Buff all boot enchants except homeguards
Homeguards are basically the only enchant anybody ever buys. The others could use a buff imo
Homeguards are basically the only enchant anybody ever buys. The others could use a buff imo
Distortion is ridiculously strong on many champs. Any buffs would push it far over the edge.
[{quoted}](name=Fear Popo,realm=NA,application-id=3ErqAdtq,discussion-id=eFElFOsP,comment-id=0006,timestamp=2015-09-27T09:13:32.423+0000)
Distortion is ridiculously strong on many champs. Any buffs would push it far over the edge.
furor and distortion are really underrated,
+
makes for insane speed boosts on kills
ezreal would kite you so hard ;-;
I honestly think homeguards are massively overrated unless you are actually trying to ahem guard your home.
Or you're abusing the interaction with TP, which I continue to be amazed is not removed.
Let's be honest, that's probably one of the best interactions.
Plus if they get hit by one minion they lose the speed.
because of #lcsbigplays
probably the long cooldown on TP
big plays constrained by a large cooldown, I'd say it's fair as long as it's not too abused :P
Am I the only one who likes alacrity?
Am I the only one who likes alacrity?
Besides me, yes. I dont know why people dont get it.
Depends on the situation, if I need to catch up to someone or most of the enemies then I'll get Alacrity. But if they are split pushing then I'll get Homeguards.
I pretty much always upgrade into alacrity.
It's probably because it's the invisible power enchantment; almost nobody will notice a benefit.
I always get Alacrity on Vel'Koz. Great for kiting. Sometimes I get it on Veigar too, but the TP Homeguard ganks on Veigar are too good.
Yep get it on Diana when full build or when I see fit.
As I main tank I build alacrity around 80% of the times. Besides that the only other one that makes sense is Captain but the price make it not worthy (cost 125g more).
But then again I normally buy
and is another type of boots nobody ever buys xD
Remove TP as a summoner spell. Put it on boots like it was with Black Market Brawlers
Now you've freshened up top lane, completely changed the meta and made TP available to other classes while also removing TP/Homeguard cheese.
But it will make top lane even harder to play. Most top laners are only viable thanks to TP, not to mention towers just fall if you leave them unattended for more than 1 min, which is about as long as it will take you to get back to lane.
EDIT: However, I do agree that having an TP enchant for boots would be nice, but it should not be available when you already have TP as a SS.
A lot of top laners are viable due to TP, yes, but there are even more than use TP to increase their snowball potential. There's a reason we see 95% of top laners run teleport. Now if it was a boot enchant (For a large gold increase), it would still be available and perhaps even rushed in some cases but having that level 1-6 safety net would be removed. Hell, even if you rush it you're sacrificing item-building for teleport enchant, which means it's a tradeoff for you.
Still, I think if TP existed as a boot enchant it should be removed as a summoner spell. It just seems redundant.
Make TP boot not purchaseable if you have the summoner. Boom done. You can pick between early game safety (F+TP) and normal late game. Or early game kill potential (F+Ign) and late game map presence.
As a Hecarim main, No. Not having tele + homeG is saying goodbye to top lane hec.
Ok so keep flash/teleport as standard and pick up homegaurds. My suggestions doesn't remove ANY options. You can build like you do now and TP encanhtment is disabled OR not take TP as a summoner and pick it up as an enchantment.
This. Rito pls.
I dunno man, Homeguards are absolutely amazing when you're cornered in your base, but I personally love aclarity and pick it almost every time I'm even slightly ahead. The little extra movespeed on top of
and the occasional
really helps when I'm doing ward runs and positioning around/escaping from enemies. Homeguards isn't doing you any favors once you leave your base.
Sadly they will never buff the boot enchants for 1 reason and 1 reason only
(distortion not the bott it is enchanting of course).
The moment they buffed that, you would see nearly every mid laner taking tp, and the last thing they want is flash on a shorter cooldown. They would like compensate by nerfing tp and flash, and it would be a downhill mess of frustration.
While I agree, as homeguards is honestly the only real enchant I feel is worth investing in, I don't think they would buff the others simply because of the impact buffing distortion would have.
Not really, distortion could be buffed without too much of an issue by just buffing the effects after the summoner spell. Examples could be flash bonus ms duration increased to 3 seconds, or immunity to slows for a second, or tp gives you +10 armor and mr for 3 seconds. Or the ghost duration increased as well.
Do many grab distortion for the added effects? I was under the impression that people only got distortion for the reduced summoner spell cooldown.
On ghost it seems significant, on the others not really. But that's mainly because it has such little impact, if it had more impact then they would also be a reason to get distortion.
+
+
= flying 
Not really, distortion could be buffed without too much of an issue by just buffing the effects after the summoner spell. Examples could be flash bonus ms duration increased to 3 seconds, or immunity to slows for a second, or tp gives you +10 armor and mr for 3 seconds. Or the ghost duration increased as well.
This ^
Sadly they will never buff the boot enchants for 1 reason and 1 reason only
(distortion not the bott it is enchanting of course).
The moment they buffed that, you would see nearly every mid laner taking tp, and the last thing they want is flash on a shorter cooldown. They would like compensate by nerfing tp and flash, and it would be a downhill mess of frustration.
While I agree, as homeguards is honestly the only real enchant I feel is worth investing in, I don't think they would buff the others simply because of the impact buffing distortion would have.
So... don't buff distortion?
Sadly they will never buff the boot enchants for 1 reason and 1 reason only
(distortion not the bott it is enchanting of course).
The moment they buffed that, you would see nearly every mid laner taking tp, and the last thing they want is flash on a shorter cooldown. They would like compensate by nerfing tp and flash, and it would be a downhill mess of frustration.
While I agree, as homeguards is honestly the only real enchant I feel is worth investing in, I don't think they would buff the others simply because of the impact buffing distortion would have.
Instead of buffing the cdr, just buff the dash after Flash. It does that, you know...
Lmao who ever said they were unable to buff the others without buffing distortion? Silly
I personally only use homegaurds if i need to defend the base. I would usually use
because i usually play an immobile adc and this can become very handy. Or if i feel like i need to just go faster i get
however when i need to kite an enemy like Garen i would usually go
so i don't really use homegaurds much at all and they are really overrated.
I want a CDR enchantment that grants 5% CDR for a slightly overpriced cost. Like 200 gold for 5% CDR. It's not cost efficient, but it's nice to go from 35% CDR to 40% in certain situations. Like if you're playing a tank and you don't know if you want Frozen Heart (giving you 40% CDR) or Ionian Boots of Lucidity (giving you 35% CDR).
Distortion is almost sleeper OP already - Flash/Ghost

I build Captain's boots on all my initiators/Supports
I only build Homeguards if we are losing... or playing Ignite/Teleport
for the NEVER I play him anymore :(
Alacrity... I've never built it.
If you have ghost you almost need distortion As it increase the movement speed buff from 28% to 40% (which is more then 40% increase) and on top of that it lowers the cooldown by 20% Especial so if you also have flash/TP
That's because Distortion is probably the best enchantment evaaaaaaarrrrr
Homeguards, I feel, simply give more utility than other boot enchantments. They maximize your up-time on the map, allowing you to do more... things, for lack of a better word. On top of that they're helpful in a pinch where an enemy is threatening your base.
Furor - Decent, good on certain champs Distortion - Really only good for the SS cooldown reduction. Captain - Who uses this anymore? I could see it being somewhat useful for, say, a speed team? Maybe. Alacrity - Just way too underwhelming. Unless you're chasing a target from base to base without any other movement speed variables, they're just too bad.
In short, the others are very very niche picks. Homeguards are just too useful.
[{quoted}](name=Spooky Tricks,realm=NA,application-id=3ErqAdtq,discussion-id=eFElFOsP,comment-id=0029,timestamp=2015-09-27T23:43:07.948+0000)
Homeguards, I feel, simply give more utility than other boot enchantments. They maximize your up-time on the map, allowing you to do more... things, for lack of a better word. On top of that they're helpful in a pinch where an enemy is threatening your base.
Furor - Decent, good on certain champs Distortion - Really only good for the SS cooldown reduction. Captain - Who uses this anymore? I could see it being somewhat useful for, say, a speed team? Maybe. Alacrity - Just way too underwhelming. Unless you're chasing a target from base to base without any other movement speed variables, they're just too bad.
In short, the others are very very niche picks. Homeguards are just too useful.
I buy Captain boots on Sona since it helps pedal team mates from A to B, but that doesn't mean the boots are good. Only champs I can see them being good on are Sona and Janna. They used to buff minion movement apparently, and a buff like that would be great for Banner plays, so more people would build it. Then they removed it...
Furor is great on ADCs, Distortion is amazing on immobile champions, and Alacrity is really good for AOE mages that need to kite.
I lost more than a few games SOLELY (pun somewhat intended) because my team refused to upgrade boots past t2. Way too much time standing in fountain waiting for health and I told them that.
Distortion is actually pretty good Especially on champions like Annie who relies on flash so much or on pretty much any champion who takes ghost + TP/Flash (As it really increase the effectiveness of ghost increasing the MS buff from 28% to 40% and on top of that reduce the cooldown as well)
in a game where speed is based mostly on item brackets any chase champ needs alacrity deadmans+alactrity outperforms homeguards for a much larger portion of actual gameplay, especially on engages and disengages. Which i believe to far outweigh the advantage i get by getting lane pressure a few seconds faster.
and on a side note boots of swiftness+alacrity outclass mobi boots on everyone except junglers the fact that speed only really usually matters within 5 seconds of fights and the passive just puts it over the top
I put Furor on my ADC if were doing good and Captain on any champs I use that have strong engagements so my teammates and jump into the fight just a bit quicker. They're not underpowered at all, theyre just hardly used. Distortion is amazing. The only point I see in anybody getting Homeguards is to get out of base faster, but end game, what is that worth? You lose a kill that couldve won you a game because you werent fast enough (Furor), You lost a teamfight because you engaged and your teammates didnt get in quick enough (Captain). Seriously. Think about the situation YOU put yourself in and choose accordingly.
could we just get rid of that toxic crap? I'm sorry but theres very little skill involved in picking hecarim then using homeguards to fly into enemy team that cannot possibly escape and pushing them into your inhib towers....just take it out please, it really doesn't add anything to the game.
Wait. There are other boot enchants?
They just should remove the increase regen & just buff the regen from the fountain itself.
Distortion has its uses on
and
but only if you're ahead and are sure you're going to stay ahead. If not you have to sell them for HG , so its just better to get them to start with unless you're confident in your team.