Tristana Idea (Now That Crit Damage is Removed)
Everyone usually associates
as a hard hitting and almost bursty champion late game and now with the incoming changes reducing the ability for marksman to burst across the board especially to squishies and considering
seems to have been hit the hardest with these changes I think this is a good time, and it is fitting to (in someway) give
some form of passive bonus crit damage or oomph to her autoes. Imagine it as sort of a call back to a stat that used to exist just like how dodge on
(who utilized it extra effectively) had in some form remained as part of his kit, now Crit damage on
(who utilitzed it very effectively) could have some form of it as part of her kit. Now I realize this isn't exactly a 1 to 1 comparison but at least for me personally (For credibility purposes she is me most played marksman) I miss being able to back a huge punch on her and i also miss crit damage that has slowly died over time since crit damage runes were removed. I used to go crit damage runes even knowing how ineffective they were especially early game because they were fun to use. Also The inability to get 100% crit is a tad irritating and possibley crit damage items could return to their origanal cost with a 5% decrease in crit damage to compensate. I'm sure
mains would appreciate it.