Baron's Buff needs to be toned down
Getting Baron now may seem like a worse alternative than dragon, but when used correctly, ends the game in about a minute even if only one person on the enemy team has baron buff!
If a teammate gets caught out, its GG. The enemy team can proceed to push any one lane, and the minions still obtain the bonuses from baron. You and your allies cannot come close to killing the minions before the enemy takes a tower. They can also move on to the next turret because minions move very quickly with baron's bonuses. It is not unusual with this buff, that the enemy team can take out 4 towers, an inhibitor, and the nexus in one minute.
Baron buff when it gave stats offered an incentive to picking off enemy champions, as their individual power level was greatly decreased. Now, however, all five enemy champions must be killed, or there is very little gain for your team.
This clearly needs to be addressed. Killing one player should mean an objective or two, not GG.