Idea on how LP gain/loss should work
I believe LP gains/losses should depend on a players overall performance in a game. Such as, kills, assists, damage, etc. If a player did extremely well and lost, he should lose less lp. He should earn more if he did well and win. This will always encourage all players to try their best in games. It is just not fair that someone can just lose 10 lp and troll in a game when the other person tried his best and lose 20.