hiemerdinger needs a RErework.

Star Twister·5/7/2015, 5:32:11 PM·2 votes·582 views

Hiemerdinger is in a rough spot, and sees almost no play. His kit needs another round of adjustments His turrets are only good if the other team doesn't know what to do about them. They die far too easily, usually just from the collateral Damage of a team fight or taking a single skill shot. Additionally there range is so short that in order to drop them in an effective location for a team fight you will certainly be killed before you can place more than one.

A fun solution to this could be giving hiemers turrets a mini version of braums shield when hiemers is nearby that orient based on hiemers location. Secondly boosting there health and perhaps adding a mechanic like the TF2 engineer where hiemerdinger can actively repair his turrets why hitting them with auto attacks.

This could allow hiemerdinger to use his turrets as an away base for himself and his tram to use while seiging and allow for more kinds of builds besides the glass cannon build the few who play him use. Like an attack speed version that is meant to keep his turrets alive to keep himself and his team safe.

3 Comments

Inphernal5/7/2015, 5:33:57 PM1 votes

Im liking the autoattack-repair idea quite a bit actually nashors heimer when?

DrNova5/7/2015, 6:40:15 PM1 votes

I see heimer a fair amount. And his turrents are only one shottable mid/late game, if they scaled up more im of the opinion he would be a bit op. He's an early lane bully against most champs. No reason to change that up.

RazorJack9115/18/2015, 5:02:53 AM1 votes

Its almost impossible to play rift anymore, with all the boosting to other champs Donger has turned into a joke. With OP champs like Ahri one shotting his turrets from start to finish, while doing massive Damage to Donger himself and lots of CS. Champs like Ahri one shotting Donger's turrets without even having to get into range of them, even at max points and with items Donger can't place his turrets down fast enough. And if Donger is without turrets his less than half a champ.

Donger's turrets need to have more range or the spell range of allot of these other champs need to be reduced. Either that or the turrets base health, MR, and repair rate need a massive increase.

That's just the turrets. The fact is Hiemer is soo slow and squishy, that enemy teams are seeing him as a super easy kill and instantly double and triple teaming him from the start of the game and every chance they get. He needs to be less squishy. And or Also maybe a pair of cheap jet boots made only just for Donger or just for yordles he can choose to keep or sell later, that allow him to move around better or, maybe give a quick boost when needed. Something like Ionian Boots+Sorcerer's shoes at half the price.

I understand how the Donger can get OP if not kept at a fair cap, but come on at least give him back a fighting chance. Heimerdinger Heimerdinger Heimerdinger Heimerdinger Heimerdinger Heimerdinger Heimerdinger Heimerdinger Heimerdinger Heimerdinger