Needed game and balance changes

KindThought·2/22/2015, 1:06:22 PM·1 votes·321 views

General Game Changes

  • Chat should give you a "invisible" dropdown option, that makes you appear offline, similar to a lot of chat systems, that way game invite spam and messages can be lessened.

  • We should have a setting to determine if we want to enable/disable being invited by people who aren't on our friends list, but are playing with someone who is.

  • Lobby Chat should allow you to ignore everyone the same as in-game, as communication is usually not needed to pick positions.

Champs Balance -As a full tank Nasus(which is the second tankiest champ in the game behind mundo) I noticed I take a tremendous amount of damage from teemo early and mid game(late is to be expected), no one else, just teemo, even with magic resistance. So devs Please look into reviewing his base damage.

  • Katrina ,I heard she maybe getting a nerf this coming patch, so not necessary to go into detail with her.

Drastic Balance Changes

  • It's become apparent to me players are obsessed with getting killshots throughout the game, because they use this to measure "how well they did" at the end, instead of what really matters, such as towers, dragons, and inhibs. Too often I find myself doing 80% of the damage, and a teammate waiting/swooping in to get the killshot, then brag at end about their score. So I ask you devs to consider a drastic change to where if a person does an overwhelming majority of the damage, that they be rewarded with the kill, and not just the assist I think this will add a great deal of balance. And by overwhelming I mean possibly over 70%.

  • Ranking algorithms, I know it's easy to base ranks mostly off wins/losses, but I really think you guys should consider factoring in, in-game achievements more over wins/losses, and the reason is you limit solo to individual or duo, so that leaves 3 other people, randoms, that players have to rely on to do their part to get the win. That's a very difficult thing. And if one or two people constantly carries or does their part, yet continues to lose, due to their team, then the rank they have won't reflect them accurately at all.

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