillshots and poke him). Riot doesn't need to add or change anything to Galio because he has very few matchups that counter him extremely hard (Udyr and Braum), and he isn't complete garbage even if those champions are there to counter him.

Galio's good enough in general that his "bad matchups" are honestly not that bad for him. Just because he has to build non-MR items doesn't cripple him, and his natural strengths (waveclear, CC, damage, and tanking) are more than enough for him to stay relevant even against his counters. However, even in the best situations (enemy team is mostly magic damage with DoT damage), Galio's not as painful as pre-rework Gragas was towards every teamcomp (Galio needs to flash-ult if his team doesn't set up for him, magic penetration works against him, every team has an ADC that will do AD damage even if they do a lot of magic damage with it, Galio's Q and E are easily dodged, etc). He's balanced in that he's not overly bad or good against any enemy matchup, and him being well-balanced makes him underrated. For comparison, consider how long Cho'Gath's been considered an "okay against everything, not amazing against anyone" pick.

EJIke1 votes

{quoted}

If you played doom the game mode not to long ago. Gailo was one the op doom bots. If you played with Gailo you saw he had a taunt circle that pop then did damage. I think Gailo would be a lot better. If every 3rd Q he hits on a CHAMPION or jungle camps the next Q will do the taunt thing. This upgrade will make Gailo a better support or and Jungler.

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