I think they should give Lee Sin invisibility

Unclesatan·12/7/2014, 10:50:34 AM·132 votes·5,600 views

Because it's the only thing he *doesn't *have, why not?

75 Comments

Joppalo12/7/2014, 11:18:00 AM86 votes

I agree. I feel like he needs something more added to hit kit to make him even BARELY viable. Like a double passive, or maybe even a triple passive. Something like:

Passive: Walking towards an enemy champion causes them to die permanently.

Those champions are then deleted from the game forever until only Lee Sin remains and LoL consists only of games of 10 Lee Sins dropping wards and jumping to them over and over again.

Once 100 ward jumps have been executed, the game footage is automatically uploaded as LCS Big Plays.

Talamare12/7/2014, 12:59:32 PM34 votes

Well in most games the line of sight rules are that if I can see you, you can see me

Logic dictates that if A = B then B = A, so if Lee Sin cannot see them, then they should not be able to see him

New Lee Sin passive, perma stealth unless the opponent is also Blind or Blinded

Nublord12/7/2014, 5:02:21 PM27 votes

I belive he should be returned to the state he was relased in.

Lights And Magic12/7/2014, 1:23:22 PM23 votes

They should also make his q targeted because sometimes you can blow a 5 minute summoner spell to avoid it and that allows for too much counterplay. AND because Lee Sin is buddies with Yasuo (because they're both Ionian), his w should have a .5 second cooldown too!

ModCaptainMårvelous12/7/2014, 4:57:38 PM20 votes

Well he's apparently invisible to Riot's balance team so...

Ariel the Cruel12/7/2014, 1:13:19 PM17 votes

Pretty sure he's also missing true damage. Should replace the physical damage on his ult with it. Same numbers though.

Anidan12/7/2014, 10:52:31 AM12 votes

Attach a dash and temporary invincibility to it and you're set.

roflcoptars12/7/2014, 2:27:32 PM10 votes

I remember the old days when I could play Lee Sin and smash face indiscriminately.

However in modern league, mobility has severely hurt Lee Sing's ability to keep up with his fellow champs.

Rito, because of this, I suggest we add TF's gate/destiny to Lee Sin's 2nd E (wgo uses that anymore since they removed the AS slow right?)

This would make lee singed a more fair and balance champin for league of legend

KwangoTango12/7/2014, 6:51:45 PM9 votes

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Arveanor12/7/2014, 5:46:17 PM7 votes

I dunno, Lee Sin falls off pretty hard late, and giving him stealth would be just another mechanic that can be countered late. What Lee Sin really needs is a new mechanic: true stealth. While in true stealth, Lee Sin can not be detected by true sight and avoids unit collision. I think that would make it possible for lee sin to become viable again.

edit: forgot about rek'sai's new mechanic! Lee sin's true stealth should make him immune to tremor sense, as well.

RavenKouhai12/8/2014, 9:42:36 AM5 votes

He should also be unCCable and start the game with maybe 4000 gold. You know, to make up for his weak early game.

A Bad Ahri12/8/2014, 1:15:15 PM5 votes

"If I cannot see them, then clearly, they cannot see me."

"I am Lee Sin." LeeSin

JevelFaithful12/7/2014, 5:28:48 PM4 votes

I agree. Lee's gimmick should be that he has everysingle thing about movemetn in his kit. his W (the only non-dash) lacks a movement component. As such, I demand that the first activation turns him invisible for 0.25 second. This could be explained by the shockwave disorienting his oponent's sense of space. Making them loose lee. Lee also doesn't have a speed boost, so I propose that W also gives a strong speed boost for 0.25seconds along the invisibility.

Gingivits12/7/2014, 4:55:03 PM4 votes

I don't really think he needs invisibility, I just think he needs some more mobility so that he can actually catch champions instead of barely catching them. Like increase his movement speed by 15, or make his W instantly come off CD if used on a ward, or make Q a faster projectile or give Q a wider skill shot or even all of them?

Wirius12/7/2014, 7:40:29 PM3 votes

Perfect! This would give him much more viability and finally stop him from being bottom tier every season in jungle.

hobomann212/7/2014, 1:50:22 PM3 votes

dont forget lee sin rhymes with free win

Rikari12/7/2014, 10:30:58 PM3 votes

Lee Sin to this:How about we replace his auto attack with his first Q,and then change his first Q? That way he can kite AND stick to you. He also needs a bigger,stronger shield, and finally give him an ally heal,making him a viable ADC/Top/Jung/Mid/Support. 1-4 All Lee Sin. Even still though,with all that mobility,utility and sustain,he needs more. how about we give all his skills magic and true damage? If this happens,who knows,we might actually see a Lee Sin in worlds! haha ! he could never be good enough though,even in the highest play level,to be involved in every game as either picked or banned,so lets not kid ourselves.

