Why is this a game mechanic?
What I'm talking about is not being able to avoid melee attacks with flash, etc. One example being: When you flash away after being pulled in by blitzcrank, even when flashing back over the wall he can outright punch thin air and knock you up just because he started the attack animation before you got out of range. I wanted to post this in the bug section of the boards, but as most know, it's not a bug at all... I'm no professional game designer so someone please explain to me why this Would Not be considered game breaking?
https://youtu.be/EP0qCA416lo https://youtu.be/yxjS3PNDeKM
Not being able to use flash to avoid a melee attack is senseless in most cases, this IS game breaking, why has no one made a big deal about it? Like before you think I'm just being a baby because I got fukt by this, well that hecarim clip is me, and truly I was dissapointed after getting that kill because why the hell should I have gotten it? I didn't touch him at all, why is this a thing?