Aurelian Sol suggestions
Hey everyone,
I would like to suggest a few ideas for Aurelian Sol. I've been playing him a lot lately and wanted to share my ideas for simple, but potentially fun changes that would make sense with the design of his kit(space and cosmos).
I would like to start with his "Q". His q feels fun and very rewarding when you manage to get it big enough it stuns their whole team. But, it feels kind of lame looking at it pop like some sort of balloon when it's much more than that; a galaxy. This leads to my first idea: When a star that is extremely big and powerful collapses, it forms a black hole. I feel as though a tiny black hole should form at the epicenter of Aurelian sol's "Q" after it gets to a certain size of course. The black hole would be a small one and would just suck nearby enemies in right after the stun.(kind of like viktors upgraded stun) I think visually this would be a cool mechanic.
My second idea has to do with his passive and "W". The speed of orbit for a planet/comet in space is dependent on how close that planet/comet is to whatever is pulling it. Here's what I suggest: When the ability is pressed the stars compress to Aurelian sol, spinning rapidly. They become much smaller but hit targets that are directly next to Sol. The longer Aurelian sol holds his w the more the stars expand away from him, slowing down, but getting bigger and stronger. Finally when he lets go, the stars position themselves at that location and spin until it is toggled off.
Those are my suggestions. Im not suggesting it because he's weak. Im suggesting it because when it comes to space and how it works I want riot to do it right. Though I feel this would also help his kit against characters that dash every half second.(I'm looking at you Akali/Fiora)
Also I've felt very reluctant to post anything simply due to the negativity and no actual feedback. So try to comment and leave great ideas everyone!