Question for everyone who wants Thresh nerfed
What exactly do you want them do do to him? Since you want him nerfed would you be happy if they nerfed his base AD? They did nerf him so you did get your wish.
What exactly do you want them do do to him? Since you want him nerfed would you be happy if they nerfed his base AD? They did nerf him so you did get your wish.
It's not the stats they should nerf, but rather the kit. Add CD length, increase costs, lower AA range, lower duration of CC... (Not saying all of those at the same time mind you).
Thresh is an excellent support; so excellent in fact that Thresh could deal 0 damage through both his AAs and his abilities, he'd still be a good pick in the hands of someone who's actually good with him.
I have much more of a gripe against Blitzcrank and his insane damage ratios than I have with Thresh's kit to be honest, but IF Riot HAS to nerf Thresh, it's the kit they have to hit, not the stats.
They don't care or they have no clue. They just want to see less Thresh's in soloQ. Thresh is already just a mediocre pick, definitely not tier 1. His winrate is 49% while more than half of the supports have +50% winrate. People keep saying that Thresh has amazing base stats, but they're actually pretty crappy. He's as squishy as most ranged champs (yes he's ranged, but he's kind of a hybrid). His kit is amazing, and this alone will keep him as a potential pick in competitive plays, but base stats are way more important in soloQ where you 1v1 or 2v2 way more often.
[{quoted}](name=Dr Poro,realm=EUW,application-id=3ErqAdtq,discussion-id=dzmGcqFb,comment-id=0001,timestamp=2015-08-26T09:24:54.088+0000)
They don't care or they have no clue. They just want to see less Thresh's in soloQ. Thresh is already just a mediocre pick, definitely not tier 1. His winrate is 49% while more than half of the supports have +50% winrate. People keep saying that Thresh has amazing base stats, but they're actually pretty crappy. He's as squishy as most ranged champs (yes he's ranged, but he's kind of a hybrid). His kit is amazing, and this alone will keep him as a potential pick in competitive plays, but base stats are way more important in soloQ where you 1v1 or 2v2 way more often. thresh is not tier 1? you must be someone who thinks that biltz is op
Obvious troll is obvious
Win rate is slightly skewed because it can be lowered by people picking a champion yet not knowing how to play him. Think a support main who has a 70% win rate compared to ten people who just pick Thresh because they got stuck as support and have a win rate of 30% on him. Note, this can also be the case with any champion, not just Thresh.
I want his bonus infinitely scaling AP to go from his passive.
It's not right that a champ gets another champ [Veigar]'s gimmick. Plus it just needlessly clutters his kit. He already has the infinitely scaling Armor.
That, and give the Lantern two hit points [like Kalista's sentinels]
His cooldowns are already quite long and they removed a lot of his AOE strength (Damage from only first wall broken, Lantern only shields one ally) Hook starts at 18 and the lantern at 22(I think? I can google this later). He has pressure, like blitz. But when his stuff is down his lane is free to poke (or even engage)
Also at level 1 check his tooltip to see if he has the flay passive. A lot of thresh start Flay to AA poke, but act like they have their hook up to try and zone you. This trick has worked for me against maybe half the players I play against (And Im usually matched with mid-silver to mid-gold). But if you see he has his flay at level 1 and not his hook, you can probably force a trade and take an advantage before level 2 (depending on your comp)
The AP scaling on his Passive arguably only effects the damage on his ult. His scalings are incredibly low on everything else. If they removed the AP but added like 50-100 damage to his ult it would probably be a negligible change to his kit.
Thresh is pretty strong when played well but if you know the windows he can be punished extremely hard.
-Thresh Main