Idea on how LP gain/loss should work

OMGDarkForce·2/3/2015, 4:42:17 AM·2 votes·579 views

I believe LP gains/losses should depend on a players overall performance in a game. Such as, kills, assists, damage, etc. If a player did extremely well and lost, he should lose less lp. He should earn more if he did well and win. This will always encourage all players to try their best in games. It is just not fair that someone can just lose 10 lp and troll in a game when the other person tried his best and lose 20.

3 Comments

BluePolarizer2/3/2015, 5:08:56 AM2 votes

supports?

splitpushers?

junglers at auto-disadvantage?

And believe me - unless you AFKed, even if you were extremely fed and had a great KDA, it'd go down if the rest of your team was feeding. I've been 12-0 and gone down to 14-10 trying to defend base, ward around and get my team back up. Sometimes it actually works. KDA mattering instead of actually winning the game means that if I'm 12-0 while the rest of my team is feeding, instead of trying to help them come back to win but know that I could die alot in the process and still lose, its better to AFK while I'm 12-0 and take a guaranteed lower LP loss.

OMGDarkForce2/3/2015, 4:51:44 AM1 votes

hello someone take a look at this and comment plz