Dynamic queue experience is even worse...

Alytrox·6/13/2016, 7:50:42 AM·48 votes·1,522 views

... when your bot-lane premades are not even using teamspeak or any other sort of communication, and then, they cry all game because they get 4v2'ed by the enemy trio premades, that are using comms (top TP + bot lane premade + the solo jungler), without having any chance of retaliation due to lack of coordination (solo jungler / mid / top / no comms bot lane).

In other news, i see there is a kind of abuse by people queuing as trio. There is a big chance, that when you queue as 3, you will vs. against a DUO premade. And the % winrate increases drastically towards the trio premade when this happens. And usually, the best compositions starts from trio premades (Jungle + Bot / Top (TP) + bot / Top+Mid+Jung/ Mid + Bot)

From a scale from 1-10, i'd rate the following modes to queue in ranked :

**Solo - 1/10 ** Worst experience. And gets even worse, as you climb higher to the ranked ladder, where the skill-difference between players gets lower and lower. So, where every split second decision matters (coordinated players advantage) increased the % winrate towerds the higher number of premades.

0/10 when you are soloing as a Top laner (isolated), or as a jungler (lack of coordination with your laners, even when they are premades).

-1/10 when you are full solo vs. any number of premades (low % chance, but it's so fucked up when it happens)

Duo - 2/10 The worst, after the soloQ. Explained above why.

Trio - 10/10 The best experience, explained above why.

Quad - 8/10 Good, but you have a slight chance of getting a 5's, or a solo troll in your team.

5's - 6/10

5v5, enough said. Ofc, you have a chance of getting a 4&1 or 3&2 premades, but that's a low %.

Lastly, sure, there is fun in queuing without restrictions with your friends, but, that only applies in a casual environment. In a "very competitive" environment, that's the worse thing that could happen, being randomly handicapped every game. I'm not even a high-ranked player (mid-Plat ELO), but i've just moved from EUNE (from Plat I ) to EUW to (to mid-Plat), and there is a big skill difference between (due to higher number of population), and a HUGE difference between the number of premades. And my overall competitive experience got even worse right now to the point that i've decided to stop playing ranked. And i'm a stubborn son of a bitch, i don't quit so easily...

#getridofdq

9 Comments

BastionKross6/13/2016, 4:42:23 PM5 votes

As uncommon as it is for mismatched premade sizes to be matched against each other, the fact that it's a possibility at all is disgusting. You can't claim a competitive environment when once in a while one team is just handicapped. Imagine in Soccer if once in a while one team's goal was made to be bigger/smaller for no reason. Soccer fans would riot. Not that it's difficult to make them riot in the first place, but you catch my drift here.

And all it takes is one bad experience. You can play a thousand games of completely fair DQ and be cool with it, but as soon as you get that one game where you were mercilessly smashed by uneven teams, you never want the possibility of that to ever happen again. Suddenly, the fact that it's rare for one team to have an advantage over the other doesn't really matter much. It shouldn't be rare, it should never happen at all.

Riot should never have sacrificed fairer matchmaking for the ability to three or four man in ranked. The lack of priorities there is disturbing.

KVbqbFsC8e6/13/2016, 8:01:21 AM4 votes

Yeah I always find it very frustrating when the dynamic que on my team is completely uncoordinated. Sometimes I even run into some that start raging at eachother. Dynamic que is fucking cancer.

VvVVvV6/13/2016, 8:10:39 AM3 votes

From what I have noticed the system mostly matches you evenly as far as number of premades on each side.

ive found that most the time if my team has a duo and 3 solos then the other team has a duo and 3 solos

Same for trio/duo the other team had a trio/duo

and if my team had a 4 premade and 1 solo the other team had a 4 premade and 1 solo.

I've noticed this just by simply asking.

If you see payers with same clan tag then you know of course they are premade. But there are times you see players with same clan tag on your team or the other team but you dont see it vice versa. So when i see this i will always ask who here is a premade (or if its other way around ill ask the other team). Almost everytime i was right in knowing there was a set of equal premades.

I cant remember 1 time when i asked that it turned out to be a uneven number of premades on either team.

4oki6/13/2016, 4:16:20 PM3 votes

Let Riot destroy their own game . According to them dynamic queue lowered the toxicity. Apparently thats everything they care about

DeathBurst6/13/2016, 4:57:57 PM2 votes

In other news, i see there is a kind of abuse by people queuing as trio. There is a big chance, that when you queue as 3, you will vs. against a DUO premade. And the % winrate increases drastically towards the trio premade when this happens.

Source? As far as I can tell, Riot released no stats at all on this topic. That certainly seems credible, but I'd still like to know where you got your information.

Alytrox6/13/2016, 8:46:25 PM1 votes

Since i've opened this thread, i've just seen trio-premades against duo-premades two times in 4 games. All trio's against me (not that it matters, it could happen otherwise- but still - there is a higher chance of getting against trios due to the fact i am solo)

roitferret6/13/2016, 9:11:07 PM1 votes

i feel like ya its a disagvantage but theres much worse things id rather play a 2v3 and have the 2 then play with all randoms also a good player put that into consideration if you know that there are 3 people premade you know they making plays together so if you see one wait for the next or something making correct decisions beats communitcation cuz if u doing everything right they just talking about you to each other