Primary Role Selection Rate Noticeably Down

Psalms·12/4/2016, 7:05:16 PM·1 votes·494 views

I have noticed a huge difference in the percentage of times I get my primary role since the inception of autofill. I get my secondary role easily 2 or 3 times more often than I did before. Is this intended?

I regularly received my primary position (8 or 9 games out of 10) prior to 6.22 and now it seems like I get some other role a majority of the time. I would rather wait 5-6 minutes in queue for a game I want to play than play 6 or 7 games out of 10 in a position that I don't want to be in just for the sake of a 30 second queue. It is extremely frustrating to want to play a specific role and repeatedly get stuck in others.

**How can you possibly think that forcing players to play your game in ways that they have no desire to is a wise design decision?
**I spend more time being pissed off that I can't play what I want (either in games I don't want to be in or waiting out dodge penalties) than I do actually playing what I want to. When an activity brings you more frustration than fun, you likely end up quitting that activity. Long term, taking away player choice and forcing positions on people will hurt the game.

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