Top 10 Champs most frustrating champs to play against

Secretbeef·10/8/2014, 8:48:19 AM·5 votes·3,399 views

There are many champs out now, and I would love to see some disappear. I know that A LOT of these champs mains are going downvote or whatever these crappy new forums have but here it goes.

#10Fiora One of two things are going to happen when someone locks in Fiora. 1. Fiora is going to hard carry the game and there is nothing you are going to do about or 2. Fioras on your team and we all know what happens when Fiora is on your team. "Top" Pantheon has slain Fiora Pantheon has slain Fiora Pantheon has slain Fiora Rammus has slain Fiora Oh look we're at the 5 minute mark.

#9Tryndamere You can shut him down, stomp on his face, and it doesn't matter... If the game makes it to a certain time point. You lose, either from the rat bag douche strategy of split pushing or he just 3 shots your carry and gets away screaming in happiness. He basically has a rage timer... and that timer is reduced every minion he kills. Tryn has been a focal point of hate every season due to his ability to live, fun to play as, frustrating to play against.

#8Annie Step #1 Get to level 6. Step #2 charge your stun. Step 3 flash E R W Q. Profit. High base damages, good scaling, EXTREMELY low difficulty, what more is there to love about Annie. Another one of those fun to play, extremely annoying to play against champions. You just feel cheated when your playing as someone like Anivia or Cassiopeia and you're getting destroyed because Annie. MOBAs were meant for the skilled it wasn't meant to cater to those who just abuse the FOTMs.

#7MasterYi Not because I hate him so much, but because he's either extremely OP or extremely UP, there is not balance for the Master... He must be deleted out of mercy, not hatred.

#6Yasuo Proof that CertainlyT is by far the worst champion designer in terms of balance. Who the hell honestly thought this guy was balanced upon release? Seriously... That's all I have to say about Yasuo The Cancerous Wind Bag.

#5Thresh Honestly, a fun champion to play... Absolutely frustrating to play against. Another pick or ban champion, that is sign of poor design... Overload your champs kits and of course they will sell well... They are overpowered. Great harass, tons of CC, a hook, and innate tankiness and AP. Pick or ban champs aren't balanced. Champs with overloaded kits like the ones being released recently will always have problems.

#4Jinx AD Steroid, AS Steroid, MS Steroid, Range Steroid, Super long range poke, Global execute ulti, CC. Oh, did I mention this is an ADC? Compare Jinx to Sivir for a second... And now remember that Sivir was nerfed pretty hard after her rework. Seriously... How is this okay? She makes pre-nerf Ez seem weak.

#3LeeSin Name one champ with a ranged poke reveal, an execute nuke gap closer, self shield/ally shield dash, lifesteal/spell vamp steroid, aoe reveal nuke, aoe slow, and a knock up knock back nuke? I just did... And to think only a few months ago he had more utility than that. He has sat on top of the throne of junglers for a very long time. Ever since the release of the Ward stone his amazing dash plays have become every day amateur plays. Q Q E 2 W R. Much hard, so wow. Even Batmans is jealous this guys utility.

#2 Fizz When Vlad released his pool popped projectiles, it was deemed over powered and was nerfed out of his pool. A little while later FIZZ WAS RELEASED. His pole pops projectiles? That's not very fair Vlad can't! Riot: "Oops sorry thats a bug we'll fix that". Riot hates admitting their wrong. Now that thats out of the way... Fizz can get his troll pole down to a 5~ second cool down... mix that with insane burst damage from level 3 on and you have yourself a turret diving Fish that can avoid a ton of damage. His ulti can single handedly win teamfights with its huge AOE knockup/back nuke. They nerfed Eve into the ground because she shouldn't be able to 100-0 someone, meanwhile even after nerfs Fizz is very much so a ban worthy champ. Assassins that can assassinate tanks is an issue.

#1 Vi I hate her with a screaming passion. Her laugh, her SFX, everything about Vi is so fucking annoying. She can get away with building very little tankiness early due to her crazy damage and her ability to stick to you. Whats that? You're getting red buff top side? Well just let me flash over Baron, Q towards red and ult you, then proceed to smash you into oblivion and theres nothing you can do about it. Vi's mobility coupled with her insanely high damage, shield, and great base stats makes her my #1 delete-able champion. People don't play her because shes fun, people play her because shes a ban or pick. If Riot made Urgot into a god they'd play him too.

