Sona, How Is She Viable?

Kngfgms1·10/25/2015, 3:16:07 AM·7 votes·829 views

Whenever I play support, I tend to think which support would be the best option. While looking at different champions, I think how that champion can help, like Thresh and his hooks, Braum and his ability to stop projectiles, and so on. Looking at the different options, there is one I REALLY want to play, but I can't play them, and that's because their playstyle doesn't help much ingame. I'm talking about Sona. While her kit can be useful, ingame, she has it hard in a sense that if ahead she is great, behind, report Sona. Even though she can buff her teammates, it is up to the player to decide when it is a good time to buff her teammates since without cooldown, she ends up wasting her abilities for nothing.

Looking at her kit, she does fit in the role as both a harass and utility champion. Sad thing is, even with so much that she can do, there are other champions with a much versatile kit that completely outshine her. Her ult can stop the enemy team for 1.5 seconds, but using it and missing it can cost a fight. Also, her 'stun' can be replaced with using a different champion. Annie's passive allows her to get many opportunities to aoe stun the opposing team, Thresh can hook and lockdown a single player in just a few seconds, Braum can be tanky and use his passive to stun and deal more damage on his autoattack, Morgana can move while using her ult to stun the enemy, Alistar can knockup and knockback the enemy on a short cooldown, and many more that makes Sona's ult look weak. The main thing that is supposed to make Sona shine is that when using her abilities(minus her ult), she buffs surrounding teammates with her spells. While her Q can buff teammates, it only helps their autoattack, that while making the marksman do more damage, makes champions who rely on spells a wasted effort. While Sona's Q can shoot out 2 projectiles that prioritizes champions nearby, she is forced to be in a position that can make her extremely vulnerable to ganks if she steps too far away from her minions to hit with Q. Her W gives a shield to teammates and heals the Lowest health. While it sounds useful, the heal isn't strong, the cooldown is long, and the shield is somewhat weak. The shield can easily be replaced by a Locket of the Iron Solari. Even the heal, you can't control who you heal, champions like Alistar, Soraka, Janna, Nami, their heals are much stronger than Sona's. Between using Sona and another for heals, other champions are a better priority than Sona. Although Sona could use Ardent Censer to buff her team more, it's useless if her team are more caster than autoattack based.

What's supposed to make Sona a viable pick is how you use her passive to deal bonus damage and add an effect to her autoattack based on the last spell she cast. Q does more damage to her next hit, W lowers damage output on the target, and E slows the target. One issue that can hurt players is using which one to hit the opponent with. Also, if she uses her spells and accidentally hits a minion, her long cooldown to use 3 spells to get her passive up again takes time and mana, making a small accident a waste of time. Even after one is able to understand how to use her, the next big hurdle to playing Sona is item build. It can be tough to play Sona when she is one of the weakest champions in League, but building defensively can put her behind if you forget to build cooldown on her for fights, whereas building ultility and power can make her spells stronger, but still be very easy to kill if she fails to ult properly.

To put a long story short, Sona as a champion is just a champion that while she seems to do so much, she contributes so little when a mistake is made using her. When looking for utility, Thresh, Morgana, Leona and Braum provide more while being able to stay alive longer. Looking for heals, Soraka, Alistar, Nami and Janna heal so much more while also having a rather much more useful kit. Building more damage, just don't. Before her rework, Sona had a constant aura that gave nearby teammates a buff based on which spell she used last. Now, she has to use her spells and spend time to give her team the buff before her aura wears off. Between choosing having a constant buff and using her spells to buff her team, it cost so much from Sona to use a spell, touch everyone, spell, touch everyone, spell, touch everyone, hit an enemy with her passive, and wait. Looking at Sona now, her utility is weak compared to other supports, making Sona not be such a viable pick ingame. While she can be played in normal matches, in ranked, other champions are a much better option than Sona. Besides, when was the last time people played Sona, oher than just for her DJ skin? Maybe there are some who are higher ranked than me who use Sona on a daily basis, I personally believe the majority of players would never play Sona.

29 Comments

redniwediS10/25/2015, 3:24:38 AM2 votes

I would definitely play Sona for a placement match, but not as a support. As a support she feels like a "win more" champ, and doesn't really contribute much unless her team is already winning. When I'm playing support I want to play someone who can roam around mid game and help whoever needs it, carrying the team instead of babysitting the ADC, and Sona just doesn't fill that role right now.

As a mid laner, however, I find her fun. Not always effective, but she's simple and let's me focus on putting my knowledge of the game to use instead of worrying about mechanical skill, which is what I like when it comes to champions for lanes I don't focus on.

Hayaishi210/25/2015, 3:26:52 AM1 votes

How is she not?

In soloqueue everything works.

Maple Crusader10/25/2015, 3:29:17 AM1 votes

She's a jack of trades. Not the best healer, not the best poker, and not the best engage.

chipndip110/26/2015, 5:00:26 AM1 votes

I said yes because after the hundreds of Jinx and Sona games I've played, I'm comfortable enough with her to be able to properly exploit the fact that not a lot of people have match-up experience against her. If she was more mainstream, people would be able to abuse her weaknesses and I'd lose more. However, because this isn't the case + I used her so much climbing this far anyway, I'm pretty much just cruising on through while my opponents don't even know what to do about it.

As for your assessment, it's fine if she's easy to kill in her current state. The problem is that she's the easiest support to kill in the game, but the mileage you get for being in this position is just lack-luster. There's A LOT of things she's simply the worst at, but there's no proper compensation for it anywhere. Damage is low unless you're using her passive, her shield + heal is weak, the shield doesn't last more than even 2 damn seconds (Brand's passive burns you longer than this shield can last), her E speed boost is weak and EVEN WEAKER for HALF THE DURATION on allies, her ranges are poor, and her ult is her only life-line. Like, why is she so high-risk if her reward is so bogus? Does every champ need skill shots to warrant having some satisfaction in their kits? Meanwhile Thresh can do just about everything he does while being THE BEST at a few niche functions (lantern mechanics). The whole thing is just bogus. If it weren't for Lich Bane, Sona wouldn't be worth a pick and all my Sona games would have been Nami games, most likely.

Athenes Lulu10/26/2015, 5:09:07 AM1 votes

She's strong against disengage champions, or is simply a counterpick to certain matchups (cough Lulu and Janna botlane cough). Who cares about disengage when Sona can flat-out poke you down?

Wouldn't say she's not viable or even "weak" in general, but just needs her rework reverted. Like most poke supports today, she needs extreme outsmarting skills to remain playable in this meta.

Pika31010/26/2015, 6:02:09 AM1 votes

Short answer: there's NEVER any reason to EVER play Sona over the likes of Nami and Bard. Hasn't been since season 4 started and the gap became exponentially wider when they ruined her in 4.13.

At least before that, you could get away with playing Sona if you didn't have quite enough experience on Nami yet. Now even a first-time Nami will almost guaranteed out-perform a Sona "main."

Rebonack10/27/2015, 4:33:52 AM1 votes

She is viable by playing Dominion rather than League's PvE mode.