A possible way to add depth to Garen without harming his accessibility

Angyal··3 votes·2,438 views

As we all know, Garen is a very basic boy. There is little room for skill expression due to how basic everything in his kit. My idea is to keep him as a simple introduction character while adding a new layer of depth to the character for more experienced players. Now you may be asking yourself, how would you change Garen while keeping him basic? That answer to that would be to give Decisive Strike a more interesting ability.

In my mind, the concept of his Q is perfectly fine, cleanse all move speed slows, gain move speed, deal bonus damage and silence the target. It's simple, straight forward and gets the job done. But it also could be taken a step forward. The change would be to reward Garen for holding onto Decisive Strike. The longer he holds onto the Q, the more speed, damage, and silence time he would be rewarded.

While I do not want to deal with numbers, the concept would be along the lines of:

Held 1 second or less: Minor move speed, damage and silence time

Held for 2 seconds: Moderate move speed, damage and silence time

Held for 3 seconds or more: Major move speed, damage and silence time

This type of change would add a certain amount of deliberation and patience that goes with the rest of Garens kit. While the rest of the Juggernauts are all about swinging around doing lots of aoe damage when possible as soon as possible, Garen has always been more about singling out a person for personal punishment.

Sorry if this was a poorly worded post, this idea just popped into my head and it seemed like an interesting way to add depth to one basic Demacian.

Any thoughts?

7 Comments

Gall2 votes

I think it's really cool :)

IMelchorI2 votes

NO. This is a nerf.

<---------- 800 000 points Garen main.

If you want to rework change villainy.

Angyal1 votes

In my mind, I don't think it would be a nerf, it would be a shift in power. Instead of getting a flat move speed and damage steroid with a silence thrown in, he would have an ebb and flow to his kit. It would add depth to his game play due to how he plays and how people play against him.

I also agree that Villainy is a huge problem in his kit due to the lack of control over it, and in my opinion should be removed or reworked into something similar to what Kindred has.

crippler382 votes

It'd make his all ins worse after the first Q since he usually can fire it off pretty quickly after activation due to his decent speed, and adding 3 seconds of delay to his attack means the enemy has pleeenty of time to react to it.

Angyal1 votes

That's the point though. Its meant to be a mini game between Garen and the enemy as to how he will react. Will he use it early on a close enemy to help peel for his allies? Or will he hold onto it and wait for his moment to charge in at a high priority target to deliver a powerful blow. The change is to still hold the function of the old Q while rewarding experienced Garen players for being smart and deliberate with how they position and engage on an enemy. I hope this clarifies some things.

Sad Tyrant2 votes

1: it'd make the ability feel like shit

2: It'd make his dueling shit

3: it'd add a fuck-ton of Counterplay, to the fact of just using his Q would be counter productive

4: It'd take away the Q's Versatility

Greenette1 votes

This would feel awful to trade with. You'd lose so much damage trying to "mind game" your enemy.

As for the Villain mechanic, I like it and think it suits Garen's character quite well. It just needs a facelift and more interaction with his kit in general. Some suggestions:

  • If Garen executes the Villain, activate his W in full just as it is when a player activates it
  • If Garen silences the Villain, refresh the movespeed granted by Decisive Strike

Just some ideas off the top of my head. I think some number tuning and basic QoL changes would elevate Garen and not turn him into a pub stomper in low skill games.

Speed up his Q and R animations, let his E execute low hp minions, and add a second milestone to his passive so that more games aren't just "level 11 or bust"

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