Farming: How Can We Help People Learn How To CS
Farming, for the most part, is a vital gameplay function that helps people (other than supports) to earn gold and experience to level up. Problem is, the other players you are up against, also want to farm. While laning, you must decide, do you farm, or harass the player so that you can farm easily and push the minion wave to tower to make the other player lose farm. Sometimes you make the right choice, other times, there's a gank and you're the target for them. Another issue, you think you can last hit the minion but end up guessing wrong, and the minion dies to either tower or your minions. Problem with these issues is if it keeps up, you end up losing farm and extra gold you could have earned because you were not able to understand when you can last hit the minion. This little rant is to help many people know how to farm by giving an idea to help those who need it.
The idea i propose is a simple idea, but if done correctly, could help. Minion Indicator. Let me elaborate, an indicator to tell the player when the minion will die. My idea is that when the minion is getting close to where an auto can kill them, an indicator marks the minions so that the player knows which minion will be killed if they auto attack.
Cho here has an indicator on enemy champions to show if his ult will kill them. Why don't we do that to minions too? An issue could be that if 2 people are close together, minion could glow on both players' screens and the one who can't last hit gets confused thinking its theirs. Maybe we can have it so that the function for the minion death indicator works only for your screen, so you know if you are able to last hit and not get confused with other teammates and their indicator. Visual wise, I think its possible, but i could be wrong. Think how on your screen,
,
and
have clones, yet on the enemy player's screen they look the same.
Now, how do we deliver this idea. One way is maybe introduce an item like a Doran's item that can give you and only you an indicator to help you cs better. Another idea is maybe put it in the mastery system where it could go somewhere in the Cunning tree or elsewhere as an idea for people who don't want the indicator on minions. Also, maybe like structures, minions have a damage visual if the above ideas isn't something that could fit in game. Lastly, maybe put the indicator on minions when in bot games or tutorials so the beginners can understand. Once they kill enough, maybe the indicator disappears, giving the player a better understanding that they know how to farm.
I dislike how some people get criticized when 15 minutes in game, their cs is considerably low, like 67 cs low. Maybe they got camped big time, maybe they misread when they could farm,I just want something to be introduced to help those who need it. Last thing anyone would want is being criticized for trying to play the game. Hopefully this helps give some ideas, maybe Riot Games could make this idea better. The only thing i can ask is, would you all think this could help or be useful to playing League of Legends.