Give everyone more basehp and hp growth

Bretonnian·12/15/2018, 3:13:38 AM·2 votes·676 views

Fuck it, damage is fine. Let X champion do 150+ damage with a basic ability, sure. But lets not let this interaction cut the laning phase in half. If you have 650 hp, a zed combo at that level will likely do half or more of your hp. If we all had a little more health, i wouldnt even mind Ezreal hitting me for 100 dmg at level 1. Some champs start out with such little hp its actually wild. Late game i cant even get mad when i get killed by a combo because fuck, i only have 1000 health, of course that should have killed me. Giving everyone small health buffs would give just small windows that we need to react. If brand wants to kill you, he fuckin will, simply because you dont have enough hp to combat his damage at any level. It doesnt matter how bad people play, they will always do " enough" damage, because everyones hp is so damn low. If we all had a little more meat, maybe that 0/5 zed wouldnt one shot you so fast

1 Comments

Paroe12/15/2018, 3:25:56 AM1 votes
  1. Reduce assassin HP to 1800
  2. Reduce marksman HP to 1800
  3. Reduce bruiser HP to 2000
  4. Increase tank HP to 2500 (No, Gragas, Maokai, Poppy, and Garen are not tanks.)
  5. Make all tank items 50% less effective unless you meet HP threshholds (2500HP at level 18).
  6. Reduce HP on all bruiser items to 300.
  7. Increase the HP on all tank items by 100 (to 500)
  8. item 3109 now builds out of item 1011 +item 3082 + 900g for 400HP, 40 armor, and 10% CDR for 2900g.