SOOO hard to get 20 champs for ranked now

AlicevAzCt··6 votes·10,536 views

Just...title. I just got this account to 30 and I must say, all the capsules and whatnot and games of the day do not even add up to enough to get 20 champions so I can jump into ranked. Im currently sitting at 16 after buying a bunch of 450s i will never even play and now im out of blue essence haha. The amount of blue essence you get compared to the old IP system is paltry and frankly leads me to believe riot is moving towards a more monetized system where you are strongly incentivized to pay money for champions because otherwise it would take an inordinate amount of time just to get a decent champ. Also, while cool, the loot box system is obnoxious in that its a random chance to get a champ fragment and the fragments "disenchant" for a discounted blue essence price. On the bright side, ill have a high as hell hidden MMR from normals once i do get the 20 champ requirement for ranked in about a year.

TLDR: Blue essence system sucks ass.

56 Comments

DBS Ronovon5 votes

Just farm 3v3s and ARAM until you hit 30, you'll get everything you need, then jump RIGHT into ranked and feed the opposite team, k. Everyone loves this so much, you'll be the hero of the Rift bruh.

AlicevAzCt1 votes

[deleted]

Gibberwatt1 votes

its not that they think you're a noob. its that noobs shouldn't really jump into ranked right off the bat. This 20 champ pool was designed both to limit noobs getting ranked before they were at least kind of ready, and also to deal with the ban thing. It's not designed to allow smurfs to grind to 30 and start ranked before the MMR figures out that they are actually good at the game.

Think of it as a smurf dissuader and not as a limiter.

sKz Aaron D2 votes

But, the MMR for normals doesn't do anything about MMR for ranked, and vice versa. Also, I get tagged as a smurf after ~10 normal games on my new accounts. So I end up playing with level 30's before I even have flash unlocked.

Vid the Strange5 votes

You know why it feels bad? Look at champion prices. There are more 4800 champions than there are 450/1350/3150 champions COMBINED, or if not then it's really close.

Honestly, that's the main issue with the champion economy. The 4800 price point is completely bloated because 4800s don't get their prices lowered often enough. IIRC, every three champion releases sees a 4800 drop in price, meanwhile every single release sees a 6300 drop to 4800.

It doesn't help either that a lot of the more fun/viable champions occupy the higher price points. The cheaper tiers tend to have the more clunky/outdated champions that are just waiting for their VGUs.

Linna Excel1 votes

Yeah, this is another thing riot has mucked up. They haven't been letting champs filter down to the lower price tiers. Even worse is the only way for champs to get cheaper in the new system is another new champ has to be released. Riot isn't going to release many champs anymore.

I'm guessing the fish support they are working on is going to be the last new champ they do this year.

SomethingAncient2 votes

You know, I wondered about that: how newer players would be effected by the slowdown in blue essence gain. Mind you, I came in before the level 30 xp requirement was halved, so I had plenty of time to build up IP (now blue essence). Still, there is a clear difference in how fast or slow i can build up blue essence, and I'm genuinely concerned I won't be able to play a ranked game with my brother-in-law for another 2 years.

For me, it's not an issue that I can't gain as much blue essence as I used to - since I already have most of the champions I want - but it IS an issue when it might not be worth introducing people to the game because of how long it takes to build up a roster of fun champs.

Overall, the new system looks a lot like those mobile games that become fads and quickly lose their new player base to the next mobile game when they realize how long a grind the next stage is.

Automated Riven5 votes

The false nastalgia is strong here. Does anyone remember the 10k -15k ip rune pages required in order to play competitively in ranked. I started late season 1 actually playing the game a bit. It took over two years for me to unlock all the champions playing like 4-5 games a day on average. I spent 1000+ dollars on the game, during that time I also purchased probably 20-30 champions with RP. All this bullshit about how the old system was so much faster is just that,bullshit.

