[{quoted}](name=Pippen The Short,realm=NA,application-id=3ErqAdtq,discussion-id=bJkr9sEn,comment-id=0001,timestamp=2017-06-22T21:54:08.906+0000)
I beg to differ, a tank should not be able to make "quick work" of an adc in the first "40 minutes". Until an ADC hits 4 items, yeah a snowballing tank should be able to effectively kill an ADC. But an ADC with a core item, boots, zeal item, and one of the LW items should be able to beat up on a tank with some good kiting/dodging of skills.
An adc, as a DPS and sustain champion, should very easily be able to kill a tank at full build.
if a 2 item adc is left alone to face a 2.5 item tank which should also have about a 2 level advantage from solo xp and doesn't die there is a problem. even when they are at 3 items without peel it should be close and it should come down to who out plays who. right now if a tank builds say sunfire sv or sunfire iceborn first 2 items he will lose vs adcs 1v1 which at that point in the game an adc should need peel to stop the tank from killing them. going 2 damage item first on tank is pretty mandatory in solo q if u want to have an impact and its really not ideal which is why we see mainly no tanks or 1 per team because besides galio none of them itemize well.