Twitch Rework (a non crit adc)

Darkin Hybrid··1 votes·409 views

Quick summary of changes [For those who don't want to read the whole thing]

Passive:

  • Higher base true damage.
  • Poison duration lowered.
  • Deadly Venom stacks up to a max of 5 stacks now, instead of 6.

Q:

  • Cooldown reduction lowered.
  • Increases Deadly Venom damage when exiting stealth.
  • Stealth duration lowered.
  • No longer grants attack speed after exiting stealth, now increases deadly venom damage.

W:

  • Cooldown reduction increased.
  • Mana cost lowered.

R:

  • Basic attacks no longer apply on-hit effects, and cannot critically strike.

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Full summary

[Changed] Passive: Deadly Venom

INNATE: Twitch's basic attacks poison his target with a Deadly Venom stack.

Each Deadly Venom stack deals 5 true damage per basic attack over 2 seconds, stacking up to 5 times for a maximum 15 true damage per basic attack after 5 stacks over 2 seconds. Each application of Deadly Venom resets the duration.

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[Changed] Q: Ambush Cost: 40 Mana Cooldown: 15 Seconds

Active: Twitch becomes camouflaged for a duration after 1 second. Entering stealth cancels Twitch's current basic attack. Basic attacks and abilities break the stealth. While stealthed he gains 10% bonus movement speed, increased to 30% when he moves toward nearby enemy champions who cannot see him.

Stealth Duration: 4 / 6 / 8 / 10 / 12 Seconds

Upon breaking stealth Deadly Venom damage is increased for 5 seconds.

Deadly Venom bonus true damage: 10 / 15 / 20 / 25 / 30 After 5 stacks: 45 / 65 / 85 / 105 / 130

Ambush's cooldown is reset if an enemy champion dies while affected by Deadly Venom.

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[Changed] W: Venom Flask Cost: 50 Mana Cooldown: 18 Seconds

Active: Twitch hurls a cask of venom at the target area, infecting all enemies hit with a Deadly Venom stack.

The target area becomes contaminated for 3 seconds, applying a Deadly Venom stack each second and slowing all enemies inside it.

Slow: 25% / 30% / 35% / 40% / 45%

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[The Same] E: Contaminate

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[Changed] R: Spray and Pray Cost: 100 Mana Cooldown: 90 Seconds

ACTIVE: Twitch gains bonus attack damage and his basic attacks gain 300 bonus range for 5 seconds.

Bonus AD: 20 / 30 / 40

Twitch's basic attacks travel across their full range and skewer every enemy they pass through for the duration, dealing 100% - 40% (per enemy hit) damage.

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Essential items: item 3153 item 3006 item 3036 or item 3033

Final build: item 3139 item 3153 item 3124 item 3036 item 3142 item 3006

4 Comments

ModWulf Helhammer1 votes

Yeah that basically guts him

Darkin Hybrid1 votes

[{quoted}](name=The Wolf King,realm=NA,application-id=3ErqAdtq,discussion-id=dPgGZdfG,comment-id=0000,timestamp=2018-02-09T21:43:14.442+0000)

Yeah that basically guts him

How? His buffed true damage would still hurt a ton, as specially at early game.

ModWulf Helhammer1 votes

Because a) He's not supposed to be strong at all early game, and b) currently, his passive deals up to 30 true damage per second for 6 seconds

Darkin Hybrid1 votes

[{quoted}](name=The Wolf King,realm=NA,application-id=3ErqAdtq,discussion-id=dPgGZdfG,comment-id=000000000000,timestamp=2018-02-09T21:49:22.163+0000)

Because a) He's not supposed to be strong at all early game

That's the point of a rework? To change certain things about how a champion works. His Q also buffs the passive damage. (I forgot to mention that in the quick summary my bad)

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