Project Ashe's "Space run" animation feels way too slow

Aldduren·8/4/2016, 7:06:06 AM·3 votes·1,043 views

When Project Ashe gains a large enough movement speed, she outright starts running - in slow motion. Could the animation be accelerated?

As an example, getting a kill with Phage or stepping onto the Rift Scuttler pad leaves her running as if she was on the moon - something that feels very awkward considering the overall elegance of her other animations. Compare to Jhin - his sprint is very swift, quick steps making it feel like he is truly moving fast - where Ashe simply feels sluggish.

1 Comments

ModWulf Helhammer8/4/2016, 2:05:16 PM2 votes

Yeah, the fast movement animation is probably my least favorite thing about the skin