A guide to Zac
Before we begin im making this during patch 7.7 before the Zac rework is released!
When someone asks you to name all the tanky junglers in the game the first one that comes to mind in my head is Zac, he is one of the best junglers when it comes to engaging, he can enter a lane unlike most other junglers, his E allows him to jump a very far distance and is able to get him over walls! Zac's abilities scale with ap, although people build tank Zac, ap Zac can be just as good, i mean extra damage on his E, yes please XD. Zac doesnt need too much skill (sorry to any Z mains XD) thats why Rito are giving him a rework. Zac is a champion that doesnt need to do much thinking, normally the average player just has to spam thier abilities to kill someone, but with the rework zac is becoming more complicated and slightly more difficult!
Zac normally builds
He build these items so he can dive, do damage and catch enemies. There are many others builds, maybe even full crit Zac!
Abilities-
Q- Zac stretches his arms out, damaging any units hit, and slowing them temporarily, the only bad part about this move is that it uses health instead of mana or energy, this is another reason to go full tank Zac, you can use your abilities without a worry! This ability scales with ap and is good for securing kills.
W- Zac unleashes power from within his body, any units near him will be damaged, this ability also takes health when cast but scales well with ap.
E- Zac stretches himself far back, letting go of your E key after charging it will send him a far distance (depending on the level of E) a circle will apear where you are going to land, giving the enemies time to attempt a flash or dash to dodge your knock-up. This takes some health when cast, and also scales with ap.
R- Zac channels all his energy, becoming a giant blob and bouncing towards the enemies like a ball, when you land on an enemy you knock them back stunning them for 1 second, this is good when your trying to knock an enemy into your tower, you can use E to engage and start a team fight and then R to perma-stun the enemies giving your team a good advantage.
Passive- When Zac dies he splits into 4 miniature blobs that wiggle back towards zacs dead body, the blobs all have low health but if they manage to get back to the body zac instantly gets back up with the amount of health you left within each of the small blobs, then you could escape with E!
Zac also has a secondary passive, if Zac uses an ability and it hits a unit or champion a blob will fall to the ground, if you stand on the blob you will recover the health you used when casting the spell, this gives good sustain in the jungle allowing you to farm for longer than an average jungler. And if you buy spirit vasage you get extra healing so... if you pick up your blobs you will be given more health than you used!
Zac is a champion that can be played in a few ways, he is mostly played Jung or Top and sometimes even Supp.
Zac also has some of the best chromas in the game, his whole body will be affected by his chromas or skins and when this happens his abilities will change colour too, so thats why i bought Zac's chromas.
If you found this guide usefull then please vote in the poll =) type in the comments what kind of guide you want me to do next !!! [slayer-pantheon-thumbs]