Evelynn ultimate should be buffed

King Odin··2 votes·488 views

Currently Evelynn ultimate has a 250 radius AOE which is tiny compared to Amumu 550 AOE disable with 80% AP scaling or Sejuani ultimate with a 1175 casting range and 80% AP Scaling as well as a 1.75 second stun. I think Evelynn needs more benefits from her ultimate, as her ultimate is really weak even in late game, as it is rare to have more than 2 champions in a 250 radius to proc her shield effectively which is a measely 600 HP shield for hitting two champions. As for the damage aspect it currently scales at MAGIC DAMAGE 15 / 20 / 25% (+ 1% per 100 AP) of enemies' current health SLOW: 30 / 50 / 70% SHIELD STRENGTH PER CHAMPION HIT: 150 / 225 / 300

So to put this into numbers let's say she has 3 points in her ultimate and has 300 AP. This means she does 25% + (300 AP / 100AP = 3%) So 28% of enemies current health. Let's say the enemy has 2000 health. 2000 x 0.28 = 560 Damage and a shield of 150 HP. That is admittedly very little damage from her ultimate as Amumu does 350 + 240 = 590 AP Damage which snares and he has an ability which would do 6% of enemies health in dmg every second and he has a stun.

Now I am not saying Evelynn is weak in any way, I am just saying you can afford to buff her some more and make her a better tank that doesn't need damage to deal damage. She's in a bad spot right now as if you build too much AP/AD you're squishy and get blown up. If you build too tanky you do little dmg late game and an ultimate that can't hit enough people to get a large enough shield to absorb damage. Now before people say I think she's weak , no I am not saying that . As she has great ganks with her passive and considerable burst early game. She can snowball into an early victory and she is good enough late game but she doesn't compare to Sejuani who can deal 15% of enemies current health every 7 seconds with max skills into it and with 300 AP. Also she can go full tank and still provide ridiculous amounts of cc + damage as well as a long ranged stun which doesn't require her to get into the enemy team at all. If you read so far thanks and please tell me what you think.

17 Comments

JustMyBassCannon2 votes

While Eve does need buffs, do not compare her to completely different champions like Sejuani or Amumu.

King Odin1 votes

Comparing her to current META picks allows people to see the correlation and impact the different champions have on the game. I was not comparing her to say that she should be as powerful as them, I was comparing her to say that she does not do enough for the team as a tank whilst the others do everything from high damage/health shred/tank/cc whilst Eve has to either be squishy for damage or tanky for little to no dmg impact or cc.

JustMyBassCannon2 votes

...Evelynn is not a tank.

She's an Assassin/Mage, which means that her main focus is shutting down priority targets through spells.

She needs to be compared to other assassins and other mages for the correlation to be anywhere near accurate.

Never mind the fact that Riot needs to make up their damn mind about her kit's damage types and priorities. "Oh hey, you know what would be cool on an assassin/mage? Let's give her a spell that's melee range and basically acts like two auto attacks!"

King Odin1 votes

She builds 2-3 Damage items including jungle item then she tanks with Randuins, Iceborn, GA, Banshees. She is a tank into late game for sure since she's so squishy if you just build dmg.

Kuroi863 votes

I think you mean bruiser.

TehNACHO1 votes

This.

Tanks build tanky to defend teammates.

Bruisers/Fighters build tanky to defend themselves.

It doesn't take more than 5 seconds to figure out where Evelynn lies in this comparison.

BeatzBoyFTW1 votes

Ever seen a Sejuani builds item 3089 ?

Well there you go

Cindikle2 votes

Different champs do different things. You're comparing her to champs who she should never be compared to.

Neither of those champs ults do %hp damage or give them a defensive boost.

Not sure why so many people think her ult is where the solution to her problems lie. Her ult is actually quite strong.

Maximum Zilean1 votes

I do agree Evelynn is in a terrible spot right now balance wise. But the main thing is if they buff her, her passive provides way to much map preasure when she is strong. If they do buff her, they have to do it extremely carefully.

King Odin1 votes

Agreed.

DisasterSola1 votes

Evelynn needs a rework to total AD, and her ult needs to not be %current health.

:C There are no AP junglers anymore. Fids was pretty much the last one.

King Odin1 votes

Amumu, Sejuani, Diana, Cho'gath, Karthus, (AP) Rammus, (AP) Malphite, Elise, Maokai, Zac and a couple more. I think we still have a good supply of AP junglers. But I do agree with

Evelynn needs a rework to total AD, and her ult needs to not be %current health.

BeatzBoyFTW1 votes

Amumu Sejuani Chogath Rammus Malphite Maokai Zac are basically tanky champs, while others can be quite a good example of AP junglers.

Kuroi862 votes

Actually, I like her with hybrid scalings. Gives you a good option between burst damage and DPS. The biggest thing I think needs to be changed is her stealth. Perma stealth with burst is a bit much imo, but it doesn't have to completely go.

Swap the move speed on hit and ability hit to her passive and keep the mana regen on there.

Double the base damage on her Q, increase the cooldown and give it a stacking system like Hecarim' Rampage so constantely hitting targets will lower the cooldown for a time.

Set her stealth to W without the ability for champs to detect her, let her pop the stealth early for her movement speed buff.

Make the attack speed on her E a permanent passive and just let her empower her next two auto attacks, seems pretty obvious.

Keep her ult AP, but make it based on % total health with AP adding onto the damage (not adding more % onto the % health damage, direct AP to damage).

Skia Asteri1 votes

{quoted}

Actually, I like her with hybrid scalings. Gives you a good option between burst damage and DPS.

Never understood why some people consider hybrid scalings (not damage types) is a problem.

{quoted}

Make the attack speed on her E a permanent passive

Would be completely OP unless the amount is greatly reduced or her base AS / AS per level is gutted.

Kuroi862 votes

Would be completely OP unless the amount is greatly reduced or her base AS / AS per level is gutted.

It wouldn't be that bad, it's not like people worry about her AAing a camp to death early on anyways. Besides, it's that or she needs better sticking power, her ms buff is nice but often you can barely stay in range which makes ADEve a lot harder to work with.

Skia Asteri1 votes

The change her ult needs is for her shield to be redesigned to encourage her to build more damage and less defense.

A smaller change though would be to gain additional shielding and duration for each kill / assist you get during the shield's duration. Ult > Kill someone > Run out with W reset and additional shield. Or go on to kill more enemies, if things are going well.

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