What is Riot's take on Global Ults?

Axerum··9 votes·6,680 views

Are they going to take away Gangplank's global pressure in exchange for the solid damage? He is very fine right now. As well as Shen. They are unique and stand in a relatively good position. I'm kind of worried that two of my favorite champions get their ults gutted.

23 Comments

RiotMeddler22 votes

We don't currently have any plans to remove any of the global ults in the game and in fact have a couple more in testing that are showing a lot of promise right now (at least one of which I expect you'll see in game at some point).

When global ults have been problematic in the past (Panth/TF years ago for example) it's been because they've been free targeted movement abilities. Shen's ult by contrast shifts him to an ally's location, not any spot of his choosing, and that restriction avoids a lot of problems (forcing uneven fights at positioning of your choosing without risk of interuption, telegraph moving to get in range etc). GP's ult is free targeted, but doesn't move him, so doesn't create the same problem cases.

Tengrichan3 votes

We don't currently have any plans to remove any of the global ults in the game and in fact have a couple more in testing that are showing a lot of promise right now (at least one of which I expect you'll see in game at some point).

When global ults have been problematic in the past (Panth/TF years ago for example) it's been because they've been free targeted movement abilities. Shen's ult by contrast shifts him to an ally's location, not any spot of his choosing, and that restriction avoids a lot of problems (forcing uneven fights at positioning of your choosing without risk of interuption, telegraph moving to get in range etc). GP's ult is free targeted, but doesn't move him, so doesn't create the same problem cases.

While that's true Shen suffers from his ulti being global and currently not so strong as other picks,his damage output is rather bad and the hitbox on shadow dash is just a joke.You have to pretty much go through the target enemy champion to taunt them.And if you miss which is increadible easy currently 120 energy is out of the window which is not cool at all.

Flagrock1 votes

We don't currently have any plans to remove any of the global ults in the game and in fact have a couple more in testing that are showing a lot of promise right now (at least one of which I expect you'll see in game at some point).

When global ults have been problematic in the past (Panth/TF years ago for example) it's been because they've been free targeted movement abilities. Shen's ult by contrast shifts him to an ally's location, not any spot of his choosing, and that restriction avoids a lot of problems (forcing uneven fights at positioning of your choosing without risk of interuption, telegraph moving to get in range etc). GP's ult is free targeted, but doesn't move him, so doesn't create the same problem cases.

While that's true Shen suffers from his ulti being global and currently not so strong as other picks,his damage output is rather bad and the hitbox on shadow dash is just a joke.You have to pretty much go through the target enemy champion to taunt them.And if you miss which is increadible easy currently 120 energy is out of the window which is not cool at all.

Tbh, I only picked up shen mid s3 and I still play him when everyone says he's trash, but he's probably my best top lane champ and I really do think he's really good. I find that his taunt is not that hard to hit, and it's pretty forgiving. I also love how everyone forgets his global presence which has swung a lot of games in my favor in ranked. I really hope Riot doesn't touch Shen because he's in a really great spot right now. He has defined weaknesses through a crappy laning phase and easy to stop ult, but his strengths are really cool and thematically good with a ninja appearing out of no-where to help his team. In the right hands, Shen is OP :)

Brenticus122 votes

I do like Shen aswell, but how is his taunt forgiving? If you miss, you reallly can't do much else cause of the energy cost that leaves you without 2 skills.

Tengrichan1 votes

We don't currently have any plans to remove any of the global ults in the game and in fact have a couple more in testing that are showing a lot of promise right now (at least one of which I expect you'll see in game at some point).

When global ults have been problematic in the past (Panth/TF years ago for example) it's been because they've been free targeted movement abilities. Shen's ult by contrast shifts him to an ally's location, not any spot of his choosing, and that restriction avoids a lot of problems (forcing uneven fights at positioning of your choosing without risk of interuption, telegraph moving to get in range etc). GP's ult is free targeted, but doesn't move him, so doesn't create the same problem cases.

While that's true Shen suffers from his ulti being global and currently not so strong as other picks,his damage output is rather bad and the hitbox on shadow dash is just a joke.You have to pretty much go through the target enemy champion to taunt them.And if you miss which is increadible easy currently 120 energy is out of the window which is not cool at all.

Tbh, I only picked up shen mid s3 and I still play him when everyone says he's trash, but he's probably my best top lane champ and I really do think he's really good. I find that his taunt is not that hard to hit, and it's pretty forgiving. I also love how everyone forgets his global presence which has swung a lot of games in my favor in ranked. I really hope Riot doesn't touch Shen because he's in a really great spot right now. He has defined weaknesses through a crappy laning phase and easy to stop ult, but his strengths are really cool and thematically good with a ninja appearing out of no-where to help his team. In the right hands, Shen is OP :)

Well i don't think he is fine i often suffer at top because other champs can farm better and harrass me at the same time from range which led to an early top tower loss many many times even though i didn't die but tried to hold my own farming.The opponent just outfarmed me and pushed the wave so hard i couldn't do anything about it.And that early tower most of the time translates into another top tower loss then the game is usually over because with the tower loss top collapses to mid then to bot gaining map control and global gold via dragon and towers. So you have to pretty much pray that the enemy team screws up big time so you can have a chance to win.Yes Shen has a game changing ulti but if the whole enemy team is ahead in gold they will simply outpower your team.

I do not agree on taunt at all.It's really easy to miss it though it might be a bug that sometimes i dash almost through the target champion but it still misses. Also 120 energy is a big hit in the rotation and it can potentially backfire in case of counterganking.

