@RIOT - Can we address a problem that has been going on for multiple seasons now?
The issue is Stun and how it interacts with other champions. Specifically I'd like to talk about Blitzcrank, his pull is supposed to stun you until you get to him to prevent you from doing anything stupid to get out of it. However this seems to be negated by
and
. It's really annoying to catch someone out of position, land your hook only to have your arm turn into some weird noodle. Now if you want to queue their respective teleports to activate AFTER they are pulled to me, that would be ok. Currently however it feels very unrewarding. A stun of any kind should stop you dead in your tracks, not be a slight annoyance if you're fast enough on the keyboard. This is also the reason
isn't played right now, the same type of interaction happens with his Ultimate. Instead of everyone around you being taunted, they all just use abilities (some of which interrupt your channel) to escape, or stop your ult. Thoughts?
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