anyone else hate this about aram?

lofi n chillhop··2 votes·234 views

If you win a team fight near where you are safe, by your tower, you can't push fast enough to take any objective. but if you lose a teamfight where it's safe, the enemy can easily take a tower, or even two if it's mid game, or just end up winning lategame.

2 Comments

Sire Hippington1 votes

So you complain that you gain less reward for turteling up under you own tower than you do for maning up and fighting in the open or even under the opposing tower?? IF you fight where you're save, you have less risks, so why should it not also have less rewards?

The main issue i have is that if you have a tank focused setup, even if you win a towerdive with few losses, you still lack dps to burn down towers, while a single adc that survives can tear down you entire base later on when deathtimers are 40+sec

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