AFK Protection

TheHappyReaperz··18 votes·883 views

If you have one or multiple people who leave the game, at least x minutes before the game ends, your team, disregarding those who left, should received reduced LP loss. The time window should be decently long, so people can't abuse it by leaving just before the game ends, so their duo partner doesn't lose as much LP, but short enough that it can be used by people who need it. A message would pop in chat, visible only to the people on your team. Perhaps something like this:

Due to a player/s being AFK for more than 5 minutes, your team will receive reduced LP loss, should you lose this game.

However, if the AFK player reconnects before the game ends, you should lose the protection, and another message should pop up, again only visible to the team with the AFK, informing you that:

Due to a player reconnecting, your team will no longer receive reduced LP loss, should you lose this game.

Thoughts?

9 Comments

The Lexer2 votes

Because I know everybody is going to complain about people abusing this:

  1. Make it so the person that leaves gets an increased LP loss
  2. Don't give LP reduction to duos

{quoted}

No ones gonna be that selfish to abandon for randoms.

Junglerz Fault1 votes

And how exactly would the game be able to detect how many x minutes before the game ends? I say they need to make a system that detects duo boosters abusing such a system that is in place to help people on leaver teams and punish them.

yesnobanana1 votes

Because it will calculate LP gain after the game while knowing who was AFK...

Rand0mH3r0X1 votes

I don't agree with offering reduced IP losses. That would encourage people to leave, just like it encourages people to dodge games.

I think the leaver/dodger should have rapidly increasing LP lost or ranked bans. That way it would limit the amount of people leaving at the end of games.

SweedishGunner2 votes

The person leaving still recieves a full LP loss though? No ones gonna be that selfish to abandon for randoms.

And what about genuine DC games? It sucks that you're punised for a game you have no control over. What if you're winning and then someone looses connection and then you loose simply because 4v5?

Rand0mH3r0X1 votes

lose

There should eventually be a full LP loss for leaving twice.

If a player has a bad connection, they should be penalized anyways for multiple afk's in ranked games only.

Calabok1 votes

team: oh no we're going to lose

Summonr1 has left the game Summoner2 has left the game Summoner3 has left the game

loss averted

KVbqbFsC8e1 votes

Why wouldn't we have reduced LP loss for having feeding teammates then?

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