@riot Ideas to help the support role and position. please read as it's short, but in-depth

BLACK REALM GOD··4 votes·417 views

Remove sightstone from the item shop and all of it's variations. Why? because it's being used as an excuse to flame players who play support champions or in the support lane. it promotes negative behaviors in the community as well as having an effect that is not considered beneficial by the game as far as gold and xp gain is concerned. i realize vision is beneficial to the team, but doing so effectively is not rewarding to the support and often goes unnoticed.

remove income items and their variations. why? because the advantage of passive gold is and has always been one that is unnoticed and often abused. the idea that using these income items to make up the difference between 1 build versus another is not improving the play style of the support role or class and is instead hindering balance by allowing champions who would normally need a hefty supply of gold to succeed the tools needed to oppress the original audience for the items.

my solution is to instead have a 4th mastery skill tree that is called "supportive" and fills the needs of the support role regardless of champion. then the support items could have their stats all reworked to give enchanter and defender type specific passives and actives. many of which already have.

the bonuses granted in the supportive tree will be things like

turning the warding trinket into a sightstone.

sixth sense makes enemy wards shimmer periodically while stealthed

earning an assist rewards double xp and gold

healing an ally heals you for a percentage of the amount

remaining out of combat for a period of time grants bonus cooldown reduction

wind speakers blessing

standing in river grants health and mana regen based on missing health and mana when below 50% health or mana.

eating a honey fruit heals your allies around you instead

gain movement speed when moving towards an allied champion

revive faster

reduce summoner spell cooldown

gold for being near allies killing minions

passive gold

and then the keystones would be the new quests for the income items along with the gold allotment.


by making these or similar changes to the mastery tree and item shop the support role will have its key focus points maintained without the fear of champions abusing items and then selling them for a trade off. i also think that cull should be included as a mastery skill perk.

masteries cannot be exchanged mid match and as such are the perfect place to put foundation mechanics and gameplay tactics that are encouraged or enforced by either riot or the community.

11 Comments

chipndip15 votes

Honestly the thought of having a mastery that turns trinkets into Sightstone charges doesn't sound too bad until you realize "Lee SIn"...

SexyBabyJesusZ1 votes

{quoted}

Honestly the thought of having a mastery that turns trinkets into Sightstone charges doesn't sound too bad until you realize "Lee SIn"...

then they would make it deeper into the tree, so if lee actually decided to get it he would be trolling

chipndip11 votes

That's a good solution...but then what about the "45% cdr" option we supports currently use?

BLACK REALM GOD1 votes

what about him? you only get 18 12 or 6 6 18. he'd lose out on something just the same only he'd be able to buy a 6th item finally.

Arctic Snow Wolf3 votes

I'm a support main and I don't have a issue really. except the negativity towards supports, that gets annoying really quick. And yeah the fact that a lot of the things supports do goes unnoticed but that's the life of supports. Everyone else like adcs and mids are in the spotlight while supports are in the shadows

Jo0o2 votes

I'm not averse to these changes on paper, but it seems like a nightmare to balance. These masteries, by definition, replace existing items. Current masteries aren't nearly so powerful. Turning a warding trinket into a sightstone outright is approaching a free 800g (minus the health). That's massive. Meanwhile, if the tree isn't powerful enough, supports will just take one of the three other trees and make up the difference with items. If Sightstone were removed, that would mean supports simply wouldn't have Sightstones, etc.

BLACK REALM GOD1 votes

but in that instance it would allow them the freedom to choose without having to be reprimanded. the 400 gold used to upgrade to the sightstone is purely for the hp and then another 400 for the wards. having a sightstone ward wouldnt necessarily give any extra hp as it wouldnt be needed. so in that regard you'd be getting a 400 gold item passive.

it wouldnt be any harder to balance than everything else in the game. it's all just stats. in fact it would probably be safer and easier to balance since there are limitations to when and how they can be used.

Silverjust1 votes

I think the support-role just needs a rework of the enchanter-itemisation (item 3190 item 3107 item 3504 item 3174 item 3222 )

One idea I had was adding more big-teamfight-active-items like locket and redemption, but make all of this new items not stack, so you have to decide what the best teamfight-item is in every game

BLACK REALM GOD1 votes

if we compounded the two ideas then it would probably be the best solution. i still think that supports need their own mastery tree with 3 keystones.

Silverjust1 votes

But I like being able to take cotc on leona, or stoneborne pact on braum, etc

I also think the changes to the goldgen-items where really good

BLACK REALM GOD1 votes

personally i feel that cotc and a few other mastery tree skills were gimped purely so that support champions wouldnt be overpowered but still could use the trees available. for the most part champions have been removed from the support role if they excelled at tanking more than supporting. take alistar and blizcrank for example. they're still used there, but the client clearly labels them as tanks and not supports.

leona is a support according to the client, but like thresh she has no healing potential and cant benefit from the go to support skills in the cunning tree. especially the windspeakers blessing keystone. some of those champions have referred to the resolve tree for their mastery choices, but that leaves them only able to go 12 deep into the cunning tree. i think that a support version of cotc and windspeakers blessing with possibly a third option or just those two would be fine. there are a lot of things in the cunning and resolve trees that just do not benefit supports or the support role as much as some of the things i've listed would.

More from Gameplay

More by BLACK REALM GOD