AlicevAzCt2 votes

Uhh, I dont know what your experience was like; but I remember being able to actually grind towards my goal of a 6300 champion over a few days. I didnt need to buy ALL the champs because tbh I dont like half of their designs. But when a champion came out I wanted I enjoyed the fact I could actively work towards that goal.

Automated Riven3 votes

You were playing a shit ton then. The old algorithm was like 100 IP for a 30 minute win. So a 6800 IP champion was 36 hours of only winning to get. Or 68 30 minute wins. You have selective memory.

(If you don't believe me, go back to the games from last year in your match history on the boards and look at IP gains at your games and do the math)

TempName748141 votes

the long-term gains are only marginally less, yes. but everybody wants instant gratification. and that's where loot boxes and RP come in

Automated Riven2 votes

It's fine if people want shit and they are upset they have to grind. But don't complain because the old system was 'so much better's when that's flat out objectively wrong.

AlicevAzCt1 votes

I liked the grind where you knew how much you were getting per game and could work steadily towards something. I am not fond of the new system because its like "here you go, random champ fragment that can be worth anything from like 4800 to 90 blue essence :D" also, i am NEVER EVER EVER leveling up mastery or buying a new rune page apparently because it all pulls from the same pool and the rate of blue essence gain is dookie. Edit: also, it feels HORRIBLE to finally level up, open the capsule, and get JUST SHY OF WHAT YOU NEEDED. Before it was like OK, ill play a couple more! Now its like WELL FUCK MY ASS AND CALL ME NANCY now i have to play 50 more fucking games for 50 blue essence!

Automated Riven2 votes

That's fine. This is actually a valid complaint. I won't fault you for not liking the new system. However using that dislike to argue something that's simply objectively false is disingenuous. Say you don't like it and it feels bad instead of lying about how much better it used to be.

AlicevAzCt1 votes

It did used to be better in my opinion. Im not lying. I think it was better. You sound like a conceited douche when you type like that. I didnt lie in anything I said. I stated my opinion.

Automated Riven2 votes

{quoted}

The amount of blue essence you get compared to the old IP system is paltry

This is verifiably false. Considering the removal of the old rune system champion gains over the life of an account are around the same.

Considering that the old system (after they sped up leveling) took 150 games to hit level 30. Assume they are all wins that's 15000 IP. Thats enough for 2 6800 champions 3 4800 champions 4 3150 champions 11 1350 champions And 36 410 champions

You have 16. Just what's the spread of cost? How does the value stack up? And then assume that if you remove the 10k rune page you actually only had 5k essense. Your world's ahead. That comment was a lie (maybe not intended but was definitely false)

Quepha1 votes

{quoted}

i am NEVER EVER EVER leveling up mastery or buying a new rune page apparently because it all pulls from the same pool

The absolute dishonesty here for you to complain about this without ever mentioning filling out and buying old rune pages that actually provided in-game benefits that couldn't be acquired in any other way.

Complaining about the currently completely unnecessary mastery and extra rune pages is ridiculous.

Linna Excel1 votes

Yeah, IP was a little easier to get back then, but then you had to buy a ton of runes on top of it. So while the champion acquisition aspect is slower, the rate when you take in the loss of the rune cost is probably similar for most players. You would easily have to spend more IP on a set of quints than you would a champion. When you had to get 9x the other rune types, you were dropping the cost of a champion on them.

AlicevAzCt1 votes

I think I solved that by playing with level 2 everything. Didnt it all cost like 1 ip? lmao. And i made up for the numbers disadvantage with skill.

Linna Excel1 votes

No, riot only did that towards the end of the rune system. You really did need two rune pages of tier 3 runes and those cost from 10K-20K.

Automated Riven1 votes

I spent 500k IP on runes lmao

FridgesArePpl21 votes

It's shocking how delusional some people are about every change Riot has made in the last couple of years. The BE system coupled with the runes changes is objectively better for everyone than the old system and makes it infinitely easier to play competitively without paying any money.

