Black cleaver needs to be nerfed hard

eviltunafish··1 votes·603 views

Cheap item that gives insane mobility and almost no cd on champs that use it and give benefit to your whole team since every champion can deal physical damage.Problem with this item is that it gives to much stats for your whole team for so low gold.and whats even worse it sets your whole team behind.how? well if you play tanky champion vs riven for example and you build armor cause you dont want to get 1 shoted and if you spent 3 k gold on armor item black cleaver will put 1 k gold you spent in garbage.this item is broken cause you can build it early and its impossible to 1v1 champs who have it.why da fck should darius who is 0-10 kill malphite with 300 armor only cause of this retardedly broken item.this item either has to cost 1 k more gold,or it has to be stacked only with aa or you need 10 stacks.in any case it needs to be nerfed hard

7 Comments

Big Lincoln4 votes

no it doesn't, it's the baseline item for all fighters

what should happen is to make cleaver's shred into armor ignore, so that it only boosts the person with the item.

or return it to 30 AD 500 health to discourage it on assassins and ADCs

ViiLLAiN1 votes

i think a ad nerf would be better also

TTK Dreadnought1 votes

an AD nerf might just make people want to build trinity more often

Brutalitops012 votes

Apparently 3100 gold is cheap now...

eviltunafish1 votes

for so much stats it it

Blumpkin Nation1 votes

Black Cleaver suggested nerfs:

  1. Reduce CDR to 10%.
  2. Reduce AD from 50 to 40.
  3. Reduce Health to 200.
  4. Reduce cost from 3100 to 2800. No change to cost (3100).

EDIT: Cost remains the same after finding out it went from 3500 to 3100 in a previous patch.

Honestly, this item is the holy grail of AD items. Which is why it's still uselful on ADCs because it offers everything you'd need except life steal. It's often rushed as a first item when the enemy doesn't even have a lot of armor because it's so useful.

edit: After taking a look at the item's patch notes I was kind of shocked.

Patch 6.9

Total cost reduced to 3100 Gold from 3500 Gold. Combine cost reduced to 750 Gold from 1150 Gold. Attack damage reduced to 50 from 55.

It had a major cost reduction and only received -5 to it's AD. That being found out, I'd suggest upping the cost after nerfing the stats.

DnaResolver1 votes

Yeah item price needs to go up 150 gold at least. For the sake of ballance

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