Nexus Blitz is too fast (including suggestion)
In one nexus blitz match, I go through at most 2 events. It's too fast and too boring. I feel nexus blitz should surround the idea of these events.
My suggestion is to make victory achievable by winning events.
- Set an odd number of events, like 7 or 9.
- Give each nexus 4 hit health, like a control ward.
- Block it off from player access or make the nexus immune to player damage.
- Each event win takes down the nexus HP by 1. In other words, it's a best of # event win to win the game. If it's 7, it's best of 4. If it's 9, it's best of 5, etc.