Blitz isn't fun to play against.

Fat Bastard GOD··70 votes·4,032 views

If I don't ban him, he is in 7-9/10 of my games, and is EXTREMELY annoying to fight against. Literally the only way is kit actually fluctuates is for him to land his hook. Sure Thresh does the same, but Blitz feels like the most binary champion in the game. "Just dodge it" is bullshit. You CANNOT sidestep it unless you are out of range of he shot far off. I've tried SO MANY TIMES to dodge his hooks, only to instantly die. His ult CD is extremely low at early levels which I find a bit unfair. His E is buggy as hell. Flashing from him when his animation goes off won't save you. You can be 30 feet away from him, and he still knocks you up. Also, you can't flash away from his Q, meaning he can automatically E/R you. His ult ensures you have absolutely no way of escaping.

Please let people flash after his Q and E. It's nearly impossible to sidestep, I have tried hundreds of times, and always end up getting instagibbed. Raise his ults early CD. He also naturally builds max CDR, which means his CDs become extremely low. Again, I ban him to prevent me from picking up my keyboard and obliterating my monitor with it.

"Learn to side step lel" = Invalid argument.

101 Comments

MunchCrunchLunch15 votes

i play blitz. i think hes freelo in low elo. i literally used mejais only 5 times. and 5 times only on blitz. and had the full mejai. all i need is for my adc not to be absolutely horrible and I can do really well with blitz. if you get ahead with mejais you can solo the adc with grab E and ult + ignite. hell yesterday. i told my adc to ban blitz in the menu. she didn't. we had a blitz on the enemy team. 20 minutes into the game. and blitz was soloing our adc. because quinn can't dodge blitz hooks. she died like 3 times in the first 5 minutes. you have to use two summoners (flash and heal) if he pulls knock up. after level 6 a pull is almost a guarnteed kill if the adc is actually autoing whoever got grabbed. the grab does a lot of damage and the knock up plus ult with tld does about 50% the health of a squishie.

forresto4 votes

You think that's fun, wait till you try AP jungle blitz. W into lane, grab+e, ult, and with runic echoes you literally nuke squishies. his first clear is a bit tough, but if you buy machete first it meshes really well with the bonus attack speed from w, and he's a champ who has a really easy time taking out rift crabs with knockup for the cc resistance debuff + w allowing you to keep up with them. Maybe even a q if you have mana to burn. so, not too bad on that front.

Fat Bastard GOD2 votes

{quoted}

You think that's fun, wait till you try AP jungle blitz. W into lane, grab+e, ult, and with runic echoes you literally nuke squishies. his first clear is a bit tough, but if you buy machete first it meshes really well with the bonus attack speed from w, and he's a champ who has a really easy time taking out rift crabs with knockup for the cc resistance debuff + w allowing you to keep up with them. Maybe even a q if you have mana to burn. so, not too bad on that front.

The 1:1 AP ratios are disgusting. Proceed to rip the enemies organs out of their body. Blitz's R also gibs his enemies. Rip out organs and gib them.

Good.

Hello I am Bird1 votes

Pretty sure the Quinn you were playing with was just bad, as far as I know, she can vault away before getting knocked up by blitz's E

BastionKross7 votes

A fun fact about League here: Blitz was designed to be an AD top laner way back when. However, this was back when champion design was less an art and more "throw shit against the wall until some sticks". His lack of sustain and inability to harass outside of melee range kept him out of top and his generous AP ratios made him a more efficient killer as a mage.

If Blitz was made today, he'd have AD ratios on most of his abilities instead of AP, his grab would have a CD discount of you landed it and it would go through minions, his E would double his attack range, and he'd have a passive that self-repaired if he stood still.

And if CerT made him, he'd have %HP true damage somewhere in his kit as well.

Fat Bastard GOD3 votes

{quoted}

And if CerT made him, he'd have %HP true damage somewhere in his kit as well.

I'm dying XD

TurquoiseYoshi4 votes

I mean, his name does mean Certainly True Damage.

YCitizenSnipsY1 votes

None of CertainlyT's champions have %hp true damage though. In fact RiotRepeitor, the boards favorite red, has more champions with %hp true damage to his name than CertainlyT does.

