Azir E nerf is beautiful, thank you riot, great job!

Arsames··2 votes·1,899 views

Azir, a zone control mage with the savest laning phase in the game, could also fight melee champions in MELEE range and kill them, thanks to his shield and knock up on E, overloaded kit much? Yes. Now, there is no doubt that delusional mage mains will downvote this thread, but know that your downvotes changes nothing, you are still unhappy with these nerfs, and I am happy, very happy.

Now Azir will have to use his brain and play it save, instead of YOLOOOOOOOOO diving 1v2 with his shield and knock up :^)

Good job riot! Awesome nerfs <3

9 Comments

Deep Terror Nami1 votes

Joke's on you; the nerfs aren't going out like that. Those are an experiment to see what happens with extreme nerfs, and are expected to be toned down considerably (or not go out at all) after testing.

Arsames1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=3ErqAdtq,discussion-id=clpoIoVW,comment-id=0000,timestamp=2015-07-09T09:04:50.528+0000)

Joke's on you; the nerfs aren't going out like that. Those are an experiment to see what happens with extreme nerfs, and are expected to be toned down considerably (or not go out at all) after testing.

rofl, if you believe that, you haven't been playing this game for long. You will see, riot doesn't care about pbe feedback.

Deep Terror Nami1 votes

It's literally what Riot put out...those are not my words.

Arsames1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=3ErqAdtq,discussion-id=clpoIoVW,comment-id=000000000000,timestamp=2015-07-09T09:18:16.008+0000)

It's literally what Riot put out...those are not my words.

hahah believing what riot says regarding pbe balancing/changing updates, you will learn in time young one, you will learn :^)

Deep Terror Nami1 votes

http://na.leagueoflegends.com/en/news/game-updates/patch/patch-514-notes#patch-azir

E - Shifting Sands REMOVEDSHIFTING POWER No longer knocks up the first enemy champion hit

Image that. They didn't go through with the shield removal.

Lajneen1 votes

Nice, Azir's reward was simply too high for the low amount of skill it takes to play him.

Vistha Kai1 votes

I'm a mage main, I haven't played Azir for like 3 months and I'm downvoting this thread, because you're an ass.

Dragongore1 votes

Azir is hard to play- Everyone Lets make him harder -Riot Micro-managing soliders, high mana costs, all of his kit being skillshots (no targeted spells), and being fairly squishy: Azir is one of, if not, the hardest champs to play. Azir is rewarded with practicing weeks/months, good positioning, and good decision making and punishing Azir is very easy. If Azir does not land his all in, or he goes at the wrong time he is PUNISHED by cc and damage with him being SQUISHY. His w-> q-> e combo is very buggy and very hard to land. Azir himself is still buggy making him also FRUSTRATING to play and Riot is still fixing the bugs. Hiting your e on the target was rewarding and made it easier to land your ult. Now for most Azir players like myself, feel that it is impossible to make plays on Azir and his uniqueness has been reduced to a pokebot with no option of risking your life for a play. Although Azir has alot of poke potential that is not a reason to nerf him considering Xerath, Ziggs, Ezreal, Viktor can also poke you to death.

Arsames, looking at your post you have obviously not played Azir and are frustated because you were being outplayed against Azir's, I understand, but I have to disagree on your opinion and Riot should reconsider his e knock-up.

Dragongore1 votes

If you want an overloaded kit try nid, jayce, lee, tahm, riven, thresh, vi, kalista ect

Azir has a high cooldown dash that is dependent on your w cooldown, his q moves your soliders, his ult is a "get of me" tool because Azir is ver squishy. I don't understand what was so overloaded about Azir, I personally think he was very balanced after his huge nerf in 5.3, but the nerf in 5.14 was not nessesary.

More from Gameplay

More by Arsames