Hi there!
I dunno if this will be read but here I go again...
First point: I hope you guys realize that Tristana's current state is more a result of the buff to Enchaters, Ardent Censer, and the current state of Critical Strike items and not her kit, as the kit she had prior to her most recent nerf hadn't been touched for months, except for the small 2 second increase in the duration of her Q. I don't hope for people at the Boards to understand this, or to remember how bad Trist was for a while, but I hope you guys realize that Trist didn't get better, it was just the game that changed around her and made her feel stronger.
Second: I've said it for a long time and have quoted Professional Players such as DoubleLift, Sneaky, Rekkles or Forg1ven who understand this champion in and out to reflect what Tristana's identity is and has always been: The best late game self peeling hypercarry
I bring that up because last year and before he left Riot, Scarizard commented on Trist during a Live Q & A on Twitch, where he said you guys didn't know what to do with her, and from further posts from Meddler, I got the impression you forgot Trist's identity.
Continuing from the previous point, the one skill I don't see how it fits her kit, is her ability to put bombs on towers and tear them down.
Thematically, it makes no sense. She's "The Bandle Gunner", not "The Bandle Demolitionist" or "The Bandle Bomber".
From a design standpoint, is the only thing on her kit that has no synergy with anything else. it used to reduce the cooldowns on Q and the charge itself, but that's long gone and I don't really mind. But we have a kit built around late game scaling, with her resets, the range from her passive, the disengage from her ult, and the mobility of her Rocket Jump. Where does "Bomb into towers" fit into any of that? It has always felt incredibly gimmicky, and with the towers being so paper thin right now, of course her push power is gonna feel over bearing. I seriously wouldn't mind in the slightest if that interaction was removed entirely from her kit, and I believe that would bring her quite down without harming the core of her identity.
Ask any Pro currently playing her, and I'm completely sure that they'll say that they don't pick her because "Oh yeah, we take her to demolish towers" but as everyone knows, she's picked for her scaling and late game team fighting strengths.
Going back to my first point: Tristana is a champion that used to spike around 30 - 35 minutes, when she finally had 3 items that would normally be an IE and two Zeal items, or an IE, a Zeal item and a LW item. The issue right now is that she's spiking at 20 - 25 mins because how accessible and effective Critical Strike items are, and this is the reason why she feels too strong sometimes. She shouldn't be spiking so early, that's not how a late game hyper carry should work. I do not want Trist to be strong in lane or in the early game, I wanna farm and then be ready to fight when I get my third item. Then early game champions get a window to take advantage of.
I feel (I could be wrong...) that this is a direct result of you guys attempting to speed up the game more and more every time. Early-Mid Game ADCs become irrelevant, because the game now scales so fast, that why would anyone pick an Early-Mid Game ADC? Hyper carries can reach better results at roughly the same time and be better if the game takes longer.
I conclude my post asking you to please do not forget what Trist's identity is and the reason why some of us enjoy playing her so much. As I told other people, the Jump buffer is a way to express our knowledge/mastery of whatever champion that can do that, and it's not as if the skill didn't have counter play. Used defensively (usually the use of the buffer) leaves the skill on a 14 second cool down, which often equates to a jumpless Tristana for an upcoming fight. Burning her jump often leaves enough time for a team to siege a tower, engage a fight where Trist can't jump away, or focus a Drake/Baron and turn to fight with the ADC having no escape. It's on the Trist player to know when to better use her jump.
In the end, the game is yours and you'll do as you see fit, but this is a champion I highly care for and desire to be treated fairly, even if so many people hate her right now. She wasn't touched for over a year (2016), and for a long time was at the bottom of the ADC tier list, but it seems people don't remember that right now.
Thanks for your time, if you read this.
Cheers!