An idea for turrets first blood :) Upvote if you really care about, first 3 turrets on (early game).

sAyCo··2 votes·360 views

maybe its not good, maybe its good lets see!

My idea is, After hitting turrets, or After turrets get X hits, it starts attack champions, And it has a cooldown to start hitting minions instead of champions

So to take turret you must do X hits, then you probably going to get back^^ enuff boy. i know at late game this wont be useful, as tanks will tank so much but it doesnt matter, still the same, it will help early game on.

Also this might be a change for a perfect design, whatsoever, i didn't count how many hits turret needs to be destroyed ;) [sg-ahri-2]

6 Comments

Silly Neeko1 votes

Well that would make Nasus, Trundle, Yorick, Nidalee, Tristana, those with Demolish, and etc happy. They can do the most damage in the fewest autos. If you did it by damage then they would be quite sad. Its an interesting idea, just not sure i am going to encourage it. O.o

sAyCo1 votes

you might be a quit right, but there is something you forgot about, Nasus, Yorick, Trundle, Nidalee, Tristana, They still doing the same Demolish amount of few dmg, and for Nasus, Yorick , Trundle they are kinda toplaners, for example you got camped, killed by nasus, and yi, and they went to take ur turret at lvl 5, they will do x% dmg to the turret , lets say 50% , better than 100% at lvl 5 ^^

Silly Neeko1 votes

Chances of them killing it at level 5 is slim. Unless your top laner died with minions shoved to the tower, and their jungler came to help, and your jungler either died or didnt come, and this is if your top laner didnt take teleport or had just used it..... and your mid laner didnt do anything either.......

Very very specific circumstances there.

For bottom lane, it is contested. If mid roamed down, jungler ganked, and top laner came down.... unless it was a 100% actual surprise (which most arnt) and unless your team had actually 0 awareness...... even still, bottom lane should be able to clear and stay under tower relatively safely. Otherwise, the enemy team simply had more coordination. They outplayed your team. They got first tower. Not the end of the world, or the game, just simply a set back.

sAyCo1 votes

{quoted}

Chances of them killing it at level 5 is slim. Unless your top laner died with minions shoved to the tower, and their jungler came to help, and your jungler either died or didnt come, and this is if your top laner didnt take teleport or had just used it..... and your mid laner didnt do anything either.......

Very very specific circumstances there.

For bottom lane, it is contested. If mid roamed down, jungler ganked, and top laner came down.... unless it was a 100% actual surprise (which most arnt) and unless your team had actually 0 awareness...... even still, bottom lane should be able to clear and stay under tower relatively safely. Otherwise, the enemy team simply had more coordination. They outplayed your team. They got first tower. Not the end of the world, or the game, just simply a set back.

in my opinion, doesnt matter how they took it (first turret), i see a big problem losing first turret in within 10 minutes, for example i was playing Fiddlesticks midlane, as many people think he is good at jungle, but the truth he is not even a jungler, he is very bad at jungle, getting lvls too slow, and as midlaner, he can escape if he got a camped very easy, and he can roam mid, he also can gang bot really good. however i had really good team!, and my enemy midlaner was AurelionSol i pinged he is missed mid at Level 4! he just got the lvl and went bot, but i believe they couldnt imagine that a midlaner will gang in this time, specially when he can jump very fast towards lanes, however they took a kill that time, and they had good Leona playin the good support ( control wards ) vision, and tanky champ, then the jungler came and they got another kill, i went bot to help at lvl 6 we killed 12 as i remember, but as Aurilan, Kindred, Twitch, Leona, only me i could survive, however it was a tough fight. they took first turret by same way, Aurlian just jump bot in seconds, im almost clearing my wave minions, My farm is more than aurlian but as fiddle, i need the farm more than anything in the world, i also have Future's market for that reason, i need to make some farm, Leona on 10 assist, and her team almost 12 max assists, but after they took first turret, we had no other way, they just split 2 mid 2 bot, and we can do nothing about it, they took turret mid, and then they already have lot of advantage, also they had Twitch with item 3085 item 3031 item 3006 item 3144 item 3087 item 1043 And we have only Ezreal, so it was kinda a 15 minute game, but i said No for surrender as i did really my best and i never thought i would lose a game with Fiddlesticks but at 28 minute we just surrender, they were over powered they had 34 kills while we had 17, however i believe first turret was a big issue, and big problem, leaded to a short game, and no way to come back, however to prove my point more, i had 1/7/8 score, seems really bad aint it? but i did almost more than double dmg than my teammates did with this very bad score! https://imgur.com/a/4kxjO looks creepy game ain't it? first fallen turret almost decide the game, believe or not.

sAyCo1 votes

{quoted}

Well that would make Nasus, Trundle, Yorick, Nidalee, Tristana, those with Demolish, and etc happy. They can do the most damage in the fewest autos. If you did it by damage then they would be quite sad. Its an interesting idea, just not sure i am going to encourage it. O.o

and i forgot something, its not by dmg, it will be counted on how many hits, the turret received, lets say 10x hits, if nasus, waits early on 3 seconds on his Q to make most dmg, his probably gonna waste time, and his lane minions going to be dead in few seconds, if both nasus and Yi starts hitting turret they will get back in X hits, cuz turret will start hitting on them.

sAyCo1 votes

Also this will help Demolish Rune to be more Viable! Early game! but not very much ( you wont take first blood turret by 400 extra dmg )

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