An Idea for Yasuo and an Idea for Nocturne
Yasuo is pretty weak right now since all those nerfs garbage canned him, but that's mainly because when Riot messes with his numbers he either ends up strong or bad with little in between. So instead of just increasing his numbers until he becomes FOTM again, why not get rid of his channel time on his Q and make the animation able to be cancelled. His Q scales slower than his autoattacks and actually drops off after a certain amount of AD (around 266~ iirc), so it wouldn't make his late game any stronger really but his early game would slightly enhanced. I think this would make him more usable while not becoming anywhere near as strong as he used to be.
As for Nocturne, I was thinking his spellshield could reflect a flat amount of magic damage if used to block a targeted spell or skillshot (that way traps would be unaffected).
What do you guys think about these ideas?