Since it's not a LeBlanc hate thread, i'll be getting tons of downvotes
this was a recent post on the boards, similar to many others... "I'm okay with LeBlanc bursting me for 1435 +3.6 AP
But if she fails to kill me, then there should be a significant window for me to punish her, not "lol nope I instajump back out".
I'm fine with that burst value if and only if there is a large counterplay window if she fails to get the kill.
I'm also fine with her keeping instajump on W if she loses a chunk of her burst.
But the way she is now is just incredibly stupid to deal with."
every LeBlanc hate thread/comment/post get upvoted blindly and everything with any other opinion gets downvoted, regardless of whether or not the points brought up are valid. and for the post i just showed, walking to 700 units away (600 more realistically) is a huge window to punish her, or to just walk away.
I will now be breaking leblanc down and showing the numbers that a LeBlanc can get with varying levels of safety.
so her maximum burst is at level 18 with standard runes and masteries(not counting executioner because im lazy, but counting on someone having proced the exposed weakness mastery) for an ap mid at full build (        ) is 4458.57464 then resistances and magic pen( the magic pen would be 41% and then 22.83 flat). now for leblanc to get all of this burst, she must be within 700 units and have them not move 150 units away during the time she casts her sigil of malice and mimic it and the time distortion takes to travel to them, making that not really a feasible range, but for the sake of comparisons, we will use that.
with that 700 range she is going to have to walk through your front line to get in range of your back line hence dying before she gets to use any abilities and with burst of ~4458 she isnt going to be able to kill a front liner by herself, but assuming she does, and that the enemies reaction times are not poor, she gets cc'ed by someone after she kills one and dies, unable to further help in the fight, only taking a tank with her, a very sub-optimal performance in that team-fight as her team loses their primary source if not all of their magic damage, but that is unrealistic, let us calculate another, much more standdard team-fight from LeBlancs perspective, leblanc is going to want to stay behind her frontline putting her at somewhere between 1000 and 2000 units away 1300 being the edge of distortion then sigil range so she will walk into roughly 1200 range then use distortion as a gap closer, and use sigil, mimiced sigil and ethereal chains not waiting for the chains to deal their second instance of damage, now considering the chains are a skill shot, we will calculate the damage from just the qr separately from the chains qr will deal 610+1.4ap the chain will provide 440+1.1ap (for a total of 1050+2.5ap) making it the highest damage single ability, as a skillshot this combo having an 18 second cooldown(14.4 with scaling cdr blues) because of her ultimate. this combo has good safety, but quite lackluster damage if you don't land the chains, but will allow her to be providing consistent damage, making it her best option.
now yes leblanc is very strong, but she has to choose between insane burst, insane mobility, or a decent amount of both, so everyone, stop saying she can deal ~4500 damage from complete safety, because she can't. Being in 600 range in not being in complete safety, it's being dead.