Myozthirirn1 votes

he'd have a passive that self-repaired if he hit 3 times and then stood still

charcharmunro1 votes

I find it odd how people complain about CertainlyT and %health true damage and yet... None of the people with it were worked on by him, were they? Sure, some of them have true damage or are just so out-of-context in terms of playstyle that they're weird, but Vayne, Fiora and Garen were never touched by him, right?

Meteor Driz6 votes

As a plat player, when I smurf I still get hooked by blitzcranks who just charge up past the wave.

Theres nothing you can do at all except never ever be anywhere close to their tower

Crossette3 votes

[{quoted}](name=Meteor Driz,realm=NA,application-id=3ErqAdtq,discussion-id=croiE7Ik,comment-id=0010,timestamp=2016-02-09T21:34:53.770+0000)

As a plat player, when I smurf I still get hooked by blitzcranks who just charge up past the wave.

Theres nothing you can do at all except never ever be anywhere close to either tower

fixed :^)

Lugg4 votes

I know that the hook is pretty toxic to play against, but it's the key part of his kit. What Riot needs to do is lower either his tankiness or his damage. He would work better if he kept being an off-tank/tank and did less damage. This would keep people from being instantly deleted when he does land a hook in the bot lane.

Chickendoodles1 votes

I have preached for a while in saying that all that needs to be done to blitz is reduce his damage and make his grab have a slight cast time similar to how thresh has his wind-up to his hook but slightly reduced. This makes it so people can actually know when the grab is coming even if it is just for a second and even if you do get grabbed, you arent getting nuked by him so easily. If you get grabbed mid/late game well you heard the wind-up and still got caught so your punishment is to die to their team, same as when someone gets caught by Thresh. Oh and for the love of god fix that knock-up. I find it insane that if you flash or dash away from blitz when he goes to knock you up, you still get knocked up, even if you are a considerable distance away from him after the fact. You do these three things and he wont be a pain to play against and still be pretty viable.

Lugg1 votes

Thresh has a delay in his hook since he has a higher power budget in the rest of his abilities (his kit is better). I don't really have a problem with the Blitz knockup. Just lower his damage since he has great CC is all that really needs done.

La Barbotte3 votes

Sivir but he gives me mana for free every 15 sec

Tocosrevenge1 votes

Tristana If you use your W(jump) you can get away while being pulled. Its a definite bummer to Blitz when he lands his hook but you just jump the other direction. You don't even have to be THAT quick with your W, and it still works great.

La Barbotte1 votes

Ezreal Vayne Lucian same on these

JQKAndrei1 votes

actually doesn't work on vayne and lucian

La Barbotte1 votes

yep it does, timing is small tho, if vayne or lucian (i did on both but fail to do it 100% of the time) tumble/dash juuust before getting hooked they still do their dash

darkmatchwaldo3 votes

Main Leona win game.

ZeeWolfZ3 votes

Pick Braum Into blitz, EASIEST LANE. Stay infront of your adc, He pulls you, you W (jump) back to your adc. GG. Easy af

XIII Vanitas2 votes

Alistar is even better: Blitz's grab works like a gap closer for him.

charcharmunro1 votes

"Oh, thanks, I was trying to find a way to get to you."

10Tickler2 votes

Blootzcrunk isn't meant to be fun to play against. His entire reason for being is to be a Nuisance at all stages of the game. Early, if you're not warding and playing safe, you're going to die and feed their lane. Mid-late, you get caught, your team's now down a player, and the game pushes onwards. Same as Thresh, Leona, Sona, and any other Tanky supports

B1naryB0t4 votes

Yes but those tanky supports (and sona I guess...) are all reliant on going in deep to get the kind of catch they want. Blitzcrank however can sit off in Neverland and turn it into a 4v5 without really needing to commit to anything. You can't push any sort of lead with him because his catch potential will make you realize how much death timers suck right now.

Alsek4 votes

Sona: confirmed tanky support.

RoBin Ur Ho0d2 votes

Dude it is so easy to dodge Blitz's Q are you serious?