Automated Riven1 votes

I am leveling a new account, I started yesterday. I am gonna find out just how "bad" these new changes are.

(I don't expect it to be bad at all. I am level 5 and I already have 4 champions unlocked)

FOR JUSTICE4 votes

its really not in fact, you should take that time to master 3 other champions before you try and jump into ranked.

sKz Aaron D1 votes

I'm Gold 1. That's just outside the top 10% of the playerbase. I made a new account on another server recently, it's currently level 26, and I own 9 champions (only 1 of them cost more than 1350 BE) with only 667 BE and 2 shards for champs I don't play that will only give me 1920 more BE. What you receive from capsules levelling pre-30 is almost 100% scripted - even in the few level ups where it gives a random shard it is restricted to a specific set of champions that it can give a shard of. It is impossible to receive a 6300 BE champion shard before level 30, and with the random elements, it's possible to not get one afterwards. If you get bad RNG on your champ capsules, such as getting things that equate to the lower end of BE that they can give or only getting shards for champions you do not want, you get get seriously screwed. It does ramp up the amount of BE you get after hitting 30, but it takes a seriously long amount of time to get what you need. Honestly, it's quite tedious.

I suspect that by the time I hit 30, which will be very soon, I will only own 12 or 13 champions.

Here's a list of what you receive/can receive for each level up. http://leagueoflegends.wikia.com/wiki/Experience_(summoner)

AlicevAzCt2 votes

Im pretty sure im going to be lvl 40 before i can even go to ranked. Its so frustrating cause if you prioritize getting competitive champs (which most of them cost a lot of blue essence) you wont even be able to use them competitively because of the champ requirement. Seems like one of those things that subtly pressures people to spend money on the game.

webstar11081 votes

I wish RIOT would make you have to be lvl 40 or have 3 champs to mastery lvl 5 or something. So many new lvl 30's ruin ranked games not even knowing it. Then they are flamed.

PhishBowl1 votes

Dude you are a silver 3...

Pαssionfruit1 votes

silver 3 is like average for league, so about 50% of the player base is worse than him, so anyone in the bottom 30% skillwise could ruin his gaming experience, especially since considering last season a lot players just got placed in silver or played in silver for placement games.

PhishBowl1 votes

Master them how if there isn't enough BE to buy them? this discussion isn't about new players but about people who already play not being able to play ranked at lvl 30 without spending real money on the account

FOR JUSTICE1 votes

this is a major necrobump, but to answer you anyway

  • free rotation
  • 450 BE champions (to rush ranked)
  • one trick a champion until you have enough BE to buy another; its impossible to not have ANY champions <- this is what i told him to do
Dead flag blues2 votes

Yep, trying it on a new account and it's one hell of a challenge.

Malix Farwin2 votes

Funny thing is, with the old system, by the time i had it lvl 30 i had more than 30 champions(and thats with having a modest amount of 6800 ones).

The old system i use to get 150+ a game that scaled with the duration of the game. This new system, i get around 300-400 per level amd i am not leveling often enough to make it worth its while. i mean even the daily win is less now.

AlicevAzCt3 votes

The biggest thing that points to greediness on riots part is taking away the grinding aspect of getting champs. Not getting any blue essence for matches really screws you over

FridgesArePpl21 votes

It's impossible to get only 400 per level even once, so if true (although it probably isn't), you should file a bug report.

Malix Farwin1 votes

{quoted}

It's impossible to get only 400 per level even once, so if true (although it probably isn't), you should file a bug report.

I said between 300-400 and its entirely possible. recommend actually looking at the conversion rate on top of the shards it gives you. I understand the blue essence system is really bad but trying to making it sound worse then it already is only hurts the argument, not help it.

FridgesArePpl21 votes

[{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=bE1neYjH,comment-id=000500010000,timestamp=2018-05-02T19:33:00.323+0000)

I said between 300-400 and its entirely possible.

