What does Riot plan to do about Yasuo (who has a ~45-46% win-rate ATM)?

Deftsuo··7 votes·879 views
s7 Top Yasuo build guides, counters, guide, pro builds, masteries, stats - Champions - League of Legends - League of Legends

Yasuo has a 46.13% winrate according to OP.GG, and other sites seem to show similar statistics. His win-rate took a huge dive downward following Patch 7.22 (Preseason patch). I was just wondering if Riot had any plans to give him some love? Fervor and attack speed runes (Quints and Marks) were what made him competitive, and with those gone, he just feels super weak. PTA feels awful in comparison to Fervor (and PTA just got nerfed), and most other fighter-type champions who ran Fervor feel the same way. The difference here is, most other fighters are getting some TLC via buffs for the next patch in about a week or so (12/14), where as Yasuo hasn't even be mentioned yet. I understand a lot of people hate this champion, which is fine, but a 46.13% win-rate is pretty bad. More so when you see how hard his win-rate fell; from around ~50% to 45-46% following the preseason patch (7.22). I'd like to know if Riot has any plans in mind for him.

25 Comments

Ahris4 votes

Straight out buffing him would be stupid as his kit is already really strong.

Deftsuo2 votes

{quoted}

Straight out buffing him would be stupid as his kit is already really strong.

I disagree. his kit (while good and maybe overloaded) isn't really strong as of right now in my opinion, especially with the new runes. Other champions do what he does, but way easier and at a much better level. Tanks are more useful, assassins do more damage, and other fighters are getting buffed soon. What does Yasuo offer in comparison to them? why would you pick Yasuo over something like Zed or Ornn? Other champions do the job Yasuo does at; 1, an easier level, and 2, at a better level.

Ahris1 votes

{quoted}

I disagree. his kit (while good and maybe overloaded) isn't really strong as of right now in my opinion, especially with the new runes. Other champions do what he does, but way easier and at a much better level. Tanks are more useful, assassins do more damage, and other fighters are getting buffed soon. What does Yasuo offer in comparison to them? why would you pick Yasuo over something like Zed or Ornn? Other champions do the job Yasuo does at; 1, an easier level, and 2, at a better level.

Offers a very strong WOMBO combo with his R. His R alone with a good knock up can win teamfights.

Deftsuo1 votes

{quoted}

Offers a very strong WOMBO combo with his R. His R alone with a good knock up can win teamfights.

So does ori, so does MF, so do a lot of champions have kits that can win team-fights. Yasuo has a bad stigma, and I get why and all, but its kinda unjustified in some instances. He hasn't been out of line for awhile, and Riot did an ok job at keeping him relatively balanced. Hes skewed based on what MMR you look at; in high elo, he isn't very good because people know how to play against him, whereas at low MMR's, they might not. I don't know what your rank is or what rank you play at, but other champions do what he does, but better, and arguably easier.

Red Wreckage1 votes

kit mean jackshit in this meta when everything just straight up burst u down with 1 ability + 1 AA + a keystone proc. ain't nobody got time to outplay shit :D

btw how is the progress on getting Ahri buffs?

k wìx4 votes

While personally I think he could use a few more months sitting down there at the bottom, It'll be interesting to see how they manage to buff him, and if that puts him over the top again. Perhaps players just haven't figured out the optimal way to build him with runes yet ? Seems unlikely.

Deftsuo1 votes

[{quoted}](name=k wìx,realm=NA,application-id=3ErqAdtq,discussion-id=a74nq7YE,comment-id=0001,timestamp=2017-12-07T04:19:50.718+0000)

While personally I think he could use a few more months sitting down there at the bottom, It'll be interesting to see how they manage to buff him, and if that puts him over the top again. Perhaps players just haven't figured out the optimal way to build him with runes yet ? Seems unlikely.

Most people have a good idea of what runes are optimal. Maybe there is something that hasn't been tried yet, or something along those lines. But from my experience, PTA is the best keystone, and its underwhelming compared to old fervor (which PTA replaced).

Salron2 votes

He needs some way to get 29% AS level 1 like he used to at the very least

Deftsuo1 votes

[{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=a74nq7YE,comment-id=0002,timestamp=2017-12-07T04:20:25.408+0000)

He needs some way to get 29% AS level 1 like he used to at the very least

Or something along those lines. He just feels underwhelming to play as of right now.