Well there you have it, those are my most hated champs, who are yours?

25 Comments

cshakes10/8/2014, 1:04:46 PM5 votes

Game mechanics: Fizz Fizz Syndra Fizz Fizz Fizz Fizz Fizz Fizz Fizz Fizz Fizz Morgana Fizz Fizz Fizz LeeSin Fizz Fizz Leblanc Fizz Fizz Fizz Zilean Fizz Fizz Fizz Fizz Tristana Fizz

VO and SFX: Ashe Nami Sona Lulu

Jamaree10/8/2014, 8:49:47 AM3 votes

Shaco

Burn in a fire you Joker ass motherfucker.

48983507DEL110/8/2014, 2:00:49 PM2 votes

Personally I love Annie. She's quite simple, but she's no Garen or Master Yi. She actually has skills that can miss, and when she has to get into a really close range to land those skills (compared to something like a Syndra), it requires a bit more knowledge of when to do it.

In my opinion though, my top hated champs are as follows:

Akali Akali Way to much reward for the low amount of skill and knowledge it takes to play her, especially in lower elos where no one knows how to peel her off the carries or focus her in teamfights. It's also annoying when no one buys a single pink ward and she can literally get out of any situation by throwing down a shroud of invisibility that lasts way too long. That, plus the fact that she can be 0/6/0 and still come back if she gets a single kill seems way too unfair. I also find it stupid that she can sustain through any fight through her bullshit spellvamp.

Nasus Nasus I personally will never respect the cane. Maybe it's just me but a champ who is supposed to be weak early game has way too much innate sustain and last hitting capability to be a fair champ because of how much pressence he has late game. You can poke him down for days, but he will simply sustain through the poke with his insane lifesteal and can be a moster by doing something as simple as last hitting, which isn't that hard as Nasus especially when Siphoning Strike will kill anything after a certain amount of stacks. Like Akali, Nasus has too much power for the little amount of skill he takes to play.

Teemo Teemo It's Teemo. What more do I have to say?

Yasuo Yasuo Personally I only hate him because he's unbalanced. I agree he requires a high skillcap to play to his full potential, but the problem is even when he's played like shit, he's still really strong! He has insanely strong early game, insanely strong mid game, and insanely strong late game pressence due to his amazing kit of utility, mobility, and damage. It's happened so many times as a jungler where I would camp a Yasuo and make him go 1/5/0 or something and he would still be able to kill me by simply charging Q on minions, throwing it at me, ulting, and pressing E-Q to instapop me and usually the mid laner at the same time. I'm so glad he's getting a nerf soon.

Morgana Morgana Extremely annoying and imo op kit. Her snare is has a super long duration, has a super long range, doesn't make that much noise when cast, has high base and scaling stats (i think 250 or more base damage at rank 5 and a .9* ap scaling), and is very spammable. True, it is only a snare, and you can still attack, there are two problems with that excuse for redeeming her op snare: a) it opens up the oppurtunity to land other forms of cc on that person, b) due to the extreme amount of high mobility champs on the rift in the current meta (tristana, yasuo, lee sin, zed, even ahri), a snare makes these champions almost worthless. My biggest problem is that even if she misses a snare, you still can't engage on her or her carry because her spellsheild prevents lockdown and she can counter-engage with her ultimate. Similar to why you don't like Thresh, I don't like Morgana. Too much utility and damage to be balanced. Go with one or the other, not both.

Other annoying champs: Wukong (laning phase is annoying with a lot of late game potential), Warwick (way too easy to use and can win lower-elo games by pressing R), Draaaaaaaven (high skill cap, but way way way too much damage from just auto attacking), and Blitzcrank (ult needs a longer cooldown for the amount of pick off he can provide and just annoying to deal with in general).

Nurf10/8/2014, 1:09:55 PM2 votes

Nice list, i agree with all of them (Y)

JJI74410/8/2014, 3:09:26 PM2 votes

Mainly champs that are supposed to have a weak early game to make up for strong lategame. "Weak Earlygame" always seems to mean "if you counterpicked with one of a small handful of champs, you can delay their lategame for 5 minutes or so."

Yasuo is a good example. He was advertised as having a weak earlygame upon release. And several nerfs later, you hear how Yasuo is a skill matchup agaisnt assorted lane-bullies.

