When is Rito actually going to do something about Mobility Creep? (Warning: Long Post)
So,
is here. As we all know, he's an assassin, a mobile guy that jumps around and kills things. Not only does he have tons of damage, but also loads of utility in the form of multiple slows, a stun, an MS-buff, a huge shield, a rewind and of course mobility.
Now, Ekko is not the only mobile champion in League, and that's actually not that bad of a thing. Mobility is flashy, fun for the user and creates various outplay potential. It definitely adds something into the game, but at the same time, it causes some problems, especially if it gets thrown into every new champion that comes out.
Let's look at the last 15 champions: The only ones that are really immobile are
and
, maybe also
if you dont count his E, though hes fairly mobile in terms of roaming. That's a percentage of roughly 13,3%, less than one out of six. Mobility is way more present in today's League than it was in the early days. That's the thing which is referred to as Mobility Creep. The most extreme example is
, who was hated to hell and back for her endless jumping.
The problem with most of those champions is that they tend to overshadow the immobile ones due to not having any actual tradeoffs. Granted, most of them are melee, but they usually have higher base stats and are naturally bulkier. In addition, Riot is continuing to remove more and more point-and-click abilities from the game, making them skillshots in order to give them counterplay, especially p.-a.-c. CCs. However, this favors mobile champions even more, because it will be harder to lock them down since they can just dodge everything.
What could be done to slow this movement down? My suggestion would be a new type of CC, called Cripple (name subject to change). What it would basically do is disabling any dashes and blinks that a champion has, excluding
. This could be coupled with various slows of champions who struggle against mobile champions, or could just need some love. Some examples (keep in mind these are only ideas):
It has been a long time since Anivia has fallen out of favor, considering half of the champions can dash over her wall. Even Froggen has dropped her because of Mobility Creep. However, Cripple would be a neat addition to her Q (and possibly her E), preventing pesky assassins from hopping around and doing #LC$B1GPL4Y$.
Cripple could perhaps be added to her Cocoon, lasting for maybe 1 - 2 second after the stun has expired, since victims often tend to just dash away before you can eat 'em up.
Q maybe?
could also make great use of this, but honestly i don't know where to add it (seems a bit overwhelming for his E)...
A bit more peel for her Q could fit her quite nicely.
would love this, but again, i can't seem to find a place for it.
Another great candidate for a Cripple: Added to her Make it Rain, it would give the ability some actual use.
Would look super awesome on his ult (even feel a bit like Doom's Doom from DotA), but maybe too strong.
Don't know about his current state, but perhaps for his tether.
Would maybe make his ult too strong, but if we lowered the slow...
Would make sense thematically, though she had quite some spotlight recently.
It's mega glue, not some sort of sticky honey...
GIMME BACK MAH STICKINESS! T.T
I would really like it for his E, although the salt may still be too strong...
In addition to the slow from his shield.
Similar to MF, for his E.
This poor little guy... I wouldn't begrudge him this one...
Maybe if he procced his passive or something.
Her E Plants would love it...
Anyways, you get the idea of it. It's similar to a silence, but not even close to it in terms of toxicity. You can still CC the enemy, and for emergency cases, you still have
.
I would really appreciate your opinions on this. If you got any ideas on how to improve this, or other solutions for Mobility Creep, just post them below.
Thanks to everyone who read this awfully long post, here's a lovely potato for you:
http://oregonrural.org/wp-content/uploads/2010/10/Potato.jpeg
Greetings Stiv
. he finally got what he needed, a nerf to his mobility. If every champ with a dash lost movement AFTER using it, would make lots of champs ACTUALLY have to use them WISELY.
, the latest two supports who are quite mobile, unless I missed one, but I doubt it.
You could even say
provides high mobility because of his lantern. He can also escape through the jungle by hooking monsters. etc
would be broken, and they would have to make some sort of reduction for his slow, but regardless. Slows are trash in this meta, and it would make them useful again.
and
). All other snares are low-range or skillshots. How are you gonna hit those on the enemy Kalister?