  1. Stay behind or around minions

  2. Constantly move , don't stand still

3.When you start to see his animation go off move

JQKAndrei1 votes

Blitz's Q is one of the hardest skillshots to dodge, becuase it's actually one of the fastest.

charcharmunro2 votes

Blitzcrank is an example of archaic design that hasn't really transitioned well, unlike, say, Pantheon and Singed who've still got pretty solid kits. Blitz was made to be a top-lane bruiser, and can still function like that, but people were just like "Oh, hey, grabbing means he can be a kill-lane in a duo". I don't mind the other hooks in the game, because Nautilus' moves fairly slowly and he himself is slow, unlike Blitz. And Thresh has a clear tell for when he's about to do it, so there's a bit more... Mind-game stuff to Thresh. Blitz zones you just by existing as a support, kinda like Quinn top-lane if you're a melee champion.

Marshbouy1 votes

Freelo in low elo my friend. Personally I hate thresh more because he can jump on you with the flay animation cancel. Not to mention that damn lantern... Buy quick silver sash early or ban him in champ select

Hello Georgie7 votes

{quoted}

Freelo in low elo my friend. Personally I hate thresh more because he can jump on you with the flay animation cancel. Not to mention that damn lantern... Buy quick silver sash early or ban him in champ select

You do realise blitz hook nor his E cant be qss'ed

Marshbouy1 votes

I find that hard to beliece

B1naryB0t9 votes

Knockups and displacements can't be reduced by tenacity or cleansed by any means.

James Stone6 votes

{quoted}

I find that hard to beliece

Good thing no one gives a shit about what you believe, less of all reality. Go check a wikia or a custom game before bringing "beliefs" to a discussion

Robbit Mang5 votes

you can actually qss his hook off then flash out of it. same with the knockup.

Alsek1 votes

Incorrect. You can not clense knockups.

Robbit Mang6 votes

you can. but you can only get rid of the cc if you flash. for example, using qss and flashing WILL get a blitz hook off you, however if you just qss it nothing will happen. Considering that the hook is super easy to flash out of anyways its not that bad to remove a mistake by using both qss and flash.

AbusingMyRights2 votes

good call sir that is indeed how it works you qss only for the ability to flash away same with any knockup

Alsek1 votes

Airborne can not be cleansed. Can not be reduced. Knockups are a form of airborne.

http://leagueoflegends.wikia.com/wiki/Crowd_control

Airborne: A unit that is airborne is unable to control its movement, attack or cast abilities for the duration. The duration is also unaffected by crowd control reduction and cannot be removed by cleansing effects.

Knockback: A knockback causes the target to be made airborne in a direction away from the point of cast.The duration depends on how far the target travels, from 0.75 seconds ( Rammus's Powerball) to 1.5 ( Lulu's Wild Growth).

Knockup: A knockup causes the target to be made airborne on the spot. The duration depends on how high is the target thrown into the air, from 0.75 seconds ( Rammus's Powerball) to 1.5 ( Lulu's Wild Growth).

Pull: A pull effect causes the target to be made airborne in a direction toward the point of cast

Robbit Mang5 votes

okay. heres how it works.

https://www.youtube.com/watch?v=EmsOO4ult20 I even have a video for you

You can QSS + flash any knockup or grab

just grasp that concept for me

TaoistMaster1 votes

He takes skill.

He has counterplay.

He is a robot.

Tocosrevenge5 votes

He takes NO skill.

He BARELY has counterplay.

He is a robot.

XIII Vanitas1 votes

He BARELY has counterplay.

Sounds like someone got grabbed too many times.

Tocosrevenge4 votes

More like I have seen my bot lane teammate get grabbed too many times. I understand to stand behind minions and keep an eye on blitz.

XIII Vanitas1 votes

Then why are you complaining about counterplays when you're aware of the fact that there are? It's because you want to feel more part of the circlejerk? What does that "BARELY" mean?

tbc562 votes

counterplay is now hiding behind a wave hoping he doesnt just walk past them

XIII Vanitas1 votes

So Morgana's snare doesn't have counterplay aswell? Because who cares if a skillshot is affected by minion-block, right?

Tocosrevenge1 votes

why you so sad Scrappy? You need a hug? <3

XIII Vanitas1 votes

What are you talking about? Why do you think that I'm sad?

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