ProfDrDeath10/8/2014, 3:10:16 PM2 votes

I'll do my top three by role:

AD Carry - more like, top 5: Lucian - That champion is simply horsesh*t. They should've nuke him from orbit 10 patches ago. Caitlyn - Makes laning against hell. If in your team, falls off afterwards and does nothing. Enemy one goes godlike. Jinx - Has more utility and damage than Ashe between Zap, traps and the passive. Draven - I hate his face, I hate his damage, I hate the fact that you can keep him underfed and out-cs him, but all he needs is one lucky kill to get ahead of you. Tristana - Annoying to play against. Her safety makes uncoordinated dives (aka, solo queue) on her almost impossible, and is still a huge detriment in team fights.

Support Morgana Blitzcrank Braum

Assassins Fizz . Akali . Shaco .

Fighters Tryndamere . Yasuo . Fiora .

Junglers LeeSin Rengar Evelynn

Top lane Yorick Warwick Sion

Oh yeah. And MasterYi

BewareTheDragon110/8/2014, 3:30:51 PM2 votes

My most hated champions: Nidalee , for the spears Mordekaiser , because his shield is annoying as all heck Teemo, need I say more? Riven , because the early game is so OP And finally, Lucian, because the mobility is insane, the lane damage is ridiculous, and I can't seem to figure out how to kill him.

Titanium7010/8/2014, 6:04:32 PM2 votes

So this is my Top 10 - starting with Number 1: Zed Nasus Fizz Yasuo LeeSin Ziggs Udyr Akali Warwick Tryndamere

Honorable mention: summoner 4 summoner 4 summoner 4 summoner 4 worst SPELL in this game including Champion Spells!

why these two?

Udyr Warwick ... item 3160 item 1080 ... "I´m so Pro"... [Dont get me wrong here, i understand why to build this and I´m using it my selfe sometimes, but I do something for my Team and dont flame them when loosing 4v5! ]

Why he is #1?

Zed Assassin + Savety is always bad. But Zed exaggerate hard!

  • Its nearly impossible to miss your DMG because of your 2 GC + 2 Slows (one from Blade)
  • You dont have to kill your target - Deathmark settle things for you
  • You can dive over the edge off the World - NP just press R again!
  • And ofc he is a Ninja.. so RIP MANA hello infinite spamming with a High DMG, High Speed "Skill"Shot that passes through everything!

So hello on my #1 of most annoying Champions :D!

Titanium70

Lordfoxbee2/21/2016, 5:07:56 AM1 votes

Learn how to play the game, then fizz won't be annoying.

ILoveTiramisu10/8/2014, 8:37:59 PM1 votes

lee sin? no more after last nerf. I play only boring champs to play against, but some are too underrate. Like rammus, ww, and fiddle.

UnicornPurple10/8/2014, 9:51:00 AM1 votes

It's all situational. Like try laning against a Caitlyn as Graves.

deadlychuck12/1/2014, 11:39:05 AM1 votes

right now Rammus "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty" "Taunty"

Although seriously, for me it's any champion who is suppose to have a "strong early game", because by design you are either going to stomp or get stomped in champion select. I mean i do personally play blind pick, though it stands true if you get counter picked in ranked too, but at least in draft you can adjust rune pages and masteries to help compensate for the passive early game.

The main champions guilty of this are probably Riven and LeeSin though

also just because his design is so bad and promotes passive gameplay Blitzcrank ... seriously even if you don't get hit by his pull, just by it existing it forces you to play passively from the fear that he might land one.

Drukyul10/8/2014, 1:37:18 PM1 votes

Who the hell honestly thought this guy was balanced upon release? Seriously... That's all I have to say about Yasuo The Cancerous Wind Bag.

lol, he was considered UP on release with a ~30% winrate

Drukyul10/8/2014, 1:42:47 PM1 votes

Anyway, this thread needs more Nasus.

Fight him? He ignores you with his free lifesteal and just hits you once to even out the trade.

Ignore him? He's farming minions all day long, not even participating in the game. And he'll win because of it.

Tiresome to play against, and the best way to win with him is to make the game a complete snoozefest.

Nasus needs a total rework.

Teemo May Care10/8/2014, 9:47:12 AM1 votes

All of the the following champions (with the exception of Velkoz who imo takes no real skill to play) are annoying when played by a good players: Vel Koz, Tristana, Rengar, Jayce, Zilean, Yorick, Viktor, Galio, Fiora, Lee Sin