No it isn't. The lowest you can get is 820 per level. If you average about 900 per level, with first win of the days you'll have at least 30,000 BE by level 30, easily enough to have 20 champions. This isn't even including the fact that you get even more value if you upgrade your shards and the additional BE you get from chests and events.

I understand the blue essence system is really bad

Your understanding is wrong. It is objectively better than the old system for nearly everyone.

Conphucius1 votes

sorry to necro this thread, but FridgesArePpl2 you, i am, afraid are incorrect, it is impossible to get less than 820 BE per level

yes, only AFTER you hit level 30, 1-30 it is ENTIRELY possible to get nothing but a bloody ward skin (which D/Es to OE,not BE, its why i have almost 3k OE saved), i have just levelled another account, and just this minute hit lvl 30 on it, i have a whopping total of 12 champs, with no BE available, so i will HAVE to pay to play ranked (by buying the champs i need), or level up again, disenchant the shard i get (and hope to have enough BE from it to get a champ i want) and then play an entire extra level to get the BE for another champ, and do this at least 8 times (i need 8 more champs to play ranked)

i was able to play ranked immediatly before the BE change

now i am not able to play ranked (without paying RL money to buy champs) until AT LEAST lvl 38

tell me, how is this 'better than the old system for nearly everyone'?

as for the 'comment about upgrading the shards gives extra value, tell me, how do you get the BE to upgrade the shard without destroying the shard, or waiting an entire new level for another chance at flat BE rather than a shitty shard....

also please tell me, why is it that on this account, where i own all champions, do i ONLY get champ shards from lvl up boxes, yet on the smurf account that NEEDS those champions, i ONLY seem to get skin shards for champions i dont own, ward skins (as an aram only player, where no wards are allowed) or emotes?

TempName748142 votes

all the fun champs are 4800 or more

playing on a level 20 account with only 2 champs so far, kaisa and luc lmao

webstar11081 votes

It is really not that hard and I would LOVE for new lvl 30's to not jump straight into ranked. Unless they fix the matchmaking to where they have to start in bronze. I HATE getting new lvl 30's in my game. They have no clue how to Macro and lose the game.

AlicevAzCt1 votes

[deleted]

webstar11082 votes

No. You were clearly talking about a smurf. I am talking about actual new lvl30's. They should have to start in Bronze elo in ranked games, or be forced to wait til lvl 40

webstar11081 votes

No. I was talking about in general. I do not want noobs in my ranked games. I also just looked at your match history and out of the last few games the highest rank player i saw was a Gold 5. A noob that lies is even worse.

FridgesArePpl21 votes

By level 30 you will easily have enough blue essense to buy 20 champs assuming you buy mostly cheaper ones. The BE system makes buying new champs a lot quicker and easier than it was before.

Trupwn1 votes

So, here i am lvl 30 with 11 champs and 0 BE. Rip math.

Modl Ryden l1 votes

Then it's a good concept to keep smurfs out of ranked for a while. If you can't get 20 champs for ranked then that's fine, it just means that if you're gonna have to invest more time and possibly money if you're wanting to smurf in ranked matches.

As far as new player experience goes, most likely they will take a lot of this down time before ranked to master and acquire champs they desire, if it means forfeiting the opportunity to climb the ladder in order to purchase a 6300 BE champ. Which is fine, not everyone who enters level 30 need to play ranked, to a newbie or casual players, it's an extraneous feature.

Malix Farwin1 votes

Is it a bad thing though. It means new players are taking longer to hit ranked and smurfs are just picking their 1 trick most of the time while getting the cheapest champs to kill the ranked requirement.

5050BS1 votes

That was the point as to why Riot changed over to BE.

It was a Money Grab.

I was lvl 36? I think before I had the Shards and BE to get 20 champs.

Quepha1 votes

It's easier than it's ever been. Even if you do nothing but turn all your shards into essence to buy champions directly from the store, you will unlock champions faster than the old IP system.

You simply have no idea what you are talking about.

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