so what are the diana changes supposed to do?

Crocele··21 votes·11,100 views

i see they are removing the attack speed after casting abilities as well as the mana restore for a bit more base attack speed? also lowering the ap ratio on the cleave and making the time between casting ult on a marked target longer by .5 seconds. what are they trying to accomplish with this? right now she pretty much has to build full burst and hope she kills the target. does giving her a bit more base attack speed and the tiny amount of growth make up for losing the huge amount she would get from casting abilities? i thought they wanted to make her more of a fighter but i really dont see how these changes are helping that aspect of her in any way.

20 Comments

Polaris I9 votes

They wanted her to be a diver but there are no AP bruiser items and her base stats are to weak

Glaricion1 votes

[{quoted}](name=Polaris I,realm=NA,application-id=3ErqAdtq,discussion-id=bfI9qH72,comment-id=0001,timestamp=2019-05-23T05:44:58.103+0000)

They wanted her to be a diver but there are no AP bruiser items and her base stats are to weak

So what you're saying is Meddler finally realised AP bruiser items are necessary and that Surrender@20's going to be teasing them any day now?

Polaris I6 votes

{quoted}

So what you're saying is Meddler finally realised AP bruiser items are necessary and that Surrender@20's going to be teasing them any day now?

Hah I wish, they are trying to force her into a diver/bruiser role without having items for that class. It’s like if adcs didn’t have infinity edge or phantom dancer.

LordGeovanni1 votes

Her base stats are just fine considering the strength and frequency of her shield. Its just that her optimal build is Assassin if you ever go anything that isnt the optimal build on her you get flamed. people tilt themselves into losing games thus her winrate tanks.

Frankly Ap bruiser items are nessicary but to do that they'd have to clean up alot of tanks to allow for a bruiser option and strip ALOT of mage items because they overloaded as shit.

Voluug131 votes

I mean we had some bruiser-ish AP items! But they decided to nerf the bruiser stats on them because uhhh Ahri abused them.

General Esdeath 5 votes

I think they want her to become a tanky attack speed champ who builds AP and Nashor's Tooth and works like a bruiser, but worse

On My Kill List4 votes

{quoted}

I think they want her to become a tanky attack speed champ who builds AP and Nashor's Tooth and works like a bruiser, but worse

except she has low base stats and there are no real ap bruiser/diver items yet. none of these changes help her out or make any sense in todays current game.

General Esdeath 1 votes

[{quoted}](name=On My Kill List,realm=NA,application-id=3ErqAdtq,discussion-id=bfI9qH72,comment-id=00040000,timestamp=2019-05-23T12:39:26.725+0000)

except she has low base stats and there are no real ap bruiser/diver items yet. none of these changes help her out or make any sense in todays current game.

I said want her to become, I didn't say it would work :^)

Gixia4 votes

Didn't they say they were gonna pull those changes because of feedback? Could've swore they did.

0 Hogapu3 votes

Why do you skip the fact she gets +20%movement speed on each passive proc lmao, this is the hugest thing in the changes

It makes her able to disengage fights, trade more effectively, skirmish better

Use all the data if you want to make an accuratr idea about something

On My Kill List2 votes

[{quoted}](name=MTFN Azor ,realm=EUW,application-id=3ErqAdtq,discussion-id=bfI9qH72,comment-id=0006,timestamp=2019-05-23T08:12:20.855+0000)

Why do you skip the fact she gets +20%movement speed on each passive proc lmao, this is the hugest thing in the changes

It makes her able to disengage fights, trade more effectively, skirmish better

Use all the data if you want to make an accuratr idea about something

the ms boost doesn't compensate for the other changes.(nerfs in my opinion) she's losing a ton of damage off her passive and her ult will be much more clunkier and delayed than it already is. in addition to losing the massive amount of attack speed and mana regen from her current passive. overall diana will be in a worst state then she is now.(and she's not even in a good state to begin with) none of these changes are really helping her tbh. idk why riot zhanos keeps pushing all these bad diana changes every few months on pbe.

0 Hogapu1 votes

That wasn't my point. I also think this is a nerf, but I also believe the movement speed buff can bring more power than we could expect. Anyway.

I just want the OP to actually say the WHOLE change list before circle jirking. And he didn't mention the greatest buff she was planned to receive.

DBWinner2 votes

I feel you, summoner it doesn't seem healthy for her as a champion to give her these changes + i don't see these changes helping her current state as she requires you to go even or ahead to be viable as a melee ap champion it can be difficult as you are poked out by other classes. Seems like nerfs to me especially considering the 45% win rate according to champion.gg . Maybe i don't see the impact of the changes correctly so pls any rioter or diana player tell me the intentions of these changes. ty btw 134k master points on Diana so i know the jist it

Original Sin1 votes

They should just rework her honestly

Ataraxia RSPS1 votes

Don't touch my moon lady :( I've 1-tricked her since her release, and I still love her.

The changes are honestly a small step in the right direction IMO - It's basically a revert of the changes they did to her a couple seasons ago. Unfortunately these changes are basically just a nerf.

If you look at the table of Champions Base Stats@18, Diana has some of the lowest base stats in the game(Lower than anyone but the squishiest of mages/supports, basically.) - If they tweaked her base stats a bit I feel they could easily move her away from the burst build and into a more Divey Bruiser build, as they initially intended.

AP Bruiser items would be wonderful, but they'd just be built by most mages rather than the actual AP bruiseresque champs - Just how it goes most of the time.

Edit - The table I used for that info showed champions in order of Gold Value of Base Stats@18, and Diana had the lowest gold value base stats of any fighter/bruiser style champion, as well as lower than nearly every other champion in the game. Bottom 15% of champions for gold Value of stats@18

Original Sin1 votes

They should just rework her imho.

ZaFishbone1 votes

Be reverted, apparently.

Sire Hippington1 votes

They also added a 20% MS boost for 2 sec to her passive, which makes her rather sticky while also makeing it easier to retreat from trades. It's actually a nice addition that feels good on her. The issue is that she is already in a rather bad state, especially when useing builts that actually would make use of the ms, so it's by far not enough to compensate the lost combat power from the other changes.

Actually, they probably could just slap the ms on her without any changes and she wouldn't be op, it makes little difference to her assasination and her bruisery aspekts can really use a buff.

LordGeovanni1 votes

they want to make her a bruiser by nerfing all her base stats.

Greenette1 votes

If they make any AP bruiser items in the future, I bet Diana would be happy and see some improvements.

Imagine item 3143 with 250HP/40AR/40AP with a similar passive that defends against crits or basic attacks

Imagine item 3156 with the exact same stats but AP instead of AD.

They'd only need to really address items that give armor and AP together since an AP bruiser has a wealth of items that give HP and can pick up item 3102 item 3001 for magic resist. It wouldn't hurt to have an item with a shield passive like PD, Maw, and Steraks though.

Items like these would benefit Diana and so many more champs. Top lane tanks that get cowed in early lane because of damage creep would love these too but...

The resulting surge of cancer from the minority of champs who could abuse these items would see them instantly nerfed, and possibly are the sole reason we can't have AP bruiser items in the first place.

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