One of the silly issues with DQ is how Riot balanced 4s/5s
If you go as/against a solo team and looked them up, you'd know what I mean when I say the skill requirement is so damn unreal to compensate for the communication element.
For those who don't regularly ranked or deal with that, my friend was playing in ~D5 MMR and he got matched up against a team of 5s as a solo player. Since ranked is a measure of skill you better believe these guys were equally skill- just kidding. Three plat 5-3s, two Gold players.
And after dealing with all the fun that comes with a premade, I get a good laugh when he goes up to me and says, "Fuck this, I got 11 LP."
And I'm just wondering how this is balanced at all. Riot said that 5s win ~50% of games, but if you consider that match and how low ranked they were in comparison, you know he'd have eaten a 25-30 LP loss for losing to two Gold players. That entire match sounds like a waste designed to trap players and hit them extra hard simply because they don't have premade 5s communication as a solo team (unless they vastly outskill the 5s team).
Note; this isn't the biggest issue. This is just another small issue that makes players feel like their rank isn't meaningful.