Flagrock1 votes

Well i don't think he is fine i often suffer at top because other champs can farm better and harrass me at the same time from range which led to an early top tower loss many many times even though i didn't die but tried to hold my own farming.The opponent just outfarmed me and pushed the wave so hard i couldn't do anything about it

I don't really know what to say about this. I've never really been shut down on shen. If the laner is really agressive and shoves me under turret I usually am able to taunt him under the turret and chunk him so I can get back to even in the lane, or my jungler just walks top and gets a super free kill. I rarely "lose" my lane as shen on top, but then again I try to coordinate with my jungler to get an early gank if we can easily kill the lane (like ganking a ryze or darius) or I just make sure to put myself in a good position to back at 6 and make an aggressive play.

For his taunt, it is very punishing if you miss, but the hitbox seems to be decently forgiving. If your character model touches the champ, most times I see him taunt them. Also, many times I see them outside of the range indicator, but I still taunt them even though I shouldn't have simply because the champion models were close at the end of the taunt although they weren't touching. Shen does suffer if he misses a taunt, but with his Ki strike to get him back his energy, I rarely find myself useless since I run AS marks and get the 5% AS mastery so I can help energy regain.

Shen is definitely not a super strong pick, but I am super comfortable on tanks, and since Shen is rarely played, there is a simple bonus because most people forget, or don't even know, how to play against him. I do think that's the reason I feel good about playing shen, and why I think he's in a good spot. He isn't OP at all, because he has strongly defined strengths and weaknesses, and although the meta doesn't favor global pressure tanks right now, his niche is not "meta" but especially in soloq, being able to ult your bottom lane at 6 and push the enemy out of bot into a drag rotation is really strong and has won countless games for my team.

I guess I'm just a shen fan-boy, but I really do think he's in a great place, but takes some time to learn how to use his global ult and have the map awareness to make the clutch ult plays everyone hates.

Meep Man1 votes

@Meddler Do any of those ultimates involve something similar to GPs but more burst oriented? Ive always wanted something like that where it has a visual delay, but deals great damage.

Tempered Salute11 votes

That would be Ziggs. It's not truly global, but hey, it exists, so you can imagine the reasons it is the way it is.

GrimoireM

Speaking of Twisted Fate, there's an idea I had for a change to his ultimate that I think would be interesting and thematic. It would be a global skill shot similar to Ezreal's (visually I pictured it to be one large, spinning card), and would still allow him to gate to its location. I think it could be a nice buff to his burst (if given damage) and (depending on the speed of the projectile) give him more counter play, particularly if he tries to use it as an escape or to initiate.

another extension of that becomes possible is a variable length cooldown depending on distance travelled, likely exponential. In that case I would not give the skill any extra damage.

Raja Chachki1 votes

Ok, lemme get this straight. TF does NOT NEED BUFFS, by any means. He has an ez landing phase, strong pressure, hard CC, and mana restoration. He has pushing power, and the ability to play multiple roles(ADC, APC). While he is not OP, he is strong, and in no need of buffs.

Yoella2 votes

Karthus This makes Karthus a happy champion.

Pinker 101 votes

The only time TF's ult was problematic was when it wasn't an ult. lvl 1 e + ward + 4x tp op.

shppy1 votes

We don't currently have any plans to remove any of the global ults in the game and in fact have a couple more in testing that are showing a lot of promise right now (at least one of which I expect you'll see in game at some point).

gee, lemme guess, they're gonna be attached to ADcs, cuz why shouldn't sustained dps oriented characters have massive range nukes, right?

Worgslarg1 votes

at least one of which I expect you'll see in game at some point).

Ao Shin?

One can hope.

Axerum1 votes

We don't currently have any plans to remove any of the global ults in the game and in fact have a couple more in testing that are showing a lot of promise right now (at least one of which I expect you'll see in game at some point).

When global ults have been problematic in the past (Panth/TF years ago for example) it's been because they've been free targeted movement abilities. Shen's ult by contrast shifts him to an ally's location, not any spot of his choosing, and that restriction avoids a lot of problems (forcing uneven fights at positioning of your choosing without risk of interuption, telegraph moving to get in range etc). GP's ult is free targeted, but doesn't move him, so doesn't create the same problem cases.

Thank you for the insight.

Sworn Anemone5 votes

They're ok with global ults, but not global passives from my understanding. I think they should be fine.

Sir Vejeiro2 votes

Halp no more Zilean passive. =(

Sworn Anemone1 votes

:(

Remlap12232 votes

Shen and Gangplank are far from fine, they are some of the weakest champions in League (Shen can't stack up to other top laners, and Gangplank flat out can't go in any role besides support, and even as a support he's outshined by dedicated support champions and Morgana.) Shen needs his cooldown on his ult reduced heavily, and Gangplank just needs to get a new passive and E, and to up the AP scaling on his ultimate.

Ulric Greatsword2 votes

Have you tried GP jungle? He's not all that bad. But yes, I completely agree with you on needing a new passive and E.

Remlap12232 votes

GP Jungle is really clunky. His W's cooldown is just too long for heavy jungle sustain when someone like Xin Zhao gets it for free and has stronger ganks. The solution I had in my fan rework was to up the cooldown, but have it drop a second each time GP is hit by a champion or large minion/jungle monster. That would help his sustain without him just being able to completely ignore any crowd control that hits him due to negligible cooldowns.

Ulric Greatsword2 votes

I think 'clunky' describes GP perfectly at the moment. He can do almost anything, it's just that he can't do it very well. That is an excellent idea for his W. I am working on a discussion of potential changes to GP and I think that would work really well for him.

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