just a little yasuo qq thread to brighten my day.
I feel that yasuo needs a slight rework. Between being able to achieve 100% crit chance early on and having enough utility to escape all damage (e for skill shots, passive shield for just about anything, and wind wall for turrets and random skill shots), yasuo feels slightly (not so slightly) oppressive. I propose that his wind wall only block projectiles from one side and that his passive shield only blocks a percentage of the incoming damage. This way he would feel more like a fighter and less like a flying malphite with a sword. Yasuo has been overplayed and under-tuned for quite a while now, and i feel that banning him should be a situational aspect of the game instead of a needed part of the game.
(to save you the trouble, yes i did just get my ass handed to me by a yasuo).