S H A Y C 012/8/2014, 6:56:23 PM3 votes

Even better....if he lands a kick, it resets LeeSin

Jakethenight12/8/2014, 10:34:51 PM3 votes

They should give Lee Sin a stacking passive where he get's a special item called Lee Sin's Blindfold. It gains 10 stacks everytime he uses energy, and every 10 stacks, he gains +80 AD and +10 ArmorPen. They should also give it a active at 50 stacks which allows him to take off his blindfold and use it as a leash for Barron. Once leashed, Barron will follow him around the map, and can't be killed.

Bismuthinite12/7/2014, 5:49:47 PM2 votes

Well, he doesn't have his armor buff any more. Let's bring that back, too.

Drunk Rummate12/9/2014, 7:23:04 PM2 votes

i think his Q should silence as well. we cant have any counterplay when we go in for our big LCS plays with our leet max range Q.

BastionKross12/8/2014, 7:13:25 PM2 votes

For god sakes man don't give the balance team any ideas, sarcasm or not! You know how much they love their blind monk.

Chiihaya12/7/2014, 8:57:07 PM2 votes

In my opinion, Lee Sin is already balanced. Allow me to explain, I feel that everyone assumes that he's underpowered or not viable. But think about it, one of the reasons that makes players feel he's weaker is because there are many overpowered champions right now.

Why don't more people ask for an Aatrox buff? Simply because Lee Sin remained a very strong pick in the meta for longer. Players know him better and know exactly what he can do to help his team secure victory.

While Lee Sin was in the meta and considered overpowered for a good amount of time, a champion like Aatrox only saw fame during and briefly after his release. The same goes for Urgot or Yorick, neither of them were nearly as "famous" as Lee Sin is currently.

I feel that the wanting of a Lee Sin buff just comes from love of the champion, just because more people play him. Yes, he does now fall off in the late game. But that's just meta changes and it happens to all champions. Look at Talon, he was the strongest mid pick for a little while, Riot realized he was too strong, and nerfed him. Same for Lee, except lee's has happened over a longer period of time.

Lee Sin is now a strong early/mid game champ and we just have to deal with that, since he's so strong during that phase of the game, you can surely use that power to get your teammates, especially your adc, fed. So they can be the ones to be dishing out damage or tanking hard in the late game. He's changed but still viable, he just has to be played in a little bit of a different way.

Don't get fed yourself, get your team fed. Just my opinion.

Saianna12/7/2014, 8:47:30 PM1 votes

Remember to lower his CD on R to 3 seconds. Dealing true damage. works on structures.

JustMyBassCannon12/8/2014, 7:03:19 PM1 votes

He also doesn't have a defense steroid (bonus Armor, MR or HP). He also doesn't have a spell that can crit. He also doesn't have a long-range teleport. He also doesn't have an ally heal. He also doesn't have true damage.

I could continue to list things, but who gives a fuck what he doesn't have? You made this thread to whine about Lee Sin, not actually do anything useful like discuss changing him.

KiwiTheTORT12/9/2014, 12:56:27 AM1 votes

They should make lee have Rek'Sai's burrowed vision range but allow him to see invisible objects. Wards now mandatory on him. And maybe a seeing eye Warwick.

Lightningfst12/8/2014, 9:44:12 PM1 votes

A buff for Lee, didn't see that coming.

Pæan1/2/2015, 3:11:36 AM1 votes

It's way to hard to land a Q or to time a ward jump with W so that I can use my small ranged Ulti kick, i think that his ulti should be a global targeted ability where he spawns a dragon at the target enemies and that dragon kicks all enemies to lee sin's position or to fountain depending which is further. The dragon then detonates causing that section of the rift to due a 500 true damage burn per sec to all units within it giving lee the gold and credit for all kills. This would finally make Lee playable again and allow me to just buy one sightstone instead of the 7 i need now to resonatingsafesonicstrikewave them.

TheTyeGuy12/7/2014, 3:19:26 PM1 votes

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SorasMemories12/8/2014, 2:05:38 PM1 votes

What if he was untargetable as he dashed to an opponent who he landed his Q on....

Harbard12/8/2014, 2:36:04 PM1 votes

No.. Give Yasuo another passive which consists of 20% LS.