Justice Punch: WHY NO AD SCALING?
It's not called "Magic Punch," "Mystic Punch," "Ethereal Punch," or any other such name that might cause one to assume the basic power behind the punch was magical. Nor does the animation for the punch look magical by any means--it looks pretty similar to Vi's Q. So my question is, why the heck does this have no AD scaling?
If Justice Punch (and maybe even his ult?) was given an AD ratio, it might actually make an AD Bruiser Galio viable, which would be really cool. I don't think the ratios should be large by any means, but having SOME scaling would, if nothing else, make thematic sense for an ability literally called "Justice Punch."
