Riot reminder that Eve is an S not an M
So plz stahp.
So plz stahp.
I like playing Eve top and sometimes mid. This is gonna hurt lane Eve. Lane Eve doesn't get anywhere near as much downtime to fill her mana with her passive as jg Eve does.
[{quoted}](name=Maximum Morde,realm=NA,application-id=3ErqAdtq,discussion-id=eAbxXfAP,comment-id=0002,timestamp=2015-10-01T13:28:49.859+0000)
I like playing Eve top and sometimes mid. This is gonna hurt lane Eve. Lane Eve doesn't get anywhere near as much downtime to fill her mana with her passive as jg Eve does.
Unfortunately they stopped balancing Eve for laning a long time ago
Which is sad because as a lanner Eve is much less problematic than she ever will be as a jungler simply because of the fact that most of the time you know exactly where she is.
Eve can be into bdsm (not that there's anything wrong with that)
But graves can't have a cigar
Rito pls
But yeah, eve was balanced for once and they just need her again...
Objectifying women is fine. But Graves can't have a cigar.
God damn it I jumped onto the wagon.
You can jump onto the wagon. But Graves can't have a cigar.
I just had to continue the chain. Sorry.
You can continue the chain. But Graves can't have a cigar.
C-C-C-C-COMBOBREAKER!
(But Graves still can't have his cigar?)
Why not just go the whole way with it and make her an energy champ? I mean that's pretty much the direction they are going. Infinite mana, as long as she has a few seconds to regen..
I always wonder why they don't make more energy based champions.
Hahahahah.
Haha you win the boards for today
That's...clever, I admit. But adding a mana cost to an ability with no cost isn't a 'nerf', it's making mana actually require the choices it's supposed to require.
Also Evelynn has the best mana regen in the game with her passive so I fail to see the problem here.
That's...clever, I admit. But adding a mana cost to an ability with no cost isn't a 'nerf', it's making mana actually require the choices it's supposed to require.
Also Evelynn has the best mana regen in the game with her passive so I fail to see the problem here.
yeah you can totally regen your mana while fighting the ennemy.
She's gonna be oom in teamfight, she'll have the same issues as reworked cass had.
Yeah, adding costs to abilities doesn't nerf the champion, like if you added a cost to energy champions ultimates, or a flow cost to yasuos dash, no nerf happening there just promoting choices.
Obviously making an otherwise free ability cost mana is a nerf, how big of a nerf is it? Probably not as bad as most people are worrying about but it still is another nerf to Evelynn who gets hit by them on a relatively consistent basis. As someone who plays Evelynn occasionally it is disheartening to see a champion you like playing being deemed unhealthy for the game and thus forever nerfed out of regular play.
Maybe Evelynn, Shaco, and Kassadin can make a club or something.
So if it's not a nerf, should we just remove the mana regen from her passive? I mean, it's not a nerf. It's just promoting her to actually make better choices since she can't get it back as easily. Maybe the spikes should be slower too. That's not a nerf, just making her need to be closer for the hopes to do anything with it.
That's...clever, I admit. But adding a mana cost to an ability with no cost isn't a 'nerf', it's making mana actually require the choices it's supposed to require.
Also Evelynn has the best mana regen in the game with her passive so I fail to see the problem here.
Why do people assume her passive is some godly mega mana regen? It's a Veigar passive but you have to be out of combat for several seconds, which doesn't happen in the jungle.
Why do people assume her passive is some godly mega mana regen? It's a Veigar passive but you have to be out of combat for several seconds, which doesn't happen in the jungle.
When your traveling through camp??? Honestly combined with blue buff and the fact that w has a cooldown where your literally forced to be invisible and gain your mana back while moving through the jungle, this nerf won't hurt her that much. She'll still be viable and she'll still have a dominant early game
When your traveling through camp??? Honestly combined with blue buff and the fact that w has a cooldown where your literally forced to be invisible and gain your mana back while moving through the jungle, this nerf won't hurt her that much. She'll still be viable and she'll still have a dominant early game
Except her W doesn't make her invisible and I've never had a 6 second break between camps when jungling on anyone unless I either back or go from red buff to blue buff. This nerf is going to hurt her a lot, especially in the early game.
Except her W doesn't make her invisible and I've never had a 6 second break between camps when jungling on anyone unless I either back or go from red buff to blue buff. This nerf is going to hurt her a lot, especially in the early game.
Except you go invisible after 6 seconds when w is cooling down and your generally looking for lanes to gank on Evelynn which you want to be stealth for to bypass wards. It's also worth noting that you'll regen more mana than you did before because you'll have less mana which makes the 2% missing mana regen passive work better. This won't even touch her early game unless your an eve that A) has 0 early game pressure and only clears camps and B) aren't using blue buff while your clearing those camps which means it can't be camp clearing before level 4.
Think about it. Did Evelynn struggle with mana before runeglaive? I've been playing her for quite a while and I'd argue not really, not if you managed your invisibility well which is easy because your encouraged to do so to get off successful ganks. Runeglaive gave her free 200 mana. Free 200 mana that she has to pay nothing for because it's the preferred enchant over warrior. She didn't have mana issues before runeglaive and she definitely wouldn't have it afterwords. Now your telling me that using 40/200 mana every 12 seconds is going to gut her early game and make her mana hungry? You mean the mana that she didn't even have before runeglaive? Yeah, no. I don't see the argument here at all and this is the typical knee jerk reaction to a change which will do absolutely nothing except in rare instances during team fights where you go in with low mana and the w cost racks up due to the resets.
I think she's a little bit of both.
Nah
She's definitely a top
I play eve a decent amount and I am almost never oom. I used to go oom so often but after about my 5th or 6th game I realized how to use her passive and it became a moot issue.