Red Wreckage1 votes

agreed. Yasuo actually got nerfed with base stats with preseason patch. 5 armor and 5 AD buff only. lol what a fking joke. and 4% starting AS.

Dope Solo2 votes

What's wrong with Yas being just average like most other champs?

Ahris3 votes

{quoted}

What's wrong with Yas being just average like most other champs?

How do you make Yasuo average without making him broken?

Deftsuo1 votes

{quoted}

How do you make Yasuo average without making him broken?

I'd vote giving him some Attack speed back, and maybe some stat tweaks. He wasn't super out-of-line before the preseason patch, and I thought his state at that time was acceptable, as his win-rate hoovered around 50%. I'm not looking for huge changes, just something so he doesn't feel terrible to play as.

Salron1 votes

He was pretty average at the very end of last season

Deftsuo1 votes

{quoted}

What's wrong with Yas being just average like most other champs?

Nothing, but he is below average. 50% win-rate is considered "average" in most cases, and he's at 46.13%. AKA, below average.

Dope Solo1 votes

I see him at 48% for plat, which is perfectly fine. It makes more sense for Riot to do something about those champs sitting at 53-55%, and there are quite a few. In which case, whats left will naturally come up.

Deftsuo1 votes

{quoted}

I see him at 48% for plat, which is perfectly fine. It makes more sense for Riot to do something about those champs sitting at 53-55%, and there are quite a few. In which case, whats left will naturally come up.

Can you link me the site and the statistic? I used OP.GG and Lolalytics and both were around ~46% overall, I didn't look at individual divisions on either of those sites.

Deftsuo1 votes

{quoted}

http://champion.gg/statistics/#?sortBy=general.winPercent&order=descend&search=

Thank you; guess it depends which site you look at. My 2 showed around 46%. This ones shows around 48-49%. Either way, two show below average, and one shows slightly below average. Between the 3, the average would then be around 46.67. (46+46+48)/3=~46.67.

Salron1 votes

Champion.gg isn't accurate so don't bother with that site at all

Dope Solo1 votes

OP.GG better? How can you tell?

Attticus Finch2 votes

Remove him from the game, if we're lucky.

Schenix2 votes

Without attack speed early, he suffers greatly. He's been nerfed over the past year to remove his early game bullying by a massive amount which was a lot of the reason to pick him; but the entire paradigm of a no downtime crit champion with a windwall is toxic even when it isn't powerful. Windwall needs a clarity treatment of canceling particles behind the area and not the whole ability. Personally though, I am fine with it stopping ranged champion auto attacks. The issue I have is how hard it is to see on its base skin. Much like Luxs base skin and Legions particles.

That is a tangent however. He simply needs more base Attack Speed is all. Already has horrible base stats so he gets blown up later if he isn't good, so compensation nerfs can wait until after if needed at all.

The issue is when it is good, it feels awful to try and outplay a champion with far more options of approaching a situation than you that is approaching it even remotely well, hence prior nerfs to make that ceiling harder and the early game less oppressive.

I miss the Yasuo who could start E, that's basically dead. Can't hold onto a tornado to dissuade a Zed ult or have any real damage this season before practically 2 items on him. But you know, as the years go by, solo carry champions get slowly toned down. As is progression, can't say it wasn't inevitable. Side note that I don't play Yasuo too much, but nor have I ever had any serious problems laning against Yasuos in Platinum and Diamond. If I'm playing a mage who can't kill him easily, I can manage the wave to not fall behind or wait for the jungler. In the end, his responsibility is higher in a teamfight to the variables of success whereas most mages are lower with just as much impact, some with more. When he gets fed, it feels preventable unlike a Syndra ultimate, or even a Zed ultimate or even Rammus [which are all preventable, but with a much higher degree of effort required). I feel like it's just the Windwall that holds him back from real base stats honestly. It frustrates so many people.

Red Wreckage1 votes

sadly, when comes to Yasuo, riot's action are strictly driven by low elo trash, which are like 90% of the player base. as we already know, trash will remain trash and will never try to get good, so they cry till no end about Yasuo and riot balance team does their bid like a good puppy

nelogis1 votes

Without the AS he used to have he is a lot slower wich means he is getting hit by a lot more stuff.

I would buff him like this

Buff his base AS slightly

OR

Nerf his base AD and buff his base AS by a good amount

OR

Buff his base resistances

Depending on what ppl want him to be

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