Thoughts on Katarina (played since the game released.)
Hey guys, I haven't posted much in these new forums but this Kat rework has me here to share my thoughts and perhaps get some of your own. I've been playing the game since about a month after its release date, I was even playing Katarina in the original Garen Champion Spotlight. (When phreak claims his judgement rips apart master Yi when I am casually using death lotus right beside him, kek.)
I was pretty vocal both positively and negatively about Katarina's older remakes, but one thing was always apparent. I had fun playing her. The killer instincts into sinister steel was the first remake I was terrified of- but within two games I was still in love with the champion. She was still fast paced in your face amazing amounts of fun.
This rework however, is the very first time I felt like i was no longer playing Katarina. I had hopes and fears for the rework and after playing it I am a bit let down, please. Before you flame me into the ground hear me out. Yes. Her skill cap is higher. Incredibly so. She is harder to play, but the effort does not feel rewarded. She feels clunky. (I can rarely tell what my shunpo is hitting with the new indicator, and shunpo not being fully reset on dagger pickups slows her gameplay down to a snail's pace.)
I've had some good games, and I've had some bad games.. what I haven't had is fun. Being shoved into turret and flailing to last hit- two shots and an auto attack from kat won't get a melee minion and you can no longer set up casters with your w so those are a struggle as well- to having a majority of your budgeted damage easily avoidable really really feels bad. You're putting yourself on the line for damage that might not even land. You're going in and risking a jungler gank or worse and it's rarely worth it to do so.
The lack of ward hopping makes your roaming incredibly unsafe. The range and speed at which your daggers fall makes your damage not only telegraphed but way to slow / avoidable. My biggest hopes for this rework is that Katarina would have some of her lane problems alleiveiated at the cost of some kill potential.. when in reality- I find both trading and cs'ing to be near impossible against some matchups.
Look at some of the other assassin reworks? Lb always struggled with lane clear. They addressed this while giving her more map pressure and clever ways to use her clone.
Talon had mana and sustain issues, both were addressed with his rework. He is overall a stronger laner and roamer at this point. Not to mention how viable his jungling is now.
Kat? She got more damage at the cost of her guaranteed damage. She got more mobility at the cost of old mobility (wards) They took a bad lane and they made it worse.
Tldr; I don't have fun with the new Katarina, she isn't the same champion at all. Buff her lane phase. Make cs'ing reasonable (even if it's as simple as a base ad boost.) She is harder to play, make playing her correctly more rewarding.
@Riot @Phreak