Project Ashe's "Space run" animation feels way too slow
When Project Ashe gains a large enough movement speed, she outright starts running - in slow motion. Could the animation be accelerated?
As an example, getting a kill with Phage or stepping onto the Rift Scuttler pad leaves her running as if she was on the moon - something that feels very awkward considering the overall elegance of her other animations. Compare to Jhin - his sprint is very swift, quick steps making it feel like he is truly moving fast - where Ashe simply